Player Matchup

Ao Kuang
Ao Kuang
Haktal
Ao Kuang
Level 123
God Stats
3W - 1L
1,689 SR
Queue Stats
121W - 84L
1,568 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PlatSlapper
Ah Muzen Cab
Level 89
God Stats
1W - 2L
1,204 SR
Queue Stats
117W - 108L
1,551 Elo+
Party 3
Artio
Artio
SEMPERFI SON 1
Artio
Level 42
God Stats
9W - 9L
1,623 SR
Queue Stats
19W - 27L
1,514 Elo+
Party 3
Surtr
Surtr
The Cthulhu Man
Surtr
Level 155
God Stats
3W - 2L
1,848 SR
Queue Stats
66W - 71L
1,514 Elo+
Party 3
Izanami
Izanami
freezytwo
Izanami
Level 138
God Stats
1W - 0L
1,335 SR
Queue Stats
4W - 2L
1,705 Elo+
Solo
Team Averages
Level 109
1,540 SR
1,570 Elo+

VS

Team Averages
Level 133
1,606 SR
1,474 Elo+
Ares
Ares
Dragoneye905
Ares
Level 144
God Stats
2W - 1L
1,821 SR
Queue Stats
120W - 112L
1,552 Elo+
Party 1
Nut
Nut
EnviousAngel-
Nut
Level 142
God Stats
3W - 8L
1,526 SR
Queue Stats
71W - 75L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
FarronKeeps
Gilgamesh
Level 164
God Stats
19W - 21L
1,488 SR
Queue Stats
141W - 149L
1,373 Elo+
Party 2
Ra
Ra
Planetss
Ra
Level 138
God Stats
1W - 1L
1,694 SR
Queue Stats
19W - 25L
1,385 Elo+
Party 2
Da Ji
Da Ji
jeffswager
Da Ji
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Haktal
Ao Kuang
13
6 / 0 / 0
7,769
777
8,599
9,056
8,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ah Muzen Cab
PlatSlapper
Ah Muzen Cab
12
4 / 0 / 2
6,784
678
3,539
3,745
1,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 2 / 4
5,600
560
2,852
8,985
6,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 1 / 5
5,689
569
5,539
8,671
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
freezytwo
Izanami
10
3 / 1 / 3
5,778
578
6,767
7,022
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
5,272
527
3,450
9,121
6,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 3
4,857
486
6,927
7,673
2,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilgamesh
FarronKeeps
Gilgamesh
9
0 / 5 / 0
5,011
501
4,035
10,843
7,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 1
5,419
542
2,567
7,021
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
9
4 / 3 / 0
5,299
530
3,083
8,575
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
17
Kills
4
4
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
0
2
3
0.75
L
Gilgamesh
FarronKeeps
Gilgamesh
0
5
0
0
W
Ao Kuang
Haktal
Ao Kuang
6
0
0
6
L
0
4
1
0.13
W
Ah Muzen Cab
PlatSlapper
Ah Muzen Cab
4
0
2
5
W
1
2
4
1.5
W
3
1
5
5.5
W
Izanami
freezytwo
Izanami
3
1
3
4.5
L
Da Ji
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,296
Damage
20,062
37,479
Taken
43,233
22,636
Mitigated
21,721
17,801
Healing
8,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,450
581
0
1,594
9,121
6,562
0
1,679
7,442
13,876
1,444
L
6,927
3,239
0
1,078
7,673
2,405
63
1,432
6,241
0
38,731
L
Gilgamesh
FarronKeeps
Gilgamesh
4,035
1,361
0
1,234
10,843
7,579
0
7,673
3,170
0
29,440
W
Ao Kuang
Haktal
Ao Kuang
8,599
1,972
0
5,262
9,056
8,382
0
0
8,488
51,713
3,999
L
2,567
193
72
1,390
7,021
2,167
0
287
6,734
44,390
0
W
Ah Muzen Cab
PlatSlapper
Ah Muzen Cab
3,539
1,260
0
690
3,745
1,430
16
1,620
2,125
0
52,353
W
2,852
167
645
3,688
8,985
6,272
182
2,273
6,712
10,736
0
W
5,539
2,353
0
4,784
8,671
4,236
53
947
7,724
2,410
29,834
W
Izanami
freezytwo
Izanami
6,767
5,173
0
2,732
7,022
2,316
870
821
6,201
0
53,342
L
Da Ji
3,083
981
0
3,208
8,575
3,008
0
1,017
7,558
0
28,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,620
Gold Earned
25,858
352
Minions Killed
272
0
Camps Cleared
0
953,459
Distance Traveled
951,353
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,272
527
24
2
0
180,631
2
L
Nut
4,857
486
70
7
0
179,739
0
L
Gilgamesh
5,011
501
45
5
0
184,473
0
W
Ao Kuang
7,769
777
99
10
0
193,336
0
L
Ra
5,419
542
89
9
0
189,346
0
W
Ah Muzen Cab
6,784
678
87
9
0
175,544
2
W
Artio
5,600
560
11
1
0
198,996
2
W
Surtr
5,689
569
64
6
0
211,199
0
W
Izanami
5,778
578
91
9
0
174,384
0
L
Da Ji
5,299
530
44
4
0
217,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role