Player Matchup

Tiamat
Tiamat
BonoTheBear
Tiamat
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
498W - 464L
1,445 Elo+
Solo
Nut
Nut
IGumihoI
Nut
Level 63
God Stats
30W - 24L
1,592 SR
Queue Stats
216W - 194L
1,502 Elo+
Party 1
Geb
Geb
WerewolfKi2
Geb
Level 64
God Stats
5W - 1L
1,500 SR
Queue Stats
270W - 256L
1,482 Elo+
Party 1
Mulan
Mulan
tigga111
Mulan
Level 157
God Stats
6W - 3L
1,500 SR
Queue Stats
525W - 520L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
tothsuo19
Gilgamesh
Level 89
God Stats
10W - 17L
1,415 SR
Queue Stats
355W - 351L
1,447 Elo+
Solo
Team Averages
Level 92
1,501 SR
1,467 Elo+

VS

Team Averages
Level 59
1,351 SR
1,400 Elo+
Bellona
Bellona
Aha_ha_Biggums
Bellona
Level 87
God Stats
6W - 9L
1,531 SR
Queue Stats
527W - 464L
1,512 Elo+
Party 3
Ix Chel
Ix Chel
ClankySwag44
Ix Chel
Level 35
God Stats
4W - 7L
1,211 SR
Queue Stats
192W - 191L
1,272 Elo+
Party 2
Hel
Hel
FroggyGames6757
Hel
Level 28
God Stats
0W - 6L
1,100 SR
Queue Stats
74W - 92L
1,239 Elo+
Party 2
Erlang Shen
Erlang Shen
KarmaTheGoat147
Erlang Shen
Level 97
God Stats
18W - 20L
1,413 SR
Queue Stats
65W - 59L
1,540 Elo+
Solo
Danzaburou
Danzaburou
jadamo21
Danzaburou
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
4 / 5 / 0
7,612
476
6,130
9,485
6,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
11 / 1 / 2
9,509
594
20,465
15,380
6,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 10
8,500
531
8,665
15,804
12,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
tigga111
Mulan
13
0 / 4 / 0
7,978
499
7,476
16,731
12,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
tothsuo19
Gilgamesh
12
0 / 0 / 0
6,813
426
845
13,545
8,330
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 1
8,610
538
10,303
17,350
12,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
ClankySwag44
Ix Chel
12
1 / 4 / 2
7,587
474
5,108
11,623
4,984
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 1
5,916
370
4,595
10,404
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
KarmaTheGoat147
Erlang Shen
16
4 / 1 / 0
9,250
578
10,536
14,796
14,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
jadamo21
Danzaburou
10
0 / 4 / 1
6,319
395
8,595
12,154
4,281
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
16
Kills
10
11
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
5
1
1
5.5
W
Tiamat
4
5
0
0.8
L
Ix Chel
ClankySwag44
Ix Chel
1
4
2
0.5
L
0
6
1
0.08
W
11
1
2
12
L
Erlang Shen
KarmaTheGoat147
Erlang Shen
4
1
0
4
W
1
1
10
6
L
Danzaburou
jadamo21
Danzaburou
0
4
1
0.13
W
Mulan
tigga111
Mulan
0
4
0
0
W
Gilgamesh
tothsuo19
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,581
Damage
39,137
70,945
Taken
66,327
46,233
Mitigated
39,002
22,312
Healing
21,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,303
3,969
0
5,689
17,350
12,036
0
3,032
14,318
0
66,444
W
Tiamat
6,130
887
0
1,132
9,485
6,062
0
2,917
6,568
40,382
0
L
Ix Chel
ClankySwag44
Ix Chel
5,108
782
325
3,054
11,623
4,984
0
5,833
5,790
47,306
4,067
L
4,595
883
1,664
2,601
10,404
3,103
279
2,460
7,944
23,958
0
W
20,465
13,247
0
7,791
15,380
6,529
843
2,688
12,582
0
79,751
L
Erlang Shen
KarmaTheGoat147
Erlang Shen
10,536
5,608
0
5,607
14,796
14,598
0
1,102
13,694
0
71,038
W
8,665
1,064
0
5,819
15,804
12,709
390
3,608
11,886
37,463
653
L
Danzaburou
jadamo21
Danzaburou
8,595
3,485
0
2,349
12,154
4,281
514
2,338
9,816
0
41,198
W
Mulan
tigga111
Mulan
7,476
1,967
0
5,965
16,731
12,603
0
0
16,731
0
61,578
W
Gilgamesh
tothsuo19
Gilgamesh
845
162
0
1,605
13,545
8,330
0
0
13,545
5,950
48,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,412
Gold Earned
37,682
393
Minions Killed
394
0
Camps Cleared
0
1,278,048
Distance Traveled
1,359,247
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,610
538
96
6
0
307,869
1
W
Tiamat
7,612
476
70
4
0
250,946
0
L
Ix Chel
7,587
474
83
5
0
265,351
0
L
Hel
5,916
370
37
2
0
253,052
0
W
Nut
9,509
594
108
7
0
239,051
0
L
Erlang Shen
9,250
578
110
7
0
284,042
2
W
Geb
8,500
531
29
2
0
272,661
0
L
Danzaburou
6,319
395
68
4
0
248,933
0
W
Mulan
7,978
499
104
7
0
208,652
0
W
Gilgamesh
6,813
426
82
5
0
306,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role