Player Matchup

Osiris
Osiris
Platinum III
 
Osiris
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum II
 
Cthulhu
Platinum II
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum I
ObsidianYumYum
Kukulkan
Platinum I
Level 156
God Stats
12W - 4L
1,797 SR
Queue Stats
80W - 67L
2,057 MMR
Party 1
Chernobog
Chernobog
Platinum II
WolfYogi
Chernobog
Platinum II
Level 148
God Stats
1W - 1L
1,604 SR
Queue Stats
126W - 114L
1,800 MMR
Party 1
Bastet
Bastet
Platinum I
Ŕemarks
Bastet
Platinum I
Level 108
God Stats
19W - 13L
1,675 SR
Queue Stats
404W - 407L
1,969 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,615 SR
1,765 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,635 SR
1,757 MMR
Cu Chulainn
Cu Chulainn
Platinum I
 
Cu Chulainn
Platinum I
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum II
 
Apollo
Platinum II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold I
GiggIe
Mercury
Gold I
Level 109
God Stats
2W - 1L
1,757 SR
Queue Stats
54W - 52L
1,917 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
HaKumbhaMatata
Zhong Kui
Platinum II
Level 172
God Stats
1W - 1L
1,918 SR
Queue Stats
154W - 135L
1,931 MMR
Solo
Janus
Janus
Platinum II
MidLOKO
Janus
Platinum II
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 238L
1,935 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
6
0 / 0 / 0
3,700
740
1,903
4,226
3,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cthulhu
 
Cthulhu
6
0 / 0 / 0
3,227
645
340
2,740
1,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
7
1 / 0 / 1
3,794
759
1,106
1,627
542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chernobog
WolfYogi
Chernobog
6
0 / 0 / 0
3,492
698
68
802
308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
Ŕemarks
Bastet
7
1 / 0 / 0
3,581
716
1,473
2,593
767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThanatosAthenaVamana

VS

Bans
Bake KujiraAo KuangGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
6
0 / 0 / 0
3,573
715
1,924
4,081
1,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
 
Apollo
6
0 / 0 / 0
3,296
659
1,004
2,051
595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
GiggIe
Mercury
1
0 / 0 / 0
2,414
483
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
HaKumbhaMatata
Zhong Kui
6
0 / 0 / 0
3,644
729
875
1,507
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Janus
MidLOKO
Janus
4
0 / 2 / 0
2,787
557
950
3,765
941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
0
0
0
W
Cthulhu
 
Cthulhu
0
0
0
0
L
Cu Chulainn
 
Cu Chulainn
0
0
0
0
L
Apollo
 
Apollo
0
0
0
0
L
Mercury
GiggIe
Mercury
0
0
0
0
L
Zhong Kui
HaKumbhaMatata
Zhong Kui
0
0
0
0
L
Janus
MidLOKO
Janus
0
2
0
0
W
Kukulkan
1
0
1
1.5
W
Chernobog
WolfYogi
Chernobog
0
0
0
0
W
Bastet
Ŕemarks
Bastet
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,890
Damage
4,753
11,988
Taken
11,404
6,982
Mitigated
4,287
4,636
Healing
5,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
1,903
613
0
1,266
4,226
3,834
0
90
4,136
0
21,092
W
Cthulhu
 
Cthulhu
340
0
0
728
2,740
1,531
0
0
2,740
15,287
0
L
Cu Chulainn
 
Cu Chulainn
1,924
341
0
1,673
4,081
1,756
0
0
3,770
0
20,879
L
Apollo
 
Apollo
1,004
724
0
587
2,051
595
0
340
1,711
0
21,204
L
Mercury
GiggIe
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
HaKumbhaMatata
Zhong Kui
875
239
0
1,116
1,507
995
0
320
1,187
17,702
499
L
Janus
MidLOKO
Janus
950
70
0
1,668
3,765
941
0
786
2,979
8,702
0
W
Kukulkan
1,106
516
0
608
1,627
542
0
1,028
599
18,512
0
W
Chernobog
WolfYogi
Chernobog
68
0
0
32
802
308
0
0
802
0
23,427
W
Bastet
Ŕemarks
Bastet
1,473
587
0
2,002
2,593
767
0
707
1,886
0
15,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,794
Gold Earned
15,714
195
Minions Killed
145
0
Camps Cleared
0
491,705
Distance Traveled
389,616
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
3,700
740
46
9
0
98,226
0
W
Cthulhu
3,227
645
19
4
0
87,818
3
L
Cu Chulainn
3,573
715
43
9
0
105,194
0
L
Apollo
3,296
659
37
7
0
92,499
0
L
Mercury
2,414
483
0
0
0
89
0
L
Zhong Kui
3,644
729
53
11
0
90,757
1
L
Janus
2,787
557
12
2
0
101,077
0
W
Kukulkan
3,794
759
41
8
0
97,303
0
W
Chernobog
3,492
698
55
11
0
81,422
0
W
Bastet
3,581
716
34
7
0
126,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role