Player Matchup

He Bo
He Bo
Loveisfak35938
He Bo
Level 63
God Stats
0W - 2L
1,501 SR
Queue Stats
32W - 36L
1,427 Elo+
Party 2
Mercury
Mercury
RaveTogether
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,386 Elo+
Party 4
Jing Wei
Jing Wei
Tiramissue
Jing Wei
Level 46
God Stats
2W - 4L
1,454 SR
Queue Stats
16W - 27L
1,385 Elo+
Solo
Bellona
Bellona
TypicalWRX
Bellona
Level 47
God Stats
1W - 3L
1,276 SR
Queue Stats
6W - 12L
1,386 Elo+
Party 4
Chaac
Chaac
XxloganmmcxX
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 35
1,446 SR
1,417 Elo+

VS

Team Averages
Level 51
1,498 SR
1,389 Elo+
Chaac
Chaac
Buttsnifficus
Chaac
Level 76
God Stats
11W - 16L
1,155 SR
Queue Stats
116W - 124L
1,349 Elo+
Party 1
Ix Chel
Ix Chel
Keyuuni
Ix Chel
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Scylla
Scylla
LiIJake
Scylla
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Set
Set
Techladon
Set
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 35L
1,094 Elo+
Party 1
Nut
Nut
naiuumi
Nut
Level 46
God Stats
2W - 0L
1,836 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,491
449
3,822
6,722
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
RaveTogether
Mercury
6
1 / 3 / 2
4,568
457
2,529
5,272
1,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
Tiramissue
Jing Wei
4
0 / 1 / 0
3,695
370
707
3,007
897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
TypicalWRX
Bellona
6
2 / 2 / 0
4,635
464
2,051
4,234
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 7 / 0
4,046
405
2,646
9,267
3,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,843
584
1,851
4,459
2,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ix Chel
Keyuuni
Ix Chel
9
1 / 0 / 8
6,274
627
3,246
4,669
2,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
LiIJake
Scylla
10
6 / 0 / 2
6,299
630
4,101
2,947
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
7 / 2 / 1
6,530
653
3,726
8,466
4,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nut
10
2 / 0 / 2
6,505
651
4,883
5,360
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
17
17
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Ix Chel
Keyuuni
Ix Chel
1
0
8
5
W
Scylla
LiIJake
Scylla
6
0
2
7
L
0
4
1
0.13
L
Mercury
RaveTogether
Mercury
1
3
2
0.67
W
7
2
1
3.75
L
Jing Wei
Tiramissue
Jing Wei
0
1
0
0
L
Bellona
TypicalWRX
Bellona
2
2
0
1
L
0
7
0
0
W
Nut
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,755
Damage
17,807
28,502
Taken
25,901
10,282
Mitigated
12,696
2,176
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,851
826
0
965
4,459
2,973
0
0
4,459
0
22,434
W
Ix Chel
Keyuuni
Ix Chel
3,246
1,038
212
1,929
4,669
2,447
676
887
3,782
19,577
0
W
Scylla
LiIJake
Scylla
4,101
994
0
750
2,947
735
1,548
0
2,947
26,674
2,068
L
3,822
436
0
0
6,722
1,680
0
522
6,200
22,196
0
L
Mercury
RaveTogether
Mercury
2,529
1,983
0
130
5,272
1,887
0
0
5,272
0
16,159
W
3,726
2,236
0
1,708
8,466
4,474
0
354
8,112
0
39,474
L
Jing Wei
Tiramissue
Jing Wei
707
695
0
519
3,007
897
0
1,995
1,012
0
7,404
L
Bellona
TypicalWRX
Bellona
2,051
977
0
1,183
4,234
2,349
0
813
3,421
0
16,274
L
2,646
530
0
344
9,267
3,469
0
3,928
5,339
0
12,120
W
Nut
4,883
2,900
0
1,559
5,360
2,067
838
2,581
2,779
0
35,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,435
Gold Earned
31,451
121
Minions Killed
232
0
Camps Cleared
0
748,359
Distance Traveled
941,155
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,843
584
37
4
0
192,159
1
W
Ix Chel
6,274
627
19
2
0
164,739
0
W
Scylla
6,299
630
59
6
0
202,490
0
L
He Bo
4,491
449
30
3
0
197,272
4
L
Mercury
4,568
457
27
3
0
139,429
0
W
Set
6,530
653
58
6
0
207,069
0
L
Jing Wei
3,695
370
9
1
0
103,452
0
L
Bellona
4,635
464
32
3
0
114,055
0
L
Chaac
4,046
405
23
2
0
194,151
0
W
Nut
6,505
651
59
6
0
174,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role