Player Matchup

Nike
Nike
Aureannax
Nike
Level 128
God Stats
9W - 2L
1,752 SR
Queue Stats
133W - 127L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
BakedCookie420
Nu Wa
Level 61
God Stats
6W - 5L
1,399 SR
Queue Stats
96W - 97L
1,383 Elo+
Solo
Apollo
Apollo
BigPharaohYusuf
Apollo
Level 109
God Stats
2W - 1L
1,523 SR
Queue Stats
191W - 183L
1,428 Elo+
Solo
Vamana
Vamana
PlayboiiMiltt
Vamana
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 79L
1,485 Elo+
Party 2
Bacchus
Bacchus
justgold123
Bacchus
Level 83
God Stats
4W - 1L
1,359 SR
Queue Stats
29W - 26L
1,411 Elo+
Solo
Team Averages
Level 100
1,507 SR
1,431 Elo+

VS

Team Averages
Level 52
1,464 SR
1,454 Elo+
Nut
Nut
 
Nut
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Vatodaplug
Bacchus
Level 49
God Stats
2W - 3L
1,788 SR
Queue Stats
33W - 36L
1,519 Elo+
Solo
Neith
Neith
ZayThompson
Neith
Level 48
God Stats
25W - 27L
1,393 SR
Queue Stats
313W - 300L
1,444 Elo+
Solo
Achilles
Achilles
don shlomo
Achilles
Level 68
God Stats
1W - 6L
1,138 SR
Queue Stats
7W - 19L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
9
1 / 0 / 2
5,357
595
1,818
7,041
2,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

10
0 / 0 / 1
5,578
620
2,531
2,599
718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 1
5,021
558
2,892
5,129
2,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 0 / 1
6,415
713
6,117
6,451
6,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
justgold123
Bacchus
10
1 / 0 / 1
5,544
616
2,913
5,867
4,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
0 / 1 / 0
4,708
523
1,293
5,583
2,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ao Kuang
 
Ao Kuang
8
1 / 1 / 0
4,438
493
1,209
7,575
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Vatodaplug
Bacchus
7
0 / 2 / 1
4,440
493
1,269
5,616
4,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 0 / 1
4,442
494
6,490
4,777
1,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
don shlomo
Achilles
6
0 / 3 / 0
4,179
464
2,123
6,087
2,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
1
1
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
1
0
0
L
Ao Kuang
 
Ao Kuang
1
1
0
1
W
Nike
1
0
2
2
W
0
0
1
0.5
W
1
1
1
1.5
W
4
0
1
4.5
L
Bacchus
Vatodaplug
Bacchus
0
2
1
0.25
L
0
0
1
0.5
L
Achilles
don shlomo
Achilles
0
3
0
0
W
Bacchus
justgold123
Bacchus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,271
Damage
12,384
27,087
Taken
29,638
15,718
Mitigated
13,293
7,407
Healing
8,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
1,293
393
0
917
5,583
2,115
0
1,065
4,473
0
39,604
L
Ao Kuang
 
Ao Kuang
1,209
297
0
3,636
7,575
2,394
0
775
6,672
20,658
0
W
Nike
1,818
417
0
1,310
7,041
2,564
0
0
7,041
0
34,616
W
2,531
516
0
250
2,599
718
0
0
2,599
37,301
1,544
W
2,892
1,918
0
2,089
5,129
2,064
0
644
4,485
0
27,377
W
6,117
2,966
0
2,073
6,451
6,146
0
887
5,166
0
39,912
L
Bacchus
Vatodaplug
Bacchus
1,269
140
0
1,048
5,616
4,520
0
1,658
3,958
9,156
0
L
6,490
2,979
0
1,715
4,777
1,639
0
1,595
3,182
0
32,875
L
Achilles
don shlomo
Achilles
2,123
888
0
1,628
6,087
2,625
0
261
5,452
0
17,821
W
Bacchus
justgold123
Bacchus
2,913
191
0
1,685
5,867
4,226
0
947
4,920
26,517
1,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,915
Gold Earned
22,207
259
Minions Killed
209
0
Camps Cleared
0
923,646
Distance Traveled
837,425
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,708
523
79
9
0
154,457
0
L
Ao Kuang
4,438
493
42
5
0
224,794
0
W
Nike
5,357
595
60
7
0
200,360
5
W
Nu Wa
5,578
620
49
5
0
173,177
0
W
Apollo
5,021
558
49
5
0
180,755
0
W
Vamana
6,415
713
61
7
0
189,605
4
L
Bacchus
4,440
493
5
1
0
176,462
0
L
Neith
4,442
494
51
6
0
166,922
0
L
Achilles
4,179
464
32
4
0
114,790
1
W
Bacchus
5,544
616
40
4
0
179,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role