Player Matchup

Ares
Ares
AchillesMMA1
Ares
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,285 Elo+
Party 2
Anhur
Anhur
Na0fumi
Anhur
Level 61
God Stats
0W - 2L
1,264 SR
Queue Stats
7W - 6L
1,324 Elo+
Party 2
Chang'e
Chang'e
PHI11IPIANS 413
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,425 Elo+
Party 2
Team Averages
Level 43
1,421 SR
1,345 Elo+

VS

Team Averages
Level 65
1,531 SR
1,426 Elo+
Terra
Terra
BigolDoinks99
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,404 Elo+
Party 1
Artemis
Artemis
Kingfudge
Artemis
Level 84
God Stats
4W - 1L
1,680 SR
Queue Stats
10W - 4L
1,404 Elo+
Party 1
Nut
Nut
Waffleman230
Nut
Level 83
God Stats
2W - 2L
1,413 SR
Queue Stats
11W - 6L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,558
596
5,718
17,930
17,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Na0fumi
Anhur
12
2 / 1 / 0
8,043
731
7,976
13,102
5,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 1
6,521
593
2,409
11,637
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 8
8,344
759
13,733
11,679
11,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Kingfudge
Artemis
12
2 / 1 / 6
7,885
717
10,755
3,746
1,616
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
7 / 1 / 3
8,826
802
13,906
10,694
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
11
11
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
2
0
8
6
W
Artemis
Kingfudge
Artemis
2
1
6
5
L
Anhur
Na0fumi
Anhur
2
1
0
2
L
0
4
1
0.13
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,103
Damage
38,394
42,669
Taken
26,119
27,493
Mitigated
17,286
8,658
Healing
7,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,718
469
0
0
17,930
17,897
0
2,683
14,658
15,926
0
W
13,733
2,050
810
2,879
11,679
11,114
0
3,609
8,070
31,306
3,038
W
Artemis
Kingfudge
Artemis
10,755
5,060
0
779
3,746
1,616
289
1,161
2,585
0
28,930
L
Anhur
Na0fumi
Anhur
7,976
4,093
0
981
13,102
5,107
0
3,865
8,743
0
34,777
L
2,409
312
4,184
3,493
11,637
4,489
0
4,486
6,837
7,015
0
W
13,906
8,713
0
3,176
10,694
4,556
451
3,828
6,866
0
30,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,122
Gold Earned
25,055
101
Minions Killed
111
0
Camps Cleared
0
552,494
Distance Traveled
573,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,558
596
16
1
0
173,188
0
W
Terra
8,344
759
44
4
0
218,256
0
W
Artemis
7,885
717
34
3
0
183,075
0
L
Anhur
8,043
731
67
6
0
201,399
0
L
Chang'e
6,521
593
18
2
0
177,907
0
W
Nut
8,826
802
33
3
0
171,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role