Player Matchup

Shiva
Shiva
Brorack_Obama
Shiva
Level 109
God Stats
1W - 0L
1,676 SR
Queue Stats
5W - 3L
1,572 Elo+
Solo
Sol
Sol
DQuintero15
Sol
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,501 Elo+
Party 1
Bake Kujira
Bake Kujira
IRONMAN_DINGO69
Bake Kujira
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 12L
1,227 Elo+
Party 1
Team Averages
Level 76
1,559 SR
1,433 Elo+

VS

Team Averages
Level 55
1,442 SR
1,496 Elo+
Chronos
Chronos
CaptainCaarl
Chronos
Level 71
God Stats
2W - 4L
1,258 SR
Queue Stats
61W - 57L
1,402 Elo+
Solo
Tsukuyomi
Tsukuyomi
HDAJSlye
Tsukuyomi
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Horus
Horus
Shonen132
Horus
Level 85
God Stats
12W - 5L
1,568 SR
Queue Stats
25W - 19L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 4
8,920
811
13,964
11,559
12,095
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 1 / 5
8,103
737
13,542
9,284
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bake Kujira
IRONMAN_DINGO69
Bake Kujira
13
2 / 1 / 6
8,041
731
6,798
9,679
8,978
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CaptainCaarl
Chronos
12
1 / 4 / 2
6,986
635
6,244
12,233
5,127
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Tsukuyomi
HDAJSlye
Tsukuyomi
12
1 / 4 / 2
7,051
641
11,173
14,718
7,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
Shonen132
Horus
12
1 / 3 / 2
7,062
642
7,890
14,817
13,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
11
Kills
3
3
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
Chronos
CaptainCaarl
Chronos
1
4
2
0.5
W
2
1
5
4.5
L
Tsukuyomi
HDAJSlye
Tsukuyomi
1
4
2
0.5
W
Bake Kujira
IRONMAN_DINGO69
Bake Kujira
2
1
6
5
L
Horus
Shonen132
Horus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,304
Damage
25,307
30,522
Taken
41,768
24,059
Mitigated
26,133
8,679
Healing
10,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,964
2,476
697
2,412
11,559
12,095
238
2,686
8,449
645
33,528
L
Chronos
CaptainCaarl
Chronos
6,244
2,461
0
995
12,233
5,127
0
4,876
7,124
32,247
0
W
13,542
3,337
0
4,820
9,284
2,986
913
1,291
7,639
32,019
0
L
Tsukuyomi
HDAJSlye
Tsukuyomi
11,173
1,763
0
3,196
14,718
7,837
228
7,403
7,097
0
30,141
W
Bake Kujira
IRONMAN_DINGO69
Bake Kujira
6,798
3,421
0
750
9,679
8,978
624
2,285
7,330
14,912
2,731
L
Horus
Shonen132
Horus
7,890
2,917
1,065
5,590
14,817
13,169
250
6,791
7,682
63
14,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,064
Gold Earned
21,099
114
Minions Killed
95
0
Camps Cleared
0
637,328
Distance Traveled
582,887
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,920
811
33
3
0
220,853
0
L
Chronos
6,986
635
40
4
0
173,237
0
W
Sol
8,103
737
50
5
0
203,077
0
L
Tsukuyomi
7,051
641
32
3
0
208,756
0
W
Bake Kujira
8,041
731
31
3
0
213,398
2
L
Horus
7,062
642
23
2
0
200,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role