Player Matchup

Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FuerzaRegida
Sylvanus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,737 Elo+
Party 1
Achilles
Achilles
GrumpyGopher
Achilles
Level 171
God Stats
2W - 3L
1,534 SR
Queue Stats
136W - 159L
1,427 Elo+
Party 1
Bastet
Bastet
MicròJohnson
Bastet
Level 127
God Stats
42W - 48L
1,648 SR
Queue Stats
672W - 636L
1,506 Elo+
Solo
Cernunnos
Cernunnos
Sînîster
Cernunnos
Level 89
God Stats
1W - 2L
1,802 SR
Queue Stats
63W - 78L
1,421 Elo+
Party 1
Team Averages
Level 112
1,597 SR
1,518 Elo+

VS

Team Averages
Level 141
1,626 SR
1,525 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
AlbatrossCafe
Bakasura
Level 139
God Stats
7W - 2L
1,672 SR
Queue Stats
181W - 176L
1,590 Elo+
Solo
Sylvanus
Sylvanus
Jobroninja
Sylvanus
Level 104
God Stats
3W - 2L
1,750 SR
Queue Stats
17W - 16L
1,541 Elo+
Solo
Danzaburou
Danzaburou
Sîckle
Danzaburou
Level 197
God Stats
14W - 5L
1,391 SR
Queue Stats
213W - 215L
1,390 Elo+
Party 2
Nike
Nike
unpleasedBean69
Nike
Level 107
God Stats
5W - 0L
1,819 SR
Queue Stats
152W - 135L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 1 / 0
5,788
579
1,348
5,755
2,536
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
FuerzaRegida
Sylvanus
8
2 / 2 / 1
5,443
544
3,380
8,139
4,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
GrumpyGopher
Achilles
10
3 / 3 / 0
5,960
596
6,019
11,373
7,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 0
5,318
532
3,780
7,451
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cernunnos
Sînîster
Cernunnos
8
0 / 5 / 2
4,902
490
4,484
8,512
2,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 1 / 0
6,096
610
3,327
3,830
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
AlbatrossCafe
Bakasura
12
5 / 0 / 2
6,811
681
5,894
8,661
4,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Jobroninja
Sylvanus
9
1 / 1 / 5
5,773
577
4,107
7,859
5,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Sîckle
Danzaburou
11
4 / 2 / 2
6,740
674
5,664
6,497
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 3 / 2
6,466
647
6,712
9,082
4,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
7
Kills
12
12
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
1
0
1
W
Kukulkan
 
Kukulkan
1
1
0
1
W
Bakasura
AlbatrossCafe
Bakasura
5
0
2
6
L
Sylvanus
FuerzaRegida
Sylvanus
2
2
1
1.25
L
Achilles
GrumpyGopher
Achilles
3
3
0
1
W
Sylvanus
Jobroninja
Sylvanus
1
1
5
3.5
L
1
1
0
1
W
Danzaburou
Sîckle
Danzaburou
4
2
2
2.5
L
Cernunnos
Sînîster
Cernunnos
0
5
2
0.2
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,011
Damage
25,704
41,230
Taken
35,929
19,297
Mitigated
17,937
12,687
Healing
12,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,348
50
0
2,896
5,755
2,536
0
2,217
3,418
41,856
1,345
W
Kukulkan
 
Kukulkan
3,327
343
0
750
3,830
1,370
0
1,160
2,670
54,841
1,305
W
Bakasura
AlbatrossCafe
Bakasura
5,894
3,887
0
2,980
8,661
4,116
0
1,408
7,253
0
45,437
L
Sylvanus
FuerzaRegida
Sylvanus
3,380
1,630
240
1,849
8,139
4,333
0
1,474
6,500
10,955
0
L
Achilles
GrumpyGopher
Achilles
6,019
1,224
0
2,531
11,373
7,665
0
0
9,665
6,660
30,353
W
Sylvanus
Jobroninja
Sylvanus
4,107
1,585
1,632
2,412
7,859
5,147
20
1,131
6,728
16,713
1,419
L
3,780
932
0
4,273
7,451
2,491
0
685
6,673
0
33,388
W
Danzaburou
Sîckle
Danzaburou
5,664
2,856
0
1,972
6,497
2,598
170
1,089
5,408
0
46,273
L
Cernunnos
Sînîster
Cernunnos
4,484
2,738
0
898
8,512
2,272
0
2,616
5,698
0
28,154
W
6,712
1,246
0
3,116
9,082
4,706
0
1,374
7,708
0
49,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,411
Gold Earned
31,886
280
Minions Killed
384
0
Camps Cleared
0
973,496
Distance Traveled
1,048,904
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,788
579
86
9
0
163,062
0
W
Kukulkan
6,096
610
99
10
0
224,453
1
W
Bakasura
6,811
681
92
9
0
257,899
1
L
Sylvanus
5,443
544
21
2
0
196,534
2
L
Achilles
5,960
596
69
7
0
174,122
0
W
Sylvanus
5,773
577
23
2
0
179,707
1
L
Bastet
5,318
532
63
6
0
247,711
0
W
Danzaburou
6,740
674
83
8
0
195,812
0
L
Cernunnos
4,902
490
41
4
0
192,067
0
W
Nike
6,466
647
87
9
0
191,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role