Player Matchup

Ra
Ra
MeltyBiscuit
Ra
Level 148
God Stats
57W - 47L
1,687 SR
Queue Stats
88W - 88L
1,504 Elo+
Party 3
Set
Set
SarcasticHulk
Set
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,455 Elo+
Party 3
Nut
Nut
SpideryBacchus9
Nut
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 92L
1,692 Elo+
Solo
Xing Tian
Xing Tian
TheBluerune
Xing Tian
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,566 Elo+
Party 3
Danzaburou
Danzaburou
beaver54
Danzaburou
Level 121
God Stats
6W - 2L
1,684 SR
Queue Stats
63W - 67L
1,498 Elo+
Party 3
Team Averages
Level 111
1,574 SR
1,543 Elo+

VS

Team Averages
Level 139
1,548 SR
1,507 Elo+
Heimdallr
Heimdallr
Alecsis49
Heimdallr
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 176L
1,489 Elo+
Party 1
Osiris
Osiris
MatureDisc89586
Osiris
Level 156
God Stats
1W - 1L
1,264 SR
Queue Stats
32W - 47L
1,432 Elo+
Party 1
Bacchus
Bacchus
Skyze2Da10
Bacchus
Level 187
God Stats
6W - 1L
1,781 SR
Queue Stats
190W - 166L
1,547 Elo+
Party 2
Thoth
Thoth
jOoRdAn JoOr
Thoth
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
263W - 237L
1,548 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kingkidd
Tsukuyomi
Level 129
God Stats
9W - 13L
1,697 SR
Queue Stats
84W - 80L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,811
487
4,792
9,182
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 5 / 1
6,146
439
4,733
13,478
6,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 3 / 0
6,531
467
6,589
10,248
3,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xing Tian
TheBluerune
Xing Tian
10
1 / 0 / 2
6,886
492
4,432
10,111
9,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
beaver54
Danzaburou
12
1 / 6 / 1
7,158
511
8,992
11,809
8,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alecsis49
Heimdallr
14
1 / 0 / 3
7,849
561
6,348
9,338
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 2 / 2
8,218
587
9,066
17,239
14,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Skyze2Da10
Bacchus
11
1 / 0 / 1
6,760
483
4,002
8,282
7,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 3
7,554
540
8,170
8,176
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
kingkidd
Tsukuyomi
13
5 / 2 / 3
7,642
546
8,205
9,825
4,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
18
18
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Alecsis49
Heimdallr
1
0
3
2.5
W
7
2
2
4
L
1
4
1
0.38
L
0
5
1
0.1
W
Bacchus
Skyze2Da10
Bacchus
1
0
1
1.5
L
0
3
0
0
L
Xing Tian
TheBluerune
Xing Tian
1
0
2
2
L
Danzaburou
beaver54
Danzaburou
1
6
1
0.25
W
4
1
3
5.5
W
Tsukuyomi
kingkidd
Tsukuyomi
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,538
Damage
35,791
54,828
Taken
52,860
30,747
Mitigated
34,319
15,128
Healing
19,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Alecsis49
Heimdallr
6,348
2,670
0
5,215
9,338
4,628
0
842
8,496
0
62,601
W
9,066
3,988
0
6,121
17,239
14,845
837
590
15,905
0
51,776
L
4,792
245
434
2,205
9,182
3,554
0
4,885
4,297
48,527
122
L
4,733
2,064
0
5,380
13,478
6,237
0
2,401
11,077
0
45,168
W
Bacchus
Skyze2Da10
Bacchus
4,002
554
0
1,555
8,282
7,741
0
970
7,231
30,820
0
L
6,589
2,941
0
2,676
10,248
3,719
0
1,639
8,609
0
54,936
L
Xing Tian
TheBluerune
Xing Tian
4,432
403
204
1,707
10,111
9,107
0
2,392
7,719
15,260
510
L
Danzaburou
beaver54
Danzaburou
8,992
3,527
0
2,522
11,809
8,130
0
837
10,972
0
55,784
W
8,170
598
0
2,020
8,176
3,102
0
3,942
4,161
56,156
1,454
W
Tsukuyomi
kingkidd
Tsukuyomi
8,205
2,139
0
5,032
9,825
4,003
0
2,580
7,198
0
55,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,532
Gold Earned
38,023
376
Minions Killed
408
0
Camps Cleared
0
1,316,326
Distance Traveled
1,346,035
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,849
561
110
8
0
264,849
0
W
Osiris
8,218
587
75
5
0
246,249
0
L
Ra
6,811
487
85
6
0
241,497
0
L
Set
6,146
439
83
6
0
267,740
0
W
Bacchus
6,760
483
39
3
0
263,026
3
L
Nut
6,531
467
107
8
0
318,931
3
L
Xing Tian
6,886
492
20
1
0
283,311
3
L
Danzaburou
7,158
511
81
6
0
204,847
2
W
Thoth
7,554
540
98
7
0
272,506
0
W
Tsukuyomi
7,642
546
86
6
0
299,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role