Player Matchup

Ix Chel
Ix Chel
Dedrosity
Ix Chel
Level 47
God Stats
7W - 19L
1,332 SR
Queue Stats
65W - 69L
1,394 Elo+
Party 2
Sobek
Sobek
Yoyo411
Sobek
Level 2
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 2L
1,191 Elo+
Party 2
Neith
Neith
kodahhhh
Neith
Level 18
God Stats
30W - 34L
1,422 SR
Queue Stats
37W - 41L
1,343 Elo+
Party 2
Team Averages
Level 22
1,341 SR
1,309 Elo+

VS

Team Averages
Level 44
1,590 SR
1,615 Elo+
Raijin
Raijin
Captnchuckles
Raijin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,665 Elo+
Party 1
Fafnir
Fafnir
Necrophoros18
Fafnir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,514 Elo+
Party 1
Da Ji
Da Ji
yungmunion
Da Ji
Level 11
God Stats
4W - 0L
1,771 SR
Queue Stats
14W - 2L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dedrosity
Ix Chel
14
0 / 7 / 2
9,101
650
9,582
13,322
5,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Yoyo411
Sobek
13
1 / 3 / 2
9,040
646
5,473
16,602
14,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
kodahhhh
Neith
12
1 / 7 / 1
8,749
625
9,382
13,772
5,065
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 9
11,054
790
17,378
10,892
4,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 0 / 11
10,817
773
8,598
12,912
17,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
17
8 / 1 / 7
11,269
805
14,670
12,480
7,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
2
Kills
17
17
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
L
Ix Chel
Dedrosity
Ix Chel
0
7
2
0.14
W
3
0
11
8.5
L
Sobek
Yoyo411
Sobek
1
3
2
0.67
L
Neith
kodahhhh
Neith
1
7
1
0.21
W
Da Ji
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,437
Damage
40,646
43,696
Taken
36,284
25,515
Mitigated
29,630
4,896
Healing
7,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,378
867
0
848
10,892
4,290
0
6,016
4,876
53,269
899
L
Ix Chel
Dedrosity
Ix Chel
9,582
1,143
945
983
13,322
5,472
0
7,852
5,427
40,036
387
W
8,598
2,163
0
4,528
12,912
17,517
382
4,360
8,552
18,630
1,885
L
Sobek
Yoyo411
Sobek
5,473
658
199
1,753
16,602
14,978
0
9,805
6,789
9,720
0
L
Neith
kodahhhh
Neith
9,382
3,665
0
1,016
13,772
5,065
0
7,517
6,255
0
29,510
W
Da Ji
14,670
4,877
0
1,784
12,480
7,823
1,312
4,651
7,829
0
44,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,890
Gold Earned
33,140
115
Minions Killed
127
0
Camps Cleared
0
679,586
Distance Traveled
755,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,054
790
38
3
0
229,491
0
L
Ix Chel
9,101
650
74
5
0
213,670
0
W
Fafnir
10,817
773
17
1
0
251,424
0
L
Sobek
9,040
646
6
0
0
242,934
0
L
Neith
8,749
625
35
3
0
222,982
0
W
Da Ji
11,269
805
72
5
0
274,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role