Player Matchup

Sylvanus
Sylvanus
LemmyRayPew
Sylvanus
Level 138
God Stats
2W - 0L
1,696 SR
Queue Stats
46W - 53L
1,446 Elo+
Party 2
Cabrakan
Cabrakan
NsBo713
Cabrakan
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,526 Elo+
Party 2
Ravana
Ravana
THEPRO713
Ravana
Level 122
God Stats
1W - 0L
1,425 SR
Queue Stats
3W - 4L
1,464 Elo+
Party 2
Chronos
Chronos
chuchin713usda
Chronos
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,291 Elo+
Party 2
Kali
Kali
mojojojo713
Kali
Level 175
God Stats
1W - 0L
1,305 SR
Queue Stats
4W - 6L
1,464 Elo+
Party 2
Team Averages
Level 139
1,485 SR
1,438 Elo+

VS

Team Averages
Level 131
1,496 SR
1,510 Elo+
Apollo
Apollo
ALL HAIL HYDRAE
Apollo
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 77L
1,455 Elo+
Party 1
Arachne
Arachne
HandysBehindDQ
Arachne
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 80L
1,584 Elo+
Party 1
Fenrir
Fenrir
KitoDude
Fenrir
Level 157
God Stats
4W - 7L
1,482 SR
Queue Stats
143W - 167L
1,461 Elo+
Solo
Sylvanus
Sylvanus
Ulrrik
Sylvanus
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 97L
1,372 Elo+
Solo
Achilles
Achilles
sahgey
Achilles
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LemmyRayPew
Sylvanus
15
2 / 2 / 13
9,107
911
7,216
15,651
22,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
NsBo713
Cabrakan
14
2 / 3 / 13
8,852
885
10,322
14,588
20,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
THEPRO713
Ravana
16
8 / 1 / 10
9,972
997
13,702
11,330
12,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 1 / 13
9,233
923
13,463
9,939
6,397
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 4 / 6
7,992
799
5,880
10,829
7,178
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 10
8,399
840
10,940
10,788
6,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 4 / 4
7,823
782
8,105
11,300
6,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
KitoDude
Fenrir
14
2 / 4 / 7
8,083
808
8,811
12,189
9,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Ulrrik
Sylvanus
15
3 / 2 / 5
8,332
833
11,820
10,590
11,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Achilles
sahgey
Achilles
14
3 / 6 / 2
8,339
834
7,195
15,023
16,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
39
18
Kills
11
11
Deaths
19
55
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
3
10
2
L
2
4
4
1
L
Fenrir
KitoDude
Fenrir
2
4
7
1.38
W
Sylvanus
LemmyRayPew
Sylvanus
2
2
13
4.25
W
Cabrakan
NsBo713
Cabrakan
2
3
13
2.83
W
Ravana
THEPRO713
Ravana
8
1
10
13
L
Sylvanus
Ulrrik
Sylvanus
3
2
5
2.75
W
4
1
13
10.5
W
2
4
6
1.25
L
Achilles
sahgey
Achilles
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,583
Damage
46,871
62,337
Taken
59,890
68,545
Mitigated
49,843
24,594
Healing
18,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,940
5,040
342
2,452
10,788
6,090
1,312
5,628
5,160
0
32,317
L
8,105
6,322
771
1,779
11,300
6,692
171
5,340
5,960
0
10,094
L
Fenrir
KitoDude
Fenrir
8,811
824
493
2,891
12,189
9,789
297
5,320
6,869
0
13,238
W
Sylvanus
LemmyRayPew
Sylvanus
7,216
2,369
7,873
6,243
15,651
22,269
808
2,678
12,766
15,358
0
W
Cabrakan
NsBo713
Cabrakan
10,322
846
567
2,362
14,588
20,490
336
3,466
10,673
19,130
0
W
Ravana
THEPRO713
Ravana
13,702
2,794
364
738
11,330
12,211
1,242
2,427
8,627
0
25,258
L
Sylvanus
Ulrrik
Sylvanus
11,820
2,506
3,782
3,983
10,590
11,153
263
5,447
5,143
20,454
0
W
13,463
5,630
20
2,491
9,939
6,397
2,391
2,345
7,387
30,955
484
W
5,880
2,285
1,214
2,722
10,829
7,178
419
904
9,670
0
12,540
L
Achilles
sahgey
Achilles
7,195
1,328
443
1,922
15,023
16,119
0
9,124
5,899
0
15,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,156
Gold Earned
40,976
135
Minions Killed
115
0
Camps Cleared
0
916,446
Distance Traveled
873,134
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,399
840
63
6
0
181,512
0
L
Arachne
7,823
782
6
1
0
191,098
0
L
Fenrir
8,083
808
13
1
0
184,237
0
W
Sylvanus
9,107
911
12
1
0
179,848
0
W
Cabrakan
8,852
885
20
2
0
168,867
0
W
Ravana
9,972
997
27
3
0
229,316
0
L
Sylvanus
8,332
833
13
1
0
153,786
0
W
Chronos
9,233
923
62
6
0
191,985
0
W
Kali
7,992
799
14
1
0
146,430
0
L
Achilles
8,339
834
20
2
0
162,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role