Player Matchup

Khepri
Khepri
 
Khepri
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
HEll0-GaMinG-
Hun Batz
Level 89
God Stats
1W - 0L
1,337 SR
Queue Stats
17W - 13L
1,578 Elo+
Party 1
Ix Chel
Ix Chel
thepervsage
Ix Chel
Level 27
God Stats
11W - 5L
1,904 SR
Queue Stats
117W - 113L
1,519 Elo+
Party 1
Team Averages
Level 75
1,580 SR
1,532 Elo+

VS

Team Averages
Level 53
1,579 SR
1,522 Elo+
Bake Kujira
Bake Kujira
Broleebro
Bake Kujira
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,530 Elo+
Party 2
Raijin
Raijin
I ZETSUBO
Raijin
Level 95
God Stats
8W - 7L
1,624 SR
Queue Stats
93W - 91L
1,554 Elo+
Solo
Hou Yi
Hou Yi
Zanthusx
Hou Yi
Level 43
God Stats
5W - 3L
1,614 SR
Queue Stats
12W - 9L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 2 / 13
8,993
692
6,142
12,753
12,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
HEll0-GaMinG-
Hun Batz
16
13 / 2 / 3
11,225
863
12,292
10,540
6,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ix Chel
thepervsage
Ix Chel
16
4 / 2 / 11
10,321
794
12,709
7,715
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Broleebro
Bake Kujira
11
1 / 7 / 4
8,139
626
7,502
15,065
14,764
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
I ZETSUBO
Raijin
14
3 / 5 / 2
9,266
713
10,816
10,653
5,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Zanthusx
Hou Yi
13
2 / 6 / 3
8,847
681
7,286
10,594
4,227
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
18
Kills
6
6
Deaths
18
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
13
3.75
L
Bake Kujira
Broleebro
Bake Kujira
1
7
4
0.43
W
Hun Batz
HEll0-GaMinG-
Hun Batz
13
2
3
7.25
L
Raijin
I ZETSUBO
Raijin
3
5
2
0.8
L
Hou Yi
Zanthusx
Hou Yi
2
6
3
0.58
W
Ix Chel
thepervsage
Ix Chel
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,143
Damage
25,604
31,008
Taken
36,312
22,982
Mitigated
24,001
9,433
Healing
960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,142
1,528
364
894
12,753
12,921
743
7,286
5,093
14,479
843
L
Bake Kujira
Broleebro
Bake Kujira
7,502
4,487
0
770
15,065
14,764
0
7,754
6,477
17,643
134
W
Hun Batz
HEll0-GaMinG-
Hun Batz
12,292
5,567
0
524
10,540
6,472
480
4,760
5,109
0
50,196
L
Raijin
I ZETSUBO
Raijin
10,816
1,191
0
190
10,653
5,010
45
4,385
5,881
27,875
0
L
Hou Yi
Zanthusx
Hou Yi
7,286
3,807
0
0
10,594
4,227
0
4,414
5,839
0
24,212
W
Ix Chel
thepervsage
Ix Chel
12,709
1,433
4,524
3,127
7,715
3,589
1,154
4,805
2,520
46,977
2,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,539
Gold Earned
26,252
153
Minions Killed
116
0
Camps Cleared
0
702,984
Distance Traveled
603,679
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,993
692
16
1
0
247,225
0
L
Bake Kujira
8,139
626
25
2
0
221,057
0
W
Hun Batz
11,225
863
58
4
0
217,263
0
L
Raijin
9,266
713
46
4
0
194,861
0
L
Hou Yi
8,847
681
45
3
0
187,761
0
W
Ix Chel
10,321
794
79
6
0
238,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role