Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DarkMazapan4347
Morgan Le Fay
Level 151
God Stats
1W - 2L
1,217 SR
Queue Stats
84W - 65L
1,499 Elo+
Party 3
Ymir
Ymir
GoldenDragon1330
Ymir
Level 121
God Stats
5W - 2L
1,495 SR
Queue Stats
320W - 283L
1,565 Elo+
Party 4
Nut
Nut
Nicorizu
Nut
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 58L
1,473 Elo+
Party 4
Maman Brigitte
Maman Brigitte
NotASmiteSmuurf
Maman Brigitte
Level 67
God Stats
2W - 1L
1,268 SR
Queue Stats
10W - 14L
1,467 Elo+
Party 4
Team Averages
Level 106
1,396 SR
1,501 Elo+

VS

Team Averages
Level 100
1,554 SR
1,684 Elo+
Serqet
Serqet
BabyGronkRizz
Serqet
Level 89
God Stats
0W - 2L
1,286 SR
Queue Stats
256W - 230L
1,543 Elo+
Party 1
Danzaburou
Danzaburou
CΦSMIC
Danzaburou
Level 68
God Stats
0W - 1L
1,723 SR
Queue Stats
21W - 14L
1,655 Elo+
Party 2
Tyr
Tyr
RAGNOT
Tyr
Level 75
God Stats
47W - 38L
1,760 SR
Queue Stats
177W - 166L
1,639 Elo+
Solo
Maman Brigitte
Maman Brigitte
STΦRIESS
Maman Brigitte
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,662 Elo+
Party 2
Baba Yaga
Baba Yaga
SuckYoThanatoes
Baba Yaga
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,920 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 1 / 3
8,616
615
11,476
12,489
11,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
DarkMazapan4347
Morgan Le Fay
13
1 / 1 / 3
7,713
551
5,326
7,527
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
2 / 1 / 6
7,303
522
4,583
12,975
11,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 1 / 3
8,491
607
10,141
6,713
2,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
NotASmiteSmuurf
Maman Brigitte
15
8 / 1 / 6
8,823
630
13,839
13,004
4,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
6,804
486
3,565
15,913
6,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
CΦSMIC
Danzaburou
13
1 / 4 / 2
7,651
547
7,618
11,256
4,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
RAGNOT
Tyr
14
1 / 4 / 0
7,893
564
5,140
17,747
9,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Maman Brigitte
STΦRIESS
Maman Brigitte
11
2 / 3 / 0
7,394
528
3,440
13,642
10,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baba Yaga
SuckYoThanatoes
Baba Yaga
14
0 / 2 / 2
7,326
523
5,518
7,753
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
19
Kills
5
5
Deaths
19
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
3
4.5
L
1
6
1
0.25
L
Danzaburou
CΦSMIC
Danzaburou
1
4
2
0.5
W
Morgan Le Fay
DarkMazapan4347
Morgan Le Fay
1
1
3
2.5
W
2
1
6
5
W
5
1
3
6.5
W
Maman Brigitte
NotASmiteSmuurf
Maman Brigitte
8
1
6
11
L
Tyr
RAGNOT
Tyr
1
4
0
0.25
L
Maman Brigitte
STΦRIESS
Maman Brigitte
2
3
0
0.67
L
Baba Yaga
SuckYoThanatoes
Baba Yaga
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,365
Damage
25,281
52,708
Taken
66,311
33,839
Mitigated
34,173
14,676
Healing
17,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,476
1,410
0
1,971
12,489
11,673
0
1,080
11,409
187
67,542
L
3,565
599
0
4,666
15,913
6,109
0
5,878
10,035
0
47,814
L
Danzaburou
CΦSMIC
Danzaburou
7,618
4,810
0
3,298
11,256
4,753
0
2,726
8,530
0
73,644
W
Morgan Le Fay
DarkMazapan4347
Morgan Le Fay
5,326
243
0
1,720
7,527
3,206
0
2,018
5,334
59,550
938
W
4,583
841
0
2,149
12,975
11,536
87
2,671
10,304
21,529
652
W
10,141
6,530
0
2,550
6,713
2,488
1,423
2,766
3,851
0
63,973
W
Maman Brigitte
NotASmiteSmuurf
Maman Brigitte
13,839
994
0
6,286
13,004
4,936
0
1,407
11,099
70,679
1,676
L
Tyr
RAGNOT
Tyr
5,140
658
0
6,265
17,747
9,563
0
4,411
13,336
0
64,384
L
Maman Brigitte
STΦRIESS
Maman Brigitte
3,440
483
0
1,588
13,642
10,446
0
4,709
8,933
14,083
0
L
Baba Yaga
SuckYoThanatoes
Baba Yaga
5,518
282
0
1,893
7,753
3,302
0
4,968
2,785
56,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,946
Gold Earned
37,068
428
Minions Killed
446
0
Camps Cleared
0
1,487,508
Distance Traveled
1,469,075
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,616
615
93
7
0
316,865
4
L
Serqet
6,804
486
77
6
0
345,288
0
L
Danzaburou
7,651
547
124
9
0
243,323
2
W
Morgan Le Fay
7,713
551
102
7
0
295,842
4
W
Ymir
7,303
522
22
2
0
284,820
2
W
Nut
8,491
607
118
8
0
256,788
1
W
Maman Brigitte
8,823
630
93
7
0
333,193
0
L
Tyr
7,893
564
117
8
0
284,882
2
L
Maman Brigitte
7,394
528
18
1
0
309,879
3
L
Baba Yaga
7,326
523
110
8
0
285,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role