Player Matchup

Chaac
Chaac
GreekFreak_k
Chaac
Level 125
God Stats
47W - 37L
1,629 SR
Queue Stats
624W - 567L
1,496 Elo+
Solo
Bacchus
Bacchus
Jukathu
Bacchus
Level 178
God Stats
104W - 71L
1,767 SR
Queue Stats
226W - 209L
1,549 Elo+
Party 1
Ao Kuang
Ao Kuang
TopDamageeee
Ao Kuang
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 63L
1,559 Elo+
Party 1
Nut
Nut
YeIIowSocks
Nut
Level 142
God Stats
1W - 0L
1,292 SR
Queue Stats
63W - 55L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
Zenithkai
Danzaburou
Level 89
God Stats
9W - 3L
1,945 SR
Queue Stats
76W - 62L
1,511 Elo+
Party 2
Team Averages
Level 119
1,626 SR
1,521 Elo+

VS

Team Averages
Level 122
1,493 SR
1,565 Elo+
Charon
Charon
Tacodoctor
Charon
Level 67
God Stats
4W - 3L
1,681 SR
Queue Stats
86W - 75L
1,568 Elo+
Party 3
Bake Kujira
Bake Kujira
Tempest King327
Bake Kujira
Level 139
God Stats
3W - 5L
1,286 SR
Queue Stats
100W - 93L
1,573 Elo+
Solo
Thor
Thor
TøbyKwøn
Thor
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 81L
1,568 Elo+
Party 3
Nu Wa
Nu Wa
Wzrd_14
Nu Wa
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 82L
1,545 Elo+
Solo
Heimdallr
Heimdallr
YL3MM
Heimdallr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 107L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 5
8,894
523
7,734
17,935
15,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Jukathu
Bacchus
11
1 / 2 / 4
8,263
486
5,479
14,523
14,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
TopDamageeee
Ao Kuang
15
4 / 1 / 3
9,024
531
11,013
15,981
6,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
3 / 4 / 5
10,381
611
10,004
13,172
5,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Zenithkai
Danzaburou
17
7 / 0 / 2
11,153
656
11,532
7,464
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Tacodoctor
Charon
11
1 / 2 / 2
7,835
461
6,335
12,582
10,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bake Kujira
Tempest King327
Bake Kujira
15
1 / 4 / 2
9,561
562
13,238
16,179
22,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 2 / 2
8,911
524
7,180
17,271
7,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
Wzrd_14
Nu Wa
14
2 / 4 / 3
8,402
494
11,215
10,959
4,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
YL3MM
Heimdallr
14
0 / 4 / 0
7,698
453
717
10,087
4,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
16
Kills
8
8
Deaths
16
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
Bacchus
Jukathu
Bacchus
1
2
4
1.5
L
Charon
Tacodoctor
Charon
1
2
2
1
L
Bake Kujira
Tempest King327
Bake Kujira
1
4
2
0.5
W
Ao Kuang
TopDamageeee
Ao Kuang
4
1
3
5.5
L
4
2
2
2.5
L
Nu Wa
Wzrd_14
Nu Wa
2
4
3
0.88
L
Heimdallr
YL3MM
Heimdallr
0
4
0
0
W
3
4
5
1.38
W
Danzaburou
Zenithkai
Danzaburou
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,762
Damage
38,685
69,075
Taken
67,078
45,789
Mitigated
49,019
23,890
Healing
14,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,734
1,459
0
4,632
17,935
15,953
0
11,741
6,194
5,503
58,071
W
Bacchus
Jukathu
Bacchus
5,479
419
0
2,798
14,523
14,560
0
5,712
8,811
23,421
1,626
L
Charon
Tacodoctor
Charon
6,335
1,032
0
1,422
12,582
10,088
0
3,872
8,710
22,233
0
L
Bake Kujira
Tempest King327
Bake Kujira
13,238
9,906
0
1,551
16,179
22,083
497
2,519
13,660
78,250
1,031
W
Ao Kuang
TopDamageeee
Ao Kuang
11,013
2,225
0
10,769
15,981
6,276
0
4,256
11,725
65,803
8,041
L
7,180
1,969
0
6,004
17,271
7,928
0
5,673
11,598
0
67,800
L
Nu Wa
Wzrd_14
Nu Wa
11,215
2,684
0
2,348
10,959
4,913
4
2,936
8,023
67,630
2,964
L
Heimdallr
YL3MM
Heimdallr
717
127
0
2,718
10,087
4,007
0
1,547
8,540
0
60,128
W
10,004
4,388
0
724
13,172
5,249
0
7,568
5,604
0
97,823
W
Danzaburou
Zenithkai
Danzaburou
11,532
5,594
0
4,967
7,464
3,751
0
2,026
5,438
0
111,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,715
Gold Earned
42,407
554
Minions Killed
456
0
Camps Cleared
0
1,776,646
Distance Traveled
1,624,152
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,894
523
107
6
0
318,672
0
W
Bacchus
8,263
486
24
1
0
376,471
5
L
Charon
7,835
461
28
2
0
347,388
1
L
Bake Kujira
9,561
562
122
7
0
314,091
0
W
Ao Kuang
9,024
531
113
7
0
397,410
3
L
Thor
8,911
524
94
6
0
359,628
7
L
Nu Wa
8,402
494
108
6
0
295,915
0
L
Heimdallr
7,698
453
104
6
0
307,130
2
W
Nut
10,381
611
159
9
0
319,440
4
W
Danzaburou
11,153
656
151
9
0
364,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role