Player Matchup

Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver II
Adapkikin
Cupid
Silver II
Level 134
God Stats
1W - 1L
1,612 SR
Queue Stats
30W - 35L
1,277 MMR
Solo
Chaac
Chaac
Bronze I
BeatinShmeat585
Chaac
Bronze I
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
262W - 256L
1,008 MMR
Solo
Thoth
Thoth
Silver I
Eli_justsleep06
Thoth
Silver I
Level 118
God Stats
2W - 1L
1,552 SR
Queue Stats
231W - 219L
1,281 MMR
Solo
Janus
Janus
Gold IV
l_NerfAchilles_l
Janus
Gold IV
Level 158
God Stats
18W - 18L
1,520 SR
Queue Stats
202W - 204L
1,299 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,537 SR
1,273 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 170
1,489 SR
1,229 MMR
Aphrodite
Aphrodite
Gold V
Lou232256
Aphrodite
Gold V
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
273W - 298L
1,311 MMR
Party 1
Vulcan
Vulcan
Silver II
ObeyApeeX
Vulcan
Silver II
Level 195
God Stats
1W - 4L
1,338 SR
Queue Stats
63W - 77L
1,259 MMR
Party 1
Izanami
Izanami
Silver II
Riceybowl237
Izanami
Silver II
Level 203
God Stats
6W - 8L
1,530 SR
Queue Stats
56W - 60L
1,220 MMR
Party 2
Hercules
Hercules
Silver II
Spudzy
Hercules
Silver II
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
978 MMR
Solo
Awilix
Awilix
Gold V
What Is A Drone
Awilix
Gold V
Level 175
God Stats
45W - 54L
1,575 SR
Queue Stats
289W - 299L
1,376 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
7 / 0 / 7
9,347
623
10,736
12,214
10,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Adapkikin
Cupid
15
3 / 2 / 2
8,742
583
8,573
11,356
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 3
9,305
620
11,233
15,887
12,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
1 / 3 / 7
7,826
522
3,838
7,807
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
7 / 1 / 1
9,786
652
6,516
9,566
3,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
ArachneAo KuangMercuryThanatos

VS

Bans
VamanaXbalanqueAnubisSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Lou232256
Aphrodite
14
2 / 6 / 2
7,703
514
4,353
14,705
8,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
ObeyApeeX
Vulcan
13
0 / 3 / 2
7,975
532
4,186
6,934
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Riceybowl237
Izanami
13
0 / 2 / 3
7,683
512
5,718
11,001
4,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Spudzy
Hercules
8
1 / 3 / 2
6,243
416
4,584
10,180
6,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 8 / 1
8,200
547
12,137
16,120
5,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
22
Kills
10
10
Deaths
22
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
0
7
10.5
W
Cupid
Adapkikin
Cupid
3
2
2
2
W
4
4
3
1.38
W
1
3
7
1.5
L
Aphrodite
Lou232256
Aphrodite
2
6
2
0.5
L
Vulcan
ObeyApeeX
Vulcan
0
3
2
0.33
L
Izanami
Riceybowl237
Izanami
0
2
3
0.75
L
Hercules
Spudzy
Hercules
1
3
2
0.67
L
7
8
1
0.94
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,896
Damage
30,978
56,830
Taken
58,940
34,249
Mitigated
26,505
21,127
Healing
15,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,736
1,562
0
4,819
12,214
10,947
105
1,401
10,813
39,212
0
W
Cupid
Adapkikin
Cupid
8,573
5,682
296
6,813
11,356
4,213
100
0
11,356
0
82,903
W
11,233
2,382
0
3,782
15,887
12,851
129
3,816
12,071
592
65,907
W
3,838
278
0
544
7,807
2,432
0
1,633
6,174
47,588
1,700
L
Aphrodite
Lou232256
Aphrodite
4,353
419
0
6,060
14,705
8,020
0
1,998
12,707
46,612
1,039
L
Vulcan
ObeyApeeX
Vulcan
4,186
1,817
0
811
6,934
2,435
0
3,948
2,986
68,958
0
L
Izanami
Riceybowl237
Izanami
5,718
4,363
0
4,118
11,001
4,372
0
2,187
8,814
0
66,679
L
Hercules
Spudzy
Hercules
4,584
1,378
0
2,400
10,180
6,667
0
4,744
5,436
0
15,510
L
12,137
4,805
0
1,868
16,120
5,011
1,029
8,551
7,569
0
49,369
W
6,516
614
0
4,873
9,566
3,806
0
1,581
7,985
93,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,006
Gold Earned
37,804
527
Minions Killed
410
0
Camps Cleared
0
1,433,182
Distance Traveled
1,350,489
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,347
623
61
4
0
295,121
5
W
Cupid
8,742
583
122
8
0
266,190
2
W
Chaac
9,305
620
108
7
0
247,640
2
W
Thoth
7,826
522
82
5
0
304,171
0
L
Aphrodite
7,703
514
74
5
0
217,074
0
L
Vulcan
7,975
532
148
10
0
294,136
3
L
Izanami
7,683
512
113
8
0
272,747
4
L
Hercules
6,243
416
17
1
0
249,098
2
L
Awilix
8,200
547
58
4
0
317,434
0
W
Janus
9,786
652
154
10
0
320,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role