Player Matchup

Bastet
Bastet
SadAndSweaty
Bastet
Level 37
God Stats
3W - 4L
1,374 SR
Queue Stats
292W - 258L
1,377 Elo+
Solo
Geb
Geb
Sateevah
Geb
Level 80
God Stats
0W - 4L
1,384 SR
Queue Stats
34W - 32L
1,543 Elo+
Party 4
Jing Wei
Jing Wei
TheOne14
Jing Wei
Level 40
God Stats
1W - 1L
1,600 SR
Queue Stats
38W - 38L
1,529 Elo+
Party 4
Kukulkan
Kukulkan
anthonyGBP
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Surtr
Surtr
wt3123
Surtr
Level 82
God Stats
1W - 3L
1,484 SR
Queue Stats
8W - 14L
1,428 Elo+
Party 3
Team Averages
Level 49
1,468 SR
1,475 Elo+

VS

Team Averages
Level 42
1,430 SR
1,265 Elo+
Ah Muzen Cab
Ah Muzen Cab
EvSoccerStar16
Ah Muzen Cab
Level 87
God Stats
8W - 16L
1,275 SR
Queue Stats
10W - 24L
1,278 Elo+
Party 2
Bacchus
Bacchus
GabrielW20
Bacchus
Level 67
God Stats
11W - 7L
1,754 SR
Queue Stats
68W - 81L
1,439 Elo+
Party 1
Fenrir
Fenrir
ImNotOzo
Fenrir
Level 23
God Stats
2W - 1L
1,492 SR
Queue Stats
3W - 17L
1,120 Elo+
Party 2
Nike
Nike
SwD Dq
Nike
Level 8
God Stats
1W - 2L
1,128 SR
Queue Stats
1W - 8L
932 Elo+
Party 2
Tiamat
Tiamat
noreportplease10
Tiamat
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 117L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
1 / 1 / 1
5,901
492
5,338
11,883
5,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 1
4,997
416
1,775
6,248
4,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
TheOne14
Jing Wei
10
3 / 4 / 0
6,235
520
6,129
9,531
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
anthonyGBP
Kukulkan
7
0 / 6 / 1
4,696
391
1,206
5,998
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
wt3123
Surtr
11
2 / 1 / 0
6,487
541
2,540
6,660
2,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EvSoccerStar16
Ah Muzen Cab
11
5 / 1 / 2
6,850
571
6,009
6,149
2,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
GabrielW20
Bacchus
10
2 / 0 / 9
6,696
558
5,720
8,069
7,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
ImNotOzo
Fenrir
10
2 / 1 / 1
5,832
486
1,868
6,976
3,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
SwD Dq
Nike
10
0 / 3 / 1
6,234
520
3,584
6,798
3,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
6 / 1 / 3
7,157
596
8,742
7,290
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
15
15
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
EvSoccerStar16
Ah Muzen Cab
5
1
2
6
W
Bacchus
GabrielW20
Bacchus
2
0
9
6.5
W
Fenrir
ImNotOzo
Fenrir
2
1
1
2.5
L
Bastet
1
1
1
1.5
L
0
3
1
0.17
W
Nike
SwD Dq
Nike
0
3
1
0.17
L
Jing Wei
TheOne14
Jing Wei
3
4
0
0.75
L
Kukulkan
anthonyGBP
Kukulkan
0
6
1
0.08
W
6
1
3
7.5
L
Surtr
wt3123
Surtr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,988
Damage
25,923
40,320
Taken
35,282
18,358
Mitigated
20,451
7,992
Healing
5,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
EvSoccerStar16
Ah Muzen Cab
6,009
3,302
0
0
6,149
2,463
169
652
5,497
0
40,289
W
Bacchus
GabrielW20
Bacchus
5,720
843
0
2,574
8,069
7,070
296
1,166
6,903
15,192
2,491
W
Fenrir
ImNotOzo
Fenrir
1,868
265
0
1,164
6,976
3,242
0
226
6,750
0
28,689
L
Bastet
5,338
1,627
0
3,094
11,883
5,176
0
3,972
7,911
0
50,444
L
1,775
313
0
1,662
6,248
4,225
0
3,025
3,223
9,166
0
W
Nike
SwD Dq
Nike
3,584
51
0
456
6,798
3,469
0
133
6,665
0
33,787
L
Jing Wei
TheOne14
Jing Wei
6,129
4,438
0
2,828
9,531
4,087
0
2,500
7,031
0
34,808
L
Kukulkan
anthonyGBP
Kukulkan
1,206
697
0
0
5,998
2,288
0
4,557
1,441
10,786
0
W
8,742
1,238
0
1,391
7,290
4,207
212
937
6,353
41,032
756
L
Surtr
wt3123
Surtr
2,540
921
0
408
6,660
2,582
0
0
6,063
243
34,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,316
Gold Earned
32,769
242
Minions Killed
252
0
Camps Cleared
0
959,268
Distance Traveled
1,231,309
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,850
571
59
5
0
205,149
0
W
Bacchus
6,696
558
20
2
0
276,154
3
W
Fenrir
5,832
486
41
3
0
285,402
0
L
Bastet
5,901
492
74
6
0
246,797
0
L
Geb
4,997
416
6
1
0
127,689
0
W
Nike
6,234
520
62
5
0
220,647
0
L
Jing Wei
6,235
520
80
7
0
219,962
0
L
Kukulkan
4,696
391
23
2
0
162,017
0
W
Tiamat
7,157
596
70
6
0
243,957
2
L
Surtr
6,487
541
59
5
0
202,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role