Player Matchup

Lancelot
Lancelot
AwfullyMoist
Lancelot
Level 128
God Stats
12W - 11L
1,504 SR
Queue Stats
141W - 141L
1,537 Elo+
Party 1
Mercury
Mercury
Sweetbanned
Mercury
Level 24
God Stats
0W - 1L
1,685 SR
Queue Stats
10W - 7L
1,657 Elo+
Party 1
Neith
Neith
bojangles6967
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,720 Elo+
Party 1
Team Averages
Level 52
1,563 SR
1,638 Elo+

VS

Team Averages
Level 91
1,748 SR
1,548 Elo+
Discordia
Discordia
Astrayaya
Discordia
Level 27
God Stats
2W - 4L
1,556 SR
Queue Stats
22W - 21L
1,531 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lornan2112
Ah Muzen Cab
Level 121
God Stats
2W - 1L
1,907 SR
Queue Stats
4W - 4L
1,582 Elo+
Party 2
Athena
Athena
ethan12349
Athena
Level 125
God Stats
3W - 4L
1,780 SR
Queue Stats
22W - 22L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AwfullyMoist
Lancelot
13
0 / 3 / 1
8,011
572
9,682
15,575
15,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Sweetbanned
Mercury
14
1 / 4 / 1
8,636
617
5,060
12,825
6,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 2 / 1
8,595
614
4,415
8,372
3,734
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Astrayaya
Discordia
16
4 / 1 / 5
10,174
727
6,441
4,545
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Lornan2112
Ah Muzen Cab
17
4 / 1 / 5
10,642
760
16,092
9,788
5,468
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
ethan12349
Athena
14
1 / 1 / 8
9,374
670
5,471
15,157
20,401
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
9
9
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
Astrayaya
Discordia
4
1
5
6.5
L
Lancelot
AwfullyMoist
Lancelot
0
3
1
0.17
W
Ah Muzen Cab
Lornan2112
Ah Muzen Cab
4
1
5
6.5
L
Mercury
Sweetbanned
Mercury
1
4
1
0.38
L
1
2
1
0.75
W
Athena
ethan12349
Athena
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,157
Damage
28,004
36,772
Taken
29,490
25,966
Mitigated
28,068
5,390
Healing
5,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Astrayaya
Discordia
6,441
380
0
974
4,545
2,199
78
153
4,227
29,948
0
L
Lancelot
AwfullyMoist
Lancelot
9,682
1,331
0
2,820
15,575
15,504
0
4,321
11,135
372
23,809
W
Ah Muzen Cab
Lornan2112
Ah Muzen Cab
16,092
8,331
0
2,589
9,788
5,468
2,417
131
9,524
0
61,989
L
Mercury
Sweetbanned
Mercury
5,060
2,577
0
997
12,825
6,728
0
4,061
8,722
0
40,049
L
4,415
1,194
0
1,573
8,372
3,734
0
2,684
5,606
0
20,552
W
Athena
ethan12349
Athena
5,471
1,262
85
2,009
15,157
20,401
26
93
14,570
28,676
2,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,242
Gold Earned
30,190
135
Minions Killed
167
0
Camps Cleared
0
796,896
Distance Traveled
853,959
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,174
727
53
4
0
263,685
0
L
Lancelot
8,011
572
23
2
0
265,630
0
W
Ah Muzen Cab
10,642
760
85
6
0
294,520
0
L
Mercury
8,636
617
70
5
0
301,197
2
L
Neith
8,595
614
42
3
0
230,069
0
W
Athena
9,374
670
29
2
0
295,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role