Player Matchup

Achilles
Achilles
FudderShucks
Achilles
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 19L
1,500 Elo+
Party 1
Poseidon
Poseidon
LeonJaramillo
Poseidon
Level 99
God Stats
60W - 51L
1,558 SR
Queue Stats
61W - 51L
1,521 Elo+
Solo
Fenrir
Fenrir
SoupCANSwindler
Fenrir
Level 108
God Stats
5W - 9L
1,323 SR
Queue Stats
55W - 75L
1,238 Elo+
Party 1
Atlas
Atlas
bluntqueen7939
Atlas
Level 87
God Stats
0W - 3L
1,527 SR
Queue Stats
47W - 56L
1,319 Elo+
Party 1
Nut
Nut
jcurrshadow
Nut
Level 107
God Stats
6W - 6L
1,294 SR
Queue Stats
76W - 73L
1,391 Elo+
Party 1
Team Averages
Level 102
1,440 SR
1,394 Elo+

VS

Team Averages
Level 136
1,498 SR
1,423 Elo+
Sylvanus
Sylvanus
DieselPower518
Sylvanus
Level 90
God Stats
7W - 5L
1,349 SR
Queue Stats
15W - 15L
1,466 Elo+
Party 2
Aphrodite
Aphrodite
Gazeldinyo
Aphrodite
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 45L
1,387 Elo+
Party 2
Awilix
Awilix
MeatWallet518
Awilix
Level 146
God Stats
20W - 14L
1,647 SR
Queue Stats
120W - 103L
1,470 Elo+
Party 2
Ishtar
Ishtar
STR8T FLUSH
Ishtar
Level 159
God Stats
7W - 7L
1,562 SR
Queue Stats
103W - 99L
1,437 Elo+
Solo
Vamana
Vamana
iinstig8
Vamana
Level 127
God Stats
4W - 4L
1,431 SR
Queue Stats
40W - 41L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FudderShucks
Achilles
10
1 / 1 / 0
5,758
480
5,756
11,149
9,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
LeonJaramillo
Poseidon
13
0 / 1 / 0
6,717
560
1,680
5,439
1,684
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
1 / 3 / 0
5,386
449
3,495
11,201
4,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
5,452
454
1,968
9,983
7,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 5 / 0
6,086
507
7,278
9,733
3,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
2 / 1 / 6
7,275
606
4,222
11,613
10,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
Gazeldinyo
Aphrodite
11
0 / 1 / 2
6,386
532
3,592
7,759
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 1
7,568
631
5,833
7,316
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
11
4 / 0 / 3
7,028
586
8,586
8,886
4,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Vamana
iinstig8
Vamana
12
2 / 1 / 1
7,450
621
7,723
9,011
7,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
3
Kills
12
12
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
1
6
5
L
Achilles
FudderShucks
Achilles
1
1
0
1
W
Aphrodite
Gazeldinyo
Aphrodite
0
1
2
1
L
Poseidon
LeonJaramillo
Poseidon
0
1
0
0
W
4
0
1
4.5
W
Ishtar
4
0
3
5.5
L
1
3
0
0.33
L
0
2
0
0
W
Vamana
iinstig8
Vamana
2
1
1
2.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,177
Damage
29,956
47,505
Taken
44,585
26,683
Mitigated
28,590
13,136
Healing
20,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
4,222
1,769
1,862
3,713
11,613
10,229
393
824
10,705
29,949
72
L
Achilles
FudderShucks
Achilles
5,756
972
0
3,599
11,149
9,610
0
1,664
8,804
0
32,335
W
Aphrodite
Gazeldinyo
Aphrodite
3,592
678
864
3,854
7,759
2,815
424
1,075
6,597
39,541
0
L
Poseidon
LeonJaramillo
Poseidon
1,680
199
0
3,214
5,439
1,684
0
447
4,869
65,061
885
W
5,833
2,286
0
4,266
7,316
3,270
435
408
6,863
0
62,017
W
Ishtar
8,586
5,455
0
2,839
8,886
4,527
0
644
8,242
0
43,526
L
3,495
942
0
1,535
11,201
4,313
0
2,987
7,981
0
21,077
L
1,968
682
119
2,610
9,983
7,410
0
872
9,021
14,263
503
W
Vamana
iinstig8
Vamana
7,723
3,038
0
3,280
9,011
7,749
524
470
8,006
0
53,454
L
7,278
5,320
0
2,059
9,733
3,666
0
1,610
8,078
0
55,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,399
Gold Earned
35,707
291
Minions Killed
352
0
Camps Cleared
0
1,231,760
Distance Traveled
1,193,653
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,275
606
46
4
0
186,517
4
L
Achilles
5,758
480
44
4
0
275,236
0
W
Aphrodite
6,386
532
67
6
0
220,259
0
L
Poseidon
6,717
560
102
9
0
237,733
6
W
Awilix
7,568
631
113
9
0
319,783
0
W
Ishtar
7,028
586
52
4
0
244,885
1
L
Fenrir
5,386
449
42
4
0
250,228
0
L
Atlas
5,452
454
14
1
0
248,667
1
W
Vamana
7,450
621
74
6
0
222,209
0
L
Nut
6,086
507
89
7
0
219,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role