Player Matchup

Nemesis
Nemesis
Nakilikal
Nemesis
Level 28
God Stats
2W - 2L
1,673 SR
Queue Stats
3W - 8L
1,568 Elo+
Party 1
Ares
Ares
NotYourSenpai27
Ares
Level 122
God Stats
3W - 4L
1,421 SR
Queue Stats
6W - 11L
1,534 Elo+
Party 1
Fenrir
Fenrir
OgiDarkBoy
Fenrir
Level 18
God Stats
3W - 2L
1,504 SR
Queue Stats
11W - 7L
1,410 Elo+
Solo
Nut
Nut
xgdeadpool91
Nut
Level 114
God Stats
1W - 2L
1,520 SR
Queue Stats
5W - 11L
1,634 Elo+
Party 1
Team Averages
Level 71
1,529 SR
1,536 Elo+

VS

Team Averages
Level 66
1,533 SR
1,372 Elo+
Tsukuyomi
Tsukuyomi
BLACK LUNACY
Tsukuyomi
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 175L
1,413 Elo+
Solo
Persephone
Persephone
Dizzardi
Persephone
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,112 Elo+
Solo
Arachne
Arachne
OneHandedGamer69
Arachne
Level 73
God Stats
9W - 14L
1,440 SR
Queue Stats
20W - 29L
1,375 Elo+
Solo
Bacchus
Bacchus
TheAcidMan420
Bacchus
Level 87
God Stats
6W - 3L
1,692 SR
Queue Stats
58W - 56L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Nakilikal
Nemesis
16
0 / 4 / 6
9,325
933
7,251
13,138
8,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

17
3 / 0 / 6
11,018
1,102
13,935
11,663
13,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
OgiDarkBoy
Fenrir
14
1 / 2 / 1
8,825
883
2,807
6,407
3,049
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
5 / 2 / 2
10,243
1,024
10,076
8,563
4,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BLACK LUNACY
Tsukuyomi
17
3 / 4 / 3
10,367
1,037
12,295
12,433
6,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Dizzardi
Persephone
16
1 / 3 / 5
10,166
1,017
8,104
6,668
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 0 / 4
10,346
1,035
7,527
12,026
7,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
16
2 / 2 / 3
10,291
1,029
5,788
13,856
17,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
9
Kills
8
8
Deaths
9
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BLACK LUNACY
Tsukuyomi
3
4
3
1.13
W
Persephone
Dizzardi
Persephone
1
3
5
1.17
L
Nemesis
Nakilikal
Nemesis
0
4
6
0.75
L
3
0
6
6
L
Fenrir
OgiDarkBoy
Fenrir
1
2
1
0.75
W
2
0
4
4
W
Bacchus
2
2
3
1.75
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,069
Damage
33,714
39,771
Taken
44,983
29,143
Mitigated
34,819
6,717
Healing
10,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BLACK LUNACY
Tsukuyomi
12,295
2,948
0
1,052
12,433
6,667
54
4,101
8,332
0
37,710
W
Persephone
Dizzardi
Persephone
8,104
1,526
0
1,684
6,668
3,189
141
1,749
4,867
23,510
0
L
Nemesis
Nakilikal
Nemesis
7,251
2,477
0
3,233
13,138
8,208
0
4,994
8,144
0
17,627
L
13,935
984
0
2,771
11,663
13,506
0
4,522
7,141
27,913
3,536
L
Fenrir
OgiDarkBoy
Fenrir
2,807
934
0
303
6,407
3,049
0
1,345
5,062
0
6,667
W
7,527
5,097
0
5,387
12,026
7,395
1,569
3,378
8,648
0
29,606
W
Bacchus
5,788
986
0
2,706
13,856
17,568
0
3,487
10,369
11,797
0
L
10,076
3,590
0
410
8,563
4,380
0
3,031
5,532
0
36,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,411
Gold Earned
41,170
165
Minions Killed
164
0
Camps Cleared
0
785,868
Distance Traveled
885,664
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,367
1,037
57
6
0
233,419
0
W
Persephone
10,166
1,017
40
4
0
192,611
0
L
Nemesis
9,325
933
40
4
0
220,097
0
L
Ares
11,018
1,102
48
5
0
223,977
0
L
Fenrir
8,825
883
10
1
0
132,139
0
W
Arachne
10,346
1,035
51
5
0
240,539
0
W
Bacchus
10,291
1,029
16
2
0
219,095
1
L
Nut
10,243
1,024
67
7
0
209,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role