Player Matchup

Odin
Odin
RainbowDemon77
Odin
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,473 Elo+
Party 2
Ishtar
Ishtar
Sem1Stup1d
Ishtar
Level 27
God Stats
1W - 0L
1,287 SR
Queue Stats
49W - 58L
1,405 Elo+
Party 2
Eset
Eset
befor-U
Eset
Level 75
God Stats
11W - 13L
1,463 SR
Queue Stats
565W - 596L
1,329 Elo+
Solo
Team Averages
Level 65
1,416 SR
1,402 Elo+

VS

Team Averages
Level 89
1,555 SR
1,456 Elo+
Kuzenbo
Kuzenbo
Nar Ollie
Kuzenbo
Level 98
God Stats
7W - 12L
1,500 SR
Queue Stats
33W - 28L
1,493 Elo+
Party 1
Hachiman
Hachiman
NuTXZacH69
Hachiman
Level 65
God Stats
49W - 45L
1,515 SR
Queue Stats
69W - 65L
1,424 Elo+
Party 1
Vulcan
Vulcan
RevivedKnave
Vulcan
Level 105
God Stats
1W - 1L
1,649 SR
Queue Stats
28W - 30L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 10
11,804
787
14,740
19,949
20,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
Sem1Stup1d
Ishtar
18
5 / 0 / 10
12,399
827
12,714
16,148
7,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
befor-U
Eset
18
8 / 4 / 6
12,027
802
12,011
11,267
5,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Nar Ollie
Kuzenbo
15
4 / 2 / 3
10,651
710
10,097
20,205
23,762
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
NuTXZacH69
Hachiman
14
2 / 9 / 4
10,027
668
7,313
15,967
6,725
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Vulcan
16
2 / 7 / 5
10,848
723
14,980
9,978
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
18
Kills
8
8
Deaths
18
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Nar Ollie
Kuzenbo
4
2
3
2.75
L
Hachiman
NuTXZacH69
Hachiman
2
9
4
0.44
W
5
4
10
2.5
L
Vulcan
2
7
5
0.64
W
Ishtar
Sem1Stup1d
Ishtar
5
0
10
10
W
Eset
befor-U
Eset
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,465
Damage
32,390
47,364
Taken
46,150
32,627
Mitigated
34,997
11,191
Healing
5,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Nar Ollie
Kuzenbo
10,097
3,498
148
4,623
20,205
23,762
0
5,649
13,928
27,074
0
L
Hachiman
NuTXZacH69
Hachiman
7,313
4,392
103
233
15,967
6,725
96
4,022
11,351
0
32,257
W
14,740
2,903
0
3,095
19,949
20,089
0
8,598
11,156
0
55,895
L
Vulcan
14,980
4,344
0
7
9,978
4,510
0
2,285
7,535
39,639
921
W
Ishtar
Sem1Stup1d
Ishtar
12,714
6,591
0
6,195
16,148
7,494
864
9,234
6,654
0
73,416
W
Eset
befor-U
Eset
12,011
173
109
1,792
11,267
5,044
1,268
6,696
4,417
36,064
256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,230
Gold Earned
31,526
227
Minions Killed
125
0
Camps Cleared
0
833,096
Distance Traveled
721,983
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,651
710
26
2
0
277,474
2
L
Hachiman
10,027
668
45
3
0
198,965
0
W
Odin
11,804
787
62
4
0
284,697
1
L
Vulcan
10,848
723
54
4
0
245,544
0
W
Ishtar
12,399
827
118
8
0
288,377
0
W
Eset
12,027
802
47
3
0
260,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role