Player Matchup

Anubis
Anubis
Silver III
CaptiveWaste
Anubis
Silver III
Level 82
God Stats
1W - 1L
1,437 SR
Queue Stats
59W - 92L
900 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver V
Clap-In-Spanish
Ah Muzen Cab
Silver V
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 180L
709 MMR
Solo
Ganesha
Ganesha
Bronze I
HOOD_OC
Ganesha
Bronze I
Level 100
God Stats
3W - 7L
1,525 SR
Queue Stats
120W - 171L
608 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,487 SR
739 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,516 SR
1,047 MMR
Loki
Loki
Silver III
Dan Dlamond
Loki
Silver III
Level 154
God Stats
3W - 5L
1,398 SR
Queue Stats
285W - 325L
986 MMR
Party 1
Bacchus
Bacchus
Silver III
G-Ale_xyZ-
Bacchus
Silver III
Level 69
God Stats
8W - 7L
1,732 SR
Queue Stats
52W - 69L
1,064 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
bogey-nate
Baron Samedi
Silver II
Level 69
God Stats
74W - 89L
1,419 SR
Queue Stats
108W - 127L
1,090 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
7 / 2 / 5
11,852
790
13,863
11,290
6,252
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Clap-In-Spanish
Ah Muzen Cab
17
8 / 6 / 7
12,328
822
14,321
13,790
5,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
HOOD_OC
Ganesha
16
0 / 3 / 12
10,400
693
8,489
15,313
17,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bans
ChaacNu WaNe ZhaCharybdisSurtr

VS

Bans
CerberusMedusaSobekChironGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 7
10,601
707
10,593
13,217
4,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
G-Ale_xyZ-
Bacchus
15
3 / 5 / 7
9,724
648
10,893
19,870
20,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
bogey-nate
Baron Samedi
15
4 / 5 / 6
10,375
692
10,409
12,175
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
15
Kills
11
11
Deaths
15
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
2
5
4.75
W
Ah Muzen Cab
Clap-In-Spanish
Ah Muzen Cab
8
6
7
1.92
L
4
5
7
1.5
L
Bacchus
G-Ale_xyZ-
Bacchus
3
5
7
1.3
W
Ganesha
HOOD_OC
Ganesha
0
3
12
2
L
Baron Samedi
bogey-nate
Baron Samedi
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,673
Damage
31,895
40,393
Taken
45,262
29,900
Mitigated
30,825
8,371
Healing
3,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
13,863
1,278
0
5,979
11,290
6,252
802
5,912
5,322
60,378
0
W
Ah Muzen Cab
Clap-In-Spanish
Ah Muzen Cab
14,321
6,386
0
919
13,790
5,934
1,303
8,140
5,584
0
39,921
L
10,593
1,087
0
0
13,217
4,626
0
5,424
7,793
0
35,557
L
Bacchus
G-Ale_xyZ-
Bacchus
10,893
1,129
0
1,580
19,870
20,946
0
10,944
8,818
22,269
0
W
Ganesha
HOOD_OC
Ganesha
8,489
681
0
1,473
15,313
17,714
185
7,843
7,415
26,979
3,337
L
Baron Samedi
bogey-nate
Baron Samedi
10,409
966
1,452
868
12,175
5,253
192
4,620
7,555
35,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,580
Gold Earned
30,700
168
Minions Killed
127
0
Camps Cleared
0
736,193
Distance Traveled
689,759
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,852
790
105
7
0
268,037
0
W
Ah Muzen Cab
12,328
822
51
3
0
233,358
0
L
Loki
10,601
707
47
3
0
244,618
0
L
Bacchus
9,724
648
17
1
0
228,285
0
W
Ganesha
10,400
693
12
1
0
234,798
0
L
Baron Samedi
10,375
692
63
4
0
216,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role