Player Matchup

Sobek
Sobek
Platinum I
CiscoTheSav
Sobek
Platinum I
Level 154
God Stats
3W - 3L
1,276 SR
Queue Stats
146W - 138L
2,086 MMR
Solo
Bastet
Bastet
Diamond IV
IDeck
Bastet
Diamond IV
Level 155
God Stats
48W - 35L
1,716 SR
Queue Stats
133W - 112L
2,195 MMR
Solo
Hades
Hades
Diamond V
Luv2Feed
Hades
Diamond V
Level 158
God Stats
9W - 8L
1,613 SR
Queue Stats
119W - 112L
2,146 MMR
Solo
Xbalanque
Xbalanque
Diamond V
QueueSlay
Xbalanque
Diamond V
Level 139
God Stats
21W - 21L
1,608 SR
Queue Stats
306W - 296L
2,079 MMR
Solo
Janus
Janus
Diamond V
lllturtle
Janus
Diamond V
Level 137
God Stats
58W - 40L
1,739 SR
Queue Stats
214W - 195L
2,191 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,590 SR
2,139 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,732 SR
2,140 MMR
Merlin
Merlin
Diamond V
CreamPieGiver
Merlin
Diamond V
Level 106
God Stats
2W - 3L
1,574 SR
Queue Stats
64W - 53L
2,035 MMR
Solo
Loki
Loki
Diamond IV
Heartsight
Loki
Diamond IV
Level 157
God Stats
22W - 18L
1,645 SR
Queue Stats
180W - 158L
2,172 MMR
Solo
Osiris
Osiris
Platinum IV
NoYoureBad
Osiris
Platinum IV
Level 144
God Stats
2W - 2L
1,774 SR
Queue Stats
36W - 26L
2,083 MMR
Solo
Hachiman
Hachiman
Platinum I
guidebook
Hachiman
Platinum I
Level 69
God Stats
9W - 3L
1,881 SR
Queue Stats
65W - 30L
2,329 MMR
Party 1
Nox
Nox
Platinum IV
ℨSBC
Nox
Platinum IV
Level 140
God Stats
0W - 1L
1,784 SR
Queue Stats
69W - 41L
2,083 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 2
3,315
663
1,364
4,011
2,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
IDeck
Bastet
6
3 / 1 / 2
3,700
740
2,062
3,126
875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Luv2Feed
Hades
6
1 / 1 / 0
3,723
745
2,468
5,099
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
QueueSlay
Xbalanque
6
2 / 1 / 1
3,748
750
2,945
3,311
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
lllturtle
Janus
7
0 / 0 / 2
3,727
745
1,290
1,352
347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaThanatosThor

VS

Bans
ThothBake KujiraAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,403
481
0
0
0
7
3 / 1 / 0
3,980
796
1,533
4,812
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
NoYoureBad
Osiris
6
0 / 1 / 1
3,654
731
3,395
4,907
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
guidebook
Hachiman
6
1 / 2 / 1
3,381
676
2,650
3,340
960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nox
ℨSBC
Nox
5
0 / 2 / 2
3,460
692
1,643
4,170
2,443
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
6
Kills
4
4
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
0
0
0
0
L
3
1
0
3
W
Bastet
IDeck
Bastet
3
1
2
4
W
Hades
Luv2Feed
Hades
1
1
0
1
L
Osiris
NoYoureBad
Osiris
0
1
1
0.5
W
Xbalanque
QueueSlay
Xbalanque
2
1
1
2.5
L
Hachiman
guidebook
Hachiman
1
2
1
0.75
W
Janus
lllturtle
Janus
0
0
2
1
L
Nox
ℨSBC
Nox
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,129
Damage
9,221
16,899
Taken
17,229
7,026
Mitigated
8,062
8,394
Healing
7,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,364
219
0
1,912
4,011
2,722
0
895
3,116
6,709
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,533
525
0
2,306
4,812
1,471
0
973
3,770
0
15,341
W
Bastet
IDeck
Bastet
2,062
867
0
1,511
3,126
875
0
48
3,078
0
10,940
W
Hades
Luv2Feed
Hades
2,468
453
0
3,097
5,099
1,899
0
0
5,099
20,968
0
L
Osiris
NoYoureBad
Osiris
3,395
1,089
0
2,532
4,907
3,188
0
2,559
2,328
0
23,149
W
Xbalanque
QueueSlay
Xbalanque
2,945
1,290
0
1,624
3,311
1,183
0
673
2,638
0
22,395
L
Hachiman
guidebook
Hachiman
2,650
1,690
0
1,017
3,340
960
0
444
2,896
0
19,799
W
Janus
lllturtle
Janus
1,290
72
0
250
1,352
347
0
27
1,325
19,746
1,410
L
Nox
ℨSBC
Nox
1,643
411
0
1,434
4,170
2,443
0
1,019
3,150
7,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,213
Gold Earned
16,878
155
Minions Killed
116
0
Camps Cleared
0
499,361
Distance Traveled
425,639
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,315
663
7
1
0
93,825
0
L
Merlin
2,403
481
0
0
0
0
0
L
Loki
3,980
796
32
6
0
124,309
0
W
Bastet
3,700
740
30
6
0
116,552
0
W
Hades
3,723
745
45
9
0
96,281
0
L
Osiris
3,654
731
37
7
0
107,860
0
W
Xbalanque
3,748
750
40
8
0
93,609
0
L
Hachiman
3,381
676
39
8
0
92,894
0
W
Janus
3,727
745
33
7
0
99,094
0
L
Nox
3,460
692
8
2
0
100,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role