Player Matchup

Terra
Terra
 
Terra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Bacon4tor13
Agni
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,490 Elo+
Solo
Shiva
Shiva
ImpulseBow3
Shiva
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,236 Elo+
Solo
Danzaburou
Danzaburou
UrbansAnthem
Danzaburou
Level 79
God Stats
11W - 4L
1,715 SR
Queue Stats
684W - 713L
1,453 Elo+
Solo
Ullr
Ullr
bbklogik
Ullr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,455 Elo+
Party 2
Team Averages
Level 83
1,543 SR
1,427 Elo+

VS

Team Averages
Level 121
1,413 SR
1,498 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
HuFFnPuFFnStuF
Skadi
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,461 Elo+
Party 1
Horus
Horus
Jsmith76
Horus
Level 125
God Stats
0W - 1L
1,524 SR
Queue Stats
29W - 32L
1,509 Elo+
Party 3
Odin
Odin
Pheonix-Dilly
Odin
Level 104
God Stats
1W - 4L
1,175 SR
Queue Stats
320W - 286L
1,511 Elo+
Party 1
Bakasura
Bakasura
xXxCarter0
Bakasura
Level 102
God Stats
0W - 1L
1,364 SR
Queue Stats
26W - 31L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
1 / 2 / 20
8,117
902
10,002
8,989
5,859
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
5 / 0 / 11
9,091
1,010
8,379
4,945
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 7
8,022
891
3,611
8,236
6,595
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Danzaburou
UrbansAnthem
Danzaburou
15
7 / 3 / 10
9,340
1,038
14,909
10,265
4,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
16
6 / 1 / 14
8,939
993
17,519
10,021
5,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
3 / 6 / 3
7,380
820
4,324
14,407
16,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 4 / 6
7,926
881
11,013
10,225
4,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Jsmith76
Horus
15
1 / 3 / 7
7,178
798
10,491
18,833
14,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 6
6,349
705
6,277
8,663
9,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
xXxCarter0
Bakasura
11
1 / 5 / 6
6,473
719
3,046
9,756
8,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
37
22
Kills
9
9
Deaths
22
62
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
2
20
5.5
L
Cabrakan
 
Cabrakan
3
6
3
0.75
W
5
0
11
10.5
L
3
4
6
1.5
W
3
3
7
2.17
L
Horus
Jsmith76
Horus
1
3
7
1.5
L
1
4
6
1
W
Danzaburou
UrbansAnthem
Danzaburou
7
3
10
4
W
Ullr
6
1
14
13
L
Bakasura
xXxCarter0
Bakasura
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,420
Damage
35,151
42,456
Taken
61,884
24,916
Mitigated
53,309
18,397
Healing
15,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
10,002
1,183
6,386
2,954
8,989
5,859
599
1,286
7,435
15,603
0
L
Cabrakan
 
Cabrakan
4,324
544
724
978
14,407
16,452
0
4,265
10,142
6,033
583
W
8,379
833
1,005
1,775
4,945
2,118
348
1,243
3,622
24,800
29
L
11,013
4,305
901
713
10,225
4,764
0
3,055
7,170
0
30,742
W
3,611
1,217
610
520
8,236
6,595
75
1,030
6,884
0
7,318
L
Horus
Jsmith76
Horus
10,491
4,601
2,344
8,219
18,833
14,337
0
4,893
13,940
0
17,773
L
6,277
993
78
996
8,663
9,468
0
3,556
5,107
3,888
5,682
W
Danzaburou
UrbansAnthem
Danzaburou
14,909
7,663
368
2,006
10,265
4,935
1,823
1,246
8,497
0
26,019
W
Ullr
17,519
7,626
984
1,789
10,021
5,409
1,259
1,821
8,070
0
27,746
L
Bakasura
xXxCarter0
Bakasura
3,046
2,064
0
254
9,756
8,288
0
2,583
7,173
0
4,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,509
Gold Earned
35,306
115
Minions Killed
79
0
Camps Cleared
0
812,370
Distance Traveled
807,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,117
902
8
1
0
175,088
0
L
Cabrakan
7,380
820
2
0
0
127,299
0
W
Agni
9,091
1,010
52
6
0
170,143
0
L
Skadi
7,926
881
44
5
0
167,639
0
W
Shiva
8,022
891
10
1
0
176,688
0
L
Horus
7,178
798
22
2
0
194,247
0
L
Odin
6,349
705
9
1
0
139,997
0
W
Danzaburou
9,340
1,038
31
3
0
133,818
0
W
Ullr
8,939
993
14
2
0
156,633
0
L
Bakasura
6,473
719
2
0
0
178,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role