Player Matchup

Tyr
Tyr
CHAMPION donut
Tyr
Level 126
God Stats
7W - 12L
1,466 SR
Queue Stats
52W - 64L
1,478 Elo+
Party 2
Hun Batz
Hun Batz
GgG HolyMoses
Hun Batz
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 131L
1,409 Elo+
Party 2
Nut
Nut
I Dripss I
Nut
Level 65
God Stats
3W - 5L
1,369 SR
Queue Stats
51W - 93L
1,438 Elo+
Party 2
Sylvanus
Sylvanus
SPF JEFF
Sylvanus
Level 182
God Stats
21W - 27L
1,471 SR
Queue Stats
86W - 141L
1,397 Elo+
Party 2
Ix Chel
Ix Chel
Sportsfreakxxii
Ix Chel
Level 128
God Stats
2W - 8L
1,325 SR
Queue Stats
52W - 115L
1,344 Elo+
Party 2
Team Averages
Level 129
1,426 SR
1,413 Elo+

VS

Team Averages
Level 156
1,545 SR
1,552 Elo+
Hercules
Hercules
AverageeVee
Hercules
Level 128
God Stats
17W - 26L
1,371 SR
Queue Stats
306W - 295L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fezter
Tsukuyomi
Level 157
God Stats
40W - 27L
1,558 SR
Queue Stats
276W - 243L
1,574 Elo+
Solo
Xbalanque
Xbalanque
R0B H1MSELF
Xbalanque
Level 148
God Stats
6W - 3L
1,802 SR
Queue Stats
223W - 208L
1,545 Elo+
Party 1
Tiamat
Tiamat
Rodrigooo
Tiamat
Level 198
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 58L
1,587 Elo+
Solo
Xing Tian
Xing Tian
jcwdozer66
Xing Tian
Level 151
God Stats
11W - 7L
1,495 SR
Queue Stats
315W - 297L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,381
676
1,614
3,785
2,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
GgG HolyMoses
Hun Batz
7
1 / 0 / 0
3,437
687
1,271
3,787
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

4
0 / 2 / 1
2,790
558
1,608
3,627
1,051
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
SPF JEFF
Sylvanus
5
0 / 0 / 1
2,917
583
1,448
2,426
946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
2,469
494
0
0
0
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AverageeVee
Hercules
7
0 / 0 / 0
3,864
773
1,491
3,661
1,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Fezter
Tsukuyomi
6
0 / 0 / 2
3,500
700
1,349
3,465
954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
R0B H1MSELF
Xbalanque
6
1 / 0 / 1
3,674
735
2,885
2,096
593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Rodrigooo
Tiamat
7
1 / 0 / 0
3,893
779
748
1,688
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
jcwdozer66
Xing Tian
5
0 / 1 / 2
3,353
671
926
3,926
2,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
1
Kills
2
2
Deaths
1
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
AverageeVee
Hercules
0
0
0
0
L
0
0
0
0
W
Tsukuyomi
Fezter
Tsukuyomi
0
0
2
1
L
Hun Batz
GgG HolyMoses
Hun Batz
1
0
0
1
L
0
2
1
0.25
W
Xbalanque
R0B H1MSELF
Xbalanque
1
0
1
1.5
W
Tiamat
Rodrigooo
Tiamat
1
0
0
1
L
Sylvanus
SPF JEFF
Sylvanus
0
0
1
0.5
L
0
0
0
0
W
Xing Tian
jcwdozer66
Xing Tian
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,941
Damage
7,399
13,625
Taken
14,836
5,647
Mitigated
6,082
5,628
Healing
7,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AverageeVee
Hercules
1,491
653
0
1,501
3,661
1,423
0
0
3,661
0
24,688
L
1,614
43
0
1,234
3,785
2,477
0
0
3,785
0
16,906
W
Tsukuyomi
Fezter
Tsukuyomi
1,349
443
0
2,658
3,465
954
0
222
3,243
0
15,402
L
Hun Batz
GgG HolyMoses
Hun Batz
1,271
222
0
2,200
3,787
1,173
0
401
3,386
0
16,147
L
1,608
1,185
0
524
3,627
1,051
0
870
2,757
0
6,659
W
Xbalanque
R0B H1MSELF
Xbalanque
2,885
902
0
1,359
2,096
593
0
218
1,878
0
22,705
W
Tiamat
Rodrigooo
Tiamat
748
160
0
897
1,688
679
0
43
1,645
20,686
2,141
L
Sylvanus
SPF JEFF
Sylvanus
1,448
673
588
1,082
2,426
946
0
403
2,023
9,809
4,400
L
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
jcwdozer66
Xing Tian
926
246
0
1,440
3,926
2,433
0
810
3,116
7,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,994
Gold Earned
18,284
111
Minions Killed
181
0
Camps Cleared
0
457,807
Distance Traveled
500,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,864
773
48
10
0
90,388
0
L
Tyr
3,381
676
37
7
0
114,066
0
W
Tsukuyomi
3,500
700
39
8
0
114,656
0
L
Hun Batz
3,437
687
37
7
0
134,094
0
L
Nut
2,790
558
7
1
0
102,089
0
W
Xbalanque
3,674
735
37
7
0
93,394
0
W
Tiamat
3,893
779
48
10
0
93,371
0
L
Sylvanus
2,917
583
30
6
0
99,853
0
L
Ix Chel
2,469
494
0
0
0
7,705
0
W
Xing Tian
3,353
671
9
2
0
109,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role