Player Matchup

Arachne
Arachne
 
Arachne
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Baalbeck79
Terra
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,570 Elo+
Solo
Hades
Hades
Mill Flover69x
Hades
Level 224
God Stats
12W - 9L
1,540 SR
Queue Stats
785W - 825L
1,566 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Radiohitman
Ah Muzen Cab
Level 162
God Stats
2W - 4L
1,707 SR
Queue Stats
123W - 125L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
psychorival
Morgan Le Fay
Level 158
God Stats
2W - 3L
1,703 SR
Queue Stats
211W - 241L
1,459 Elo+
Solo
Team Averages
Level 158
1,590 SR
1,524 Elo+

VS

Team Averages
Level 189
1,678 SR
1,458 Elo+
Chaac
Chaac
Dean Gullbearie
Chaac
Level 153
God Stats
3W - 5L
1,500 SR
Queue Stats
230W - 255L
1,374 Elo+
Solo
Zhong Kui
Zhong Kui
Jurakhan
Zhong Kui
Level 142
God Stats
3W - 0L
1,776 SR
Queue Stats
149W - 154L
1,458 Elo+
Solo
Sol
Sol
PajamaPantsDan
Sol
Level 145
God Stats
2W - 2L
1,733 SR
Queue Stats
95W - 101L
1,545 Elo+
Solo
Xing Tian
Xing Tian
PriorMagician96
Xing Tian
Level 329
God Stats
25W - 13L
1,555 SR
Queue Stats
1,974W - 2,004L
1,437 Elo+
Solo
Horus
Horus
U8MySandwich
Horus
Level 178
God Stats
3W - 1L
1,823 SR
Queue Stats
346W - 334L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 3 / 3
6,229
623
4,914
7,160
4,162
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Terra
14
2 / 1 / 2
7,552
755
3,833
9,124
9,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 5 / 2
6,227
623
5,395
9,341
5,891
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Radiohitman
Ah Muzen Cab
15
3 / 1 / 1
7,471
747
8,176
6,375
3,021
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
psychorival
Morgan Le Fay
15
0 / 2 / 3
7,489
749
8,327
7,174
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
7,570
757
10,999
11,794
14,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Jurakhan
Zhong Kui
15
2 / 0 / 8
8,013
801
8,507
8,655
11,530
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
6 / 0 / 5
8,637
864
8,806
8,133
4,704
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
PriorMagician96
Xing Tian
13
1 / 1 / 7
7,139
714
5,464
9,440
10,041
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 3 / 8
7,706
771
1,801
12,086
10,904
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
5
Kills
12
12
Deaths
5
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
3
0.5
L
Terra
2
1
2
3
W
3
1
8
7
W
Zhong Kui
Jurakhan
Zhong Kui
2
0
8
6
L
0
5
2
0.2
W
6
0
5
8.5
W
Xing Tian
PriorMagician96
Xing Tian
1
1
7
4.5
L
Ah Muzen Cab
Radiohitman
Ah Muzen Cab
3
1
1
3.5
W
0
3
8
1.33
L
Morgan Le Fay
psychorival
Morgan Le Fay
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,645
Damage
35,577
39,174
Taken
50,108
26,723
Mitigated
52,138
13,300
Healing
24,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,914
3,742
0
382
7,160
4,162
0
3,591
3,446
0
5,635
L
Terra
3,833
416
4,113
3,888
9,124
9,719
0
5,638
3,275
9,656
0
W
10,999
1,275
1,387
3,472
11,794
14,959
123
3,044
8,750
0
24,453
W
Zhong Kui
Jurakhan
Zhong Kui
8,507
1,251
1,559
2,626
8,655
11,530
853
4,419
4,236
23,371
2,568
L
5,395
88
274
1,830
9,341
5,891
0
5,605
3,695
9,230
0
W
8,806
2,034
1,077
3,251
8,133
4,704
109
3,712
4,421
19,194
0
W
Xing Tian
PriorMagician96
Xing Tian
5,464
250
207
1,611
9,440
10,041
344
2,475
6,965
11,084
617
L
Ah Muzen Cab
Radiohitman
Ah Muzen Cab
8,176
1,323
604
241
6,375
3,021
0
2,721
3,568
0
21,418
W
1,801
459
5,376
4,251
12,086
10,904
92
3,905
8,181
0
9,080
L
Morgan Le Fay
psychorival
Morgan Le Fay
8,327
1,282
962
1,006
7,174
3,930
0
3,872
3,208
25,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,968
Gold Earned
39,065
93
Minions Killed
158
0
Camps Cleared
0
814,890
Distance Traveled
886,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,229
623
2
0
0
154,678
0
L
Terra
7,552
755
10
1
0
216,161
0
W
Chaac
7,570
757
20
2
0
178,503
0
W
Zhong Kui
8,013
801
62
6
0
171,937
0
L
Hades
6,227
623
9
1
0
122,706
0
W
Sol
8,637
864
34
3
0
152,536
0
W
Xing Tian
7,139
714
20
2
0
189,153
0
L
Ah Muzen Cab
7,471
747
21
2
0
162,884
0
W
Horus
7,706
771
22
2
0
194,507
0
L
Morgan Le Fay
7,489
749
51
5
0
158,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role