Player Matchup

Sobek
Sobek
BMWsept
Sobek
Level 143
God Stats
1W - 1L
1,253 SR
Queue Stats
102W - 89L
1,689 Elo+
Party 4
Ares
Ares
Captain2113
Ares
Level 148
God Stats
7W - 3L
1,744 SR
Queue Stats
384W - 361L
1,569 Elo+
Party 1
Izanami
Izanami
Jewidd
Izanami
Level 17
God Stats
0W - 3L
1,740 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 4
Discordia
Discordia
NaughtyFishies
Discordia
Level 125
God Stats
1W - 4L
1,431 SR
Queue Stats
252W - 229L
1,627 Elo+
Party 1
Loki
Loki
greckel
Loki
Level 107
God Stats
14W - 14L
1,723 SR
Queue Stats
249W - 231L
1,569 Elo+
Party 1
Team Averages
Level 108
1,578 SR
1,591 Elo+

VS

Team Averages
Level 141
1,483 SR
1,517 Elo+
Sun Wukong
Sun Wukong
Denaero
Sun Wukong
Level 127
God Stats
1W - 1L
1,275 SR
Queue Stats
290W - 274L
1,575 Elo+
Party 2
Horus
Horus
DuragGingy
Horus
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 196L
1,576 Elo+
Party 2
Sylvanus
Sylvanus
Efficienado
Sylvanus
Level 155
God Stats
10W - 7L
1,718 SR
Queue Stats
192W - 184L
1,579 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NobleGay24
Tsukuyomi
Level 128
God Stats
7W - 5L
1,447 SR
Queue Stats
74W - 97L
1,407 Elo+
Party 3
Nut
Nut
capnbodacious
Nut
Level 145
God Stats
9W - 9L
1,473 SR
Queue Stats
110W - 130L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BMWsept
Sobek
12
2 / 0 / 0
6,626
552
5,185
12,331
8,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 3 / 0
6,853
571
8,183
11,971
11,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Jewidd
Izanami
11
0 / 3 / 2
5,902
492
3,791
6,803
2,154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
NaughtyFishies
Discordia
11
0 / 5 / 1
5,964
497
1,701
6,822
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
greckel
Loki
12
1 / 2 / 0
6,096
508
5,434
10,481
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Denaero
Sun Wukong
13
1 / 2 / 1
7,558
630
7,061
13,031
10,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
11
2 / 0 / 4
7,325
610
4,251
7,039
5,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Efficienado
Sylvanus
15
4 / 1 / 0
8,339
695
5,448
8,829
5,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
NobleGay24
Tsukuyomi
12
4 / 2 / 1
7,220
602
7,286
10,898
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 1
7,392
616
6,055
6,794
3,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
6
Kills
13
13
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
BMWsept
Sobek
2
0
0
2
L
3
3
0
1
W
Sun Wukong
Denaero
Sun Wukong
1
2
1
0.75
W
Horus
2
0
4
4
W
Sylvanus
Efficienado
Sylvanus
4
1
0
4
L
Izanami
Jewidd
Izanami
0
3
2
0.33
L
Discordia
NaughtyFishies
Discordia
0
5
1
0.1
W
Tsukuyomi
NobleGay24
Tsukuyomi
4
2
1
2.25
W
2
1
1
2.5
L
Loki
greckel
Loki
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,294
Damage
30,101
48,408
Taken
46,591
27,792
Mitigated
29,317
15,757
Healing
19,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BMWsept
Sobek
5,185
447
1,391
5,657
12,331
8,082
0
351
11,980
24,704
1,529
L
8,183
1,826
0
3,580
11,971
11,480
0
513
10,560
44,744
0
W
Sun Wukong
Denaero
Sun Wukong
7,061
1,996
0
4,257
13,031
10,889
0
7,041
5,660
0
59,771
W
Horus
4,251
1,602
501
3,037
7,039
5,182
187
1,950
5,089
0
18,239
W
Sylvanus
Efficienado
Sylvanus
5,448
2,038
60
4,255
8,829
5,380
0
1,368
7,461
53,736
25,138
L
Izanami
Jewidd
Izanami
3,791
2,683
0
806
6,803
2,154
0
0
6,803
0
44,186
L
Discordia
NaughtyFishies
Discordia
1,701
114
0
470
6,822
2,186
0
3,110
3,712
42,628
0
W
Tsukuyomi
NobleGay24
Tsukuyomi
7,286
1,768
0
5,032
10,898
4,775
277
2,007
8,835
0
51,263
W
6,055
3,142
0
2,015
6,794
3,091
0
2,163
4,631
0
62,305
L
Loki
greckel
Loki
5,434
1,243
0
3,853
10,481
3,890
0
883
9,598
0
47,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,441
Gold Earned
37,834
364
Minions Killed
412
0
Camps Cleared
0
1,248,339
Distance Traveled
1,269,611
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,626
552
41
3
0
267,000
1
L
Ares
6,853
571
76
6
0
225,588
1
W
Sun Wukong
7,558
630
93
8
0
257,234
4
W
Horus
7,325
610
20
2
0
280,264
0
W
Sylvanus
8,339
695
120
10
0
228,129
0
L
Izanami
5,902
492
87
7
0
236,466
0
L
Discordia
5,964
497
82
7
0
227,122
0
W
Tsukuyomi
7,220
602
74
6
0
264,637
0
W
Nut
7,392
616
105
9
0
239,347
2
L
Loki
6,096
508
78
7
0
292,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role