Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Asilum_90
Nut
Level 157
God Stats
3W - 7L
1,500 SR
Queue Stats
149W - 147L
1,463 Elo+
Solo
Ix Chel
Ix Chel
ShiNeko
Ix Chel
Level 29
God Stats
1W - 1L
1,300 SR
Queue Stats
4W - 8L
1,216 Elo+
Party 1
Hercules
Hercules
TemperedViking
Hercules
Level 80
God Stats
1W - 0L
1,300 SR
Queue Stats
4W - 8L
1,216 Elo+
Party 1
Fenrir
Fenrir
ZenMartian
Fenrir
Level 216
God Stats
4W - 7L
1,500 SR
Queue Stats
762W - 714L
1,464 Elo+
Solo
Team Averages
Level 128
1,420 SR
1,372 Elo+

VS

Team Averages
Level 83
1,540 SR
1,469 Elo+
Kali
Kali
SANFRAN__700
Kali
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
Toxic-_-David707
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nike
Nike
Witness Heroism
Nike
Level 83
God Stats
61W - 43L
1,383 SR
Queue Stats
161W - 124L
1,380 Elo+
Solo
Cthulhu
Cthulhu
danl25
Cthulhu
Level 128
God Stats
36W - 29L
1,581 SR
Queue Stats
153W - 162L
1,494 Elo+
Solo
Thoth
Thoth
sp3ctraa
Thoth
Level 123
God Stats
1W - 2L
1,735 SR
Queue Stats
79W - 80L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
2 / 1 / 2
11,395
670
5,317
10,833
4,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 1 / 3
8,387
493
7,354
8,883
3,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
ShiNeko
Ix Chel
11
1 / 2 / 4
7,288
429
3,857
6,554
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
14
1 / 2 / 4
8,387
493
5,911
18,340
14,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
ZenMartian
Fenrir
16
5 / 2 / 1
9,261
545
7,762
14,147
7,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,201
365
2,065
13,383
5,507
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 4 / 2
6,297
370
2,349
9,252
3,106
17
5 / 2 / 0
10,619
625
19,625
16,756
16,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
danl25
Cthulhu
10
2 / 3 / 0
6,700
394
7,667
15,152
12,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
sp3ctraa
Thoth
8
1 / 2 / 0
6,150
362
1,624
4,169
1,052

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
13
Kills
8
8
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
1
2
3
W
4
1
3
5.5
L
0
4
1
0.13
W
Ix Chel
ShiNeko
Ix Chel
1
2
4
1.5
W
Hercules
1
2
4
1.5
L
0
4
2
0.25
L
5
2
0
2.5
W
Fenrir
ZenMartian
Fenrir
5
2
1
2.75
L
Cthulhu
danl25
Cthulhu
2
3
0
0.67
L
Thoth
sp3ctraa
Thoth
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,201
Damage
33,330
58,757
Taken
58,712
32,812
Mitigated
38,972
17,987
Healing
14,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,317
1,672
0
3,577
10,833
4,802
2,218
2,126
8,554
0
116,580
W
7,354
3,151
0
2,643
8,883
3,386
654
2,921
5,854
0
51,290
L
2,065
673
0
1,815
13,383
5,507
54
518
12,865
0
33,160
W
Ix Chel
ShiNeko
Ix Chel
3,857
288
358
706
6,554
2,539
32
2,734
3,766
23,802
1,288
W
Hercules
5,911
2,234
195
8,628
18,340
14,616
252
155
17,299
0
45,495
L
2,349
1,049
0
804
9,252
3,106
36
1,434
7,767
0
19,403
L
19,625
4,248
0
7,120
16,756
16,803
0
328
15,821
0
95,244
W
Fenrir
ZenMartian
Fenrir
7,762
2,402
0
1,880
14,147
7,469
0
926
12,966
0
86,494
L
Cthulhu
danl25
Cthulhu
7,667
338
126
4,124
15,152
12,504
0
1,540
13,516
41,046
959
L
Thoth
sp3ctraa
Thoth
1,624
240
0
385
4,169
1,052
0
0
4,169
22,224
503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,718
Gold Earned
35,967
506
Minions Killed
300
0
Camps Cleared
0
1,587,588
Distance Traveled
1,429,623
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,395
670
182
11
0
306,949
0
W
Nut
8,387
493
73
4
0
316,149
1
L
Kali
6,201
365
45
3
0
337,902
0
W
Ix Chel
7,288
429
36
2
0
337,279
5
W
Hercules
8,387
493
81
5
0
312,168
0
L
Neith
6,297
370
29
2
0
309,910
0
L
Nike
10,619
625
150
9
0
337,271
1
W
Fenrir
9,261
545
134
8
0
315,043
0
L
Cthulhu
6,700
394
50
3
0
306,198
0
L
Thoth
6,150
362
26
2
0
138,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role