Player Matchup

Tiamat
Tiamat
ExtremeNotebook
Tiamat
Level 82
God Stats
17W - 16L
1,483 SR
Queue Stats
65W - 80L
1,403 Elo+
Party 1
Shiva
Shiva
Saint SITM
Shiva
Level 164
God Stats
0W - 3L
1,445 SR
Queue Stats
23W - 49L
1,272 Elo+
Party 1
Sol
Sol
SlySneakyBear
Sol
Level 108
God Stats
116W - 108L
1,513 SR
Queue Stats
326W - 311L
1,465 Elo+
Solo
Camazotz
Camazotz
SquidMan502
Camazotz
Level 119
God Stats
1W - 3L
1,203 SR
Queue Stats
133W - 155L
1,444 Elo+
Party 1
Bellona
Bellona
xXMrMcAwesome34
Bellona
Level 128
God Stats
0W - 5L
1,312 SR
Queue Stats
107W - 131L
1,413 Elo+
Party 1
Team Averages
Level 120
1,391 SR
1,399 Elo+

VS

Team Averages
Level 126
1,534 SR
1,459 Elo+
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Cesar092002
Nut
Level 108
God Stats
6W - 3L
1,665 SR
Queue Stats
554W - 516L
1,458 Elo+
Solo
Nu Wa
Nu Wa
LillyLuna
Nu Wa
Level 145
God Stats
11W - 14L
1,470 SR
Queue Stats
19W - 20L
1,481 Elo+
Solo
Hercules
Hercules
Mondrizzle
Hercules
Level 89
God Stats
1W - 0L
1,533 SR
Queue Stats
135W - 140L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,750
475
3,261
5,702
3,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
7
0 / 3 / 0
4,242
424
2,727
9,959
6,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 6 / 0
6,146
615
4,969
9,673
2,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
SquidMan502
Camazotz
10
2 / 4 / 0
5,909
591
5,454
10,230
7,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 2 / 0
5,151
515
2,999
9,266
4,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 0 / 4
6,965
697
4,996
5,692
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
 
Achilles
10
7 / 1 / 2
6,777
678
5,447
7,124
5,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 0 / 3
5,879
588
3,507
5,066
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
LillyLuna
Nu Wa
12
5 / 0 / 5
6,725
673
7,713
6,498
2,388
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Mondrizzle
Hercules
10
1 / 2 / 2
5,600
560
5,186
8,064
3,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
3
Kills
17
17
Deaths
3
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
4
5
W
Achilles
 
Achilles
7
1
2
8
W
1
0
3
2.5
L
0
2
0
0
W
Nu Wa
LillyLuna
Nu Wa
5
0
5
7.5
W
Hercules
Mondrizzle
Hercules
1
2
2
1
L
Shiva
0
3
0
0
L
1
6
0
0.17
L
Camazotz
SquidMan502
Camazotz
2
4
0
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,410
Damage
26,849
44,830
Taken
32,444
24,393
Mitigated
16,168
12,248
Healing
12,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,996
459
0
4,827
5,692
2,811
0
323
5,292
61,649
3,214
W
Achilles
 
Achilles
5,447
640
67
2,095
7,124
5,454
0
1,150
5,831
0
16,155
W
3,507
1,866
0
1,232
5,066
1,854
691
2,404
2,284
0
47,841
L
3,261
565
0
2,002
5,702
3,278
0
198
5,504
23,125
0
W
Nu Wa
LillyLuna
Nu Wa
7,713
3,189
0
3,060
6,498
2,388
66
3,134
3,364
45,315
0
W
Hercules
Mondrizzle
Hercules
5,186
2,280
0
1,269
8,064
3,661
0
592
6,862
0
28,540
L
Shiva
2,727
473
84
2,011
9,959
6,757
0
993
8,966
0
18,649
L
4,969
1,646
0
2,363
9,673
2,226
1,152
6,173
3,500
45,593
6,112
L
Camazotz
SquidMan502
Camazotz
5,454
1,478
0
4,070
10,230
7,650
0
1,351
8,879
0
35,029
L
2,999
637
0
1,718
9,266
4,482
0
3,794
5,472
0
40,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,198
Gold Earned
31,946
257
Minions Killed
341
0
Camps Cleared
0
996,473
Distance Traveled
1,028,726
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,965
697
112
11
0
220,687
0
W
Achilles
6,777
678
31
3
0
232,212
0
W
Nut
5,879
588
79
8
0
196,985
0
L
Tiamat
4,750
475
37
4
0
196,504
0
W
Nu Wa
6,725
673
69
7
0
180,903
4
W
Hercules
5,600
560
50
5
0
197,939
1
L
Shiva
4,242
424
24
2
0
204,021
0
L
Sol
6,146
615
80
8
0
177,583
0
L
Camazotz
5,909
591
53
5
0
179,566
0
L
Bellona
5,151
515
63
6
0
238,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role