Player Matchup

Fenrir
Fenrir
MethodJoan_
Fenrir
Level 124
God Stats
3W - 5L
1,445 SR
Queue Stats
103W - 114L
1,451 Elo+
Party 1
Ix Chel
Ix Chel
chus1993
Ix Chel
Level 55
God Stats
4W - 13L
1,049 SR
Queue Stats
316W - 338L
1,510 Elo+
Party 1
Mulan
Mulan
sentencia-87
Mulan
Level 126
God Stats
1W - 6L
1,224 SR
Queue Stats
201W - 215L
1,438 Elo+
Party 1
Team Averages
Level 102
1,240 SR
1,466 Elo+

VS

Team Averages
Level 135
1,545 SR
1,485 Elo+
Discordia
Discordia
Lucifferi
Discordia
Level 154
God Stats
9W - 13L
1,672 SR
Queue Stats
108W - 107L
1,453 Elo+
Solo
Cerberus
Cerberus
Ragsta
Cerberus
Level 174
God Stats
4W - 7L
1,462 SR
Queue Stats
181W - 169L
1,503 Elo+
Solo
Nut
Nut
Фомальгаут
Nut
Level 78
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 2 / 2
8,156
627
3,729
10,132
4,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
chus1993
Ix Chel
14
3 / 4 / 1
8,666
667
6,222
11,399
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
0 / 3 / 6
8,816
678
9,651
16,107
16,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Lucifferi
Discordia
16
4 / 1 / 3
9,886
760
10,945
6,678
2,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Ragsta
Cerberus
14
3 / 2 / 5
9,814
755
11,316
14,431
12,931
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 3 / 5
9,321
717
8,156
9,281
4,134
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
5
Kills
9
9
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
Lucifferi
Discordia
4
1
3
5.5
L
Fenrir
2
2
2
1.5
W
Cerberus
Ragsta
Cerberus
3
2
5
2.75
L
Ix Chel
chus1993
Ix Chel
3
4
1
0.88
L
0
3
6
1
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,602
Damage
30,417
37,638
Taken
30,390
25,027
Mitigated
19,666
9,080
Healing
5,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Lucifferi
Discordia
10,945
669
0
984
6,678
2,601
290
1,094
5,400
46,014
0
L
Fenrir
3,729
1,270
0
1,532
10,132
4,174
0
5,983
4,132
0
24,817
W
Cerberus
Ragsta
Cerberus
11,316
151
214
3,646
14,431
12,931
32
3,624
10,313
23,574
3,131
L
Ix Chel
chus1993
Ix Chel
6,222
816
3,073
2,838
11,399
4,633
0
7,049
4,350
35,708
0
L
9,651
727
0
1,637
16,107
16,220
0
7,612
8,444
0
29,327
W
8,156
4,243
0
800
9,281
4,134
2,231
1,540
7,354
0
30,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,638
Gold Earned
29,021
146
Minions Killed
164
0
Camps Cleared
0
668,036
Distance Traveled
711,347
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,886
760
52
4
0
234,739
0
L
Fenrir
8,156
627
37
3
0
245,963
0
W
Cerberus
9,814
755
41
3
0
239,920
0
L
Ix Chel
8,666
667
69
5
0
184,136
1
L
Mulan
8,816
678
40
3
0
237,937
1
W
Nut
9,321
717
71
5
0
236,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role