Player Matchup

Bastet
Bastet
Durkic
Bastet
Level 42
God Stats
11W - 7L
1,606 SR
Queue Stats
102W - 88L
1,468 Elo+
Party 3
Nut
Nut
Ideal Goddess
Nut
Level 64
God Stats
26W - 19L
1,675 SR
Queue Stats
197W - 183L
1,582 Elo+
Party 1
Cerberus
Cerberus
Lilnawf901
Cerberus
Level 49
God Stats
33W - 33L
1,679 SR
Queue Stats
469W - 461L
1,622 Elo+
Party 1
Rama
Rama
Mornch
Rama
Level 47
God Stats
17W - 9L
1,618 SR
Queue Stats
102W - 101L
1,531 Elo+
Party 3
Baron Samedi
Baron Samedi
SquireMcquire
Baron Samedi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,463 Elo+
Party 3
Team Averages
Level 46
1,616 SR
1,533 Elo+

VS

Team Averages
Level 86
1,463 SR
1,515 Elo+
Mercury
Mercury
Colc11
Mercury
Level 107
God Stats
11W - 10L
1,657 SR
Queue Stats
293W - 324L
1,571 Elo+
Party 2
Discordia
Discordia
Darth Scalia
Discordia
Level 137
God Stats
5W - 12L
1,511 SR
Queue Stats
141W - 168L
1,542 Elo+
Party 2
Maui
Maui
Leave Spawn4045
Maui
Level 32
God Stats
1W - 1L
1,521 SR
Queue Stats
32W - 42L
1,502 Elo+
Party 2
Ne Zha
Ne Zha
Lt DansLeftLeg1
Ne Zha
Level 127
God Stats
4W - 5L
1,253 SR
Queue Stats
70W - 97L
1,483 Elo+
Party 2
Nut
Nut
Natestreo6197
Nut
Level 28
God Stats
38W - 36L
1,375 SR
Queue Stats
267W - 296L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Durkic
Bastet
11
4 / 1 / 0
6,036
549
6,319
11,962
4,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
2 / 0 / 3
6,689
608
6,262
4,847
1,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Lilnawf901
Cerberus
13
3 / 2 / 0
7,647
695
3,464
9,289
6,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Mornch
Rama
11
3 / 0 / 1
6,453
587
5,291
7,799
3,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SquireMcquire
Baron Samedi
9
2 / 1 / 2
6,058
551
5,872
10,044
7,994
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Colc11
Mercury
10
1 / 3 / 1
5,292
481
4,037
10,455
4,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Darth Scalia
Discordia
9
0 / 3 / 0
5,106
464
6,021
5,464
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 0
5,403
491
2,342
9,010
5,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 4 / 0
5,992
545
7,624
9,994
4,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
1 / 4 / 0
5,097
463
3,495
8,588
2,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
14
Kills
4
4
Deaths
14
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
Colc11
Mercury
1
3
1
0.5
L
Discordia
Darth Scalia
Discordia
0
3
0
0
W
Bastet
Durkic
Bastet
4
1
0
4
W
2
0
3
3.5
L
0
0
0
0
W
Cerberus
Lilnawf901
Cerberus
3
2
0
1.5
L
2
4
0
0.5
W
Rama
Mornch
Rama
3
0
1
3.5
L
1
4
0
0.25
W
Baron Samedi
SquireMcquire
Baron Samedi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,208
Damage
23,519
43,941
Taken
43,511
23,373
Mitigated
19,607
18,785
Healing
7,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Colc11
Mercury
4,037
2,077
0
250
10,455
4,290
0
394
10,061
0
40,840
L
Discordia
Darth Scalia
Discordia
6,021
459
0
1,005
5,464
1,712
0
419
5,045
31,169
351
W
Bastet
Durkic
Bastet
6,319
2,590
0
4,608
11,962
4,207
0
273
11,646
0
46,400
W
6,262
4,338
0
2,638
4,847
1,872
360
425
4,422
0
60,088
L
2,342
545
0
1,752
9,010
5,831
0
2,410
6,600
19,490
2,288
W
Cerberus
Lilnawf901
Cerberus
3,464
914
0
3,426
9,289
6,276
0
0
9,289
52,684
3,497
L
7,624
2,653
0
2,364
9,994
4,932
0
3,245
6,733
0
41,335
W
Rama
Mornch
Rama
5,291
3,813
0
2,660
7,799
3,024
0
4,147
3,352
0
48,888
L
3,495
2,400
0
1,978
8,588
2,842
0
2,521
6,067
0
29,317
W
Baron Samedi
SquireMcquire
Baron Samedi
5,872
767
711
4,742
10,044
7,994
88
2,954
7,011
19,913
3,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,883
Gold Earned
26,890
399
Minions Killed
267
0
Camps Cleared
0
1,025,618
Distance Traveled
1,059,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,292
481
64
6
0
241,759
0
L
Discordia
5,106
464
65
6
0
187,873
0
W
Bastet
6,036
549
61
6
0
223,373
0
W
Nut
6,689
608
104
9
0
199,469
0
L
Maui
5,403
491
27
2
0
220,731
0
W
Cerberus
7,647
695
127
12
0
190,100
0
L
Ne Zha
5,992
545
63
6
0
220,554
0
W
Rama
6,453
587
89
8
0
211,118
0
L
Nut
5,097
463
48
4
0
188,735
0
W
Baron Samedi
6,058
551
18
2
0
201,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role