Player Matchup

Mercury
Mercury
Chito Too ez
Mercury
Level 239
God Stats
5W - 5L
1,232 SR
Queue Stats
259W - 231L
1,555 Elo+
Solo
Neith
Neith
HollusStump
Neith
Level 174
God Stats
20W - 17L
1,367 SR
Queue Stats
300W - 284L
1,484 Elo+
Solo
Xing Tian
Xing Tian
IIIIIIllIII
Xing Tian
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,542 Elo+
Party 2
Vulcan
Vulcan
NxGinn
Vulcan
Level 140
God Stats
0W - 1L
1,733 SR
Queue Stats
15W - 11L
1,613 Elo+
Party 2
King Arthur
King Arthur
kristheplayer05
King Arthur
Level 103
God Stats
1W - 2L
1,344 SR
Queue Stats
57W - 54L
1,469 Elo+
Solo
Team Averages
Level 142
1,435 SR
1,533 Elo+

VS

Team Averages
Level 123
1,412 SR
1,472 Elo+
Nu Wa
Nu Wa
DarklordRevan95
Nu Wa
Level 120
God Stats
13W - 5L
1,736 SR
Queue Stats
335W - 340L
1,460 Elo+
Solo
Fenrir
Fenrir
JackBlax
Fenrir
Level 106
God Stats
11W - 7L
1,468 SR
Queue Stats
103W - 87L
1,547 Elo+
Solo
Yemoja
Yemoja
Juuiceboxer
Yemoja
Level 67
God Stats
1W - 1L
1,300 SR
Queue Stats
130W - 107L
1,529 Elo+
Party 1
Mulan
Mulan
bluestorm666
Mulan
Level 193
God Stats
13W - 15L
1,293 SR
Queue Stats
232W - 246L
1,505 Elo+
Solo
Nut
Nut
wawabanosata
Nut
Level 129
God Stats
11W - 3L
1,264 SR
Queue Stats
86W - 94L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chito Too ez
Mercury
14
1 / 2 / 1
7,279
455
4,129
15,489
7,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

13
0 / 2 / 2
7,664
479
12,152
11,814
4,998
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
IIIIIIllIII
Xing Tian
12
2 / 2 / 2
7,809
488
5,160
12,434
11,877
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
NxGinn
Vulcan
13
2 / 5 / 1
8,043
503
9,507
9,147
3,164
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

King Arthur
kristheplayer05
King Arthur
12
0 / 3 / 0
6,933
433
7,795
17,242
17,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 1
8,777
549
11,107
7,328
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
JackBlax
Fenrir
15
7 / 1 / 3
8,876
555
6,034
16,204
8,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
12
1 / 1 / 6
8,073
505
3,159
15,474
11,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 1 / 5
9,864
617
11,991
18,417
16,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 2 / 2
8,558
535
8,713
12,090
4,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
14
14
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
Chito Too ez
Mercury
1
2
1
0.75
W
3
0
1
3.5
L
0
2
2
0.5
L
Xing Tian
IIIIIIllIII
Xing Tian
2
2
2
1.5
W
Fenrir
JackBlax
Fenrir
7
1
3
8.5
W
Yemoja
1
1
6
4
L
Vulcan
NxGinn
Vulcan
2
5
1
0.5
W
2
1
5
4.5
L
King Arthur
kristheplayer05
King Arthur
0
3
0
0
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,743
Damage
41,004
66,126
Taken
69,513
44,328
Mitigated
43,994
8,902
Healing
20,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Chito Too ez
Mercury
4,129
1,622
0
750
15,489
7,092
0
3,315
12,174
0
60,262
W
11,107
1,744
0
280
7,328
2,542
686
5,188
2,140
69,171
860
L
12,152
4,291
0
4,799
11,814
4,998
0
1,768
10,046
0
71,493
L
Xing Tian
IIIIIIllIII
Xing Tian
5,160
452
0
1,935
12,434
11,877
0
3,167
9,267
27,358
421
W
Fenrir
JackBlax
Fenrir
6,034
850
0
3,354
16,204
8,785
0
1,109
15,095
0
67,619
W
Yemoja
3,159
1,160
3,338
4,870
15,474
11,223
26
5,667
9,807
15,368
0
L
Vulcan
NxGinn
Vulcan
9,507
4,360
0
988
9,147
3,164
880
3,904
5,243
73,814
1,633
W
11,991
1,797
0
4,663
18,417
16,798
0
1,289
17,128
0
70,701
L
King Arthur
kristheplayer05
King Arthur
7,795
1,016
0
430
17,242
17,197
0
2,035
15,207
649
42,394
W
8,713
4,813
0
3,786
12,090
4,646
2,633
1,395
10,695
0
82,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,728
Gold Earned
44,148
414
Minions Killed
484
0
Camps Cleared
0
1,575,546
Distance Traveled
1,457,444
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,279
455
92
6
0
374,286
0
W
Nu Wa
8,777
549
131
8
0
274,758
7
L
Neith
7,664
479
115
7
0
300,672
0
L
Xing Tian
7,809
488
20
1
0
312,044
0
W
Fenrir
8,876
555
96
6
0
371,508
0
W
Yemoja
8,073
505
31
2
0
288,301
0
L
Vulcan
8,043
503
127
8
0
283,904
0
W
Mulan
9,864
617
107
7
0
274,653
3
L
King Arthur
6,933
433
60
4
0
304,640
0
W
Nut
8,558
535
119
7
0
248,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role