Player Matchup

Athena
Athena
CashmereKitty
Athena
Level 65
God Stats
4W - 4L
1,643 SR
Queue Stats
112W - 105L
1,483 Elo+
Solo
Hachiman
Hachiman
Young Gelo
Hachiman
Level 54
God Stats
49W - 37L
1,436 SR
Queue Stats
174W - 150L
1,382 Elo+
Solo
Sol
Sol
brandonxreds
Sol
Level 62
God Stats
89W - 78L
1,606 SR
Queue Stats
241W - 267L
1,507 Elo+
Solo
Bake Kujira
Bake Kujira
fran789
Bake Kujira
Level 69
God Stats
4W - 3L
1,318 SR
Queue Stats
61W - 48L
1,384 Elo+
Party 2
Serqet
Serqet
takitos20
Serqet
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 76L
1,442 Elo+
Party 2
Team Averages
Level 67
1,501 SR
1,439 Elo+

VS

Team Averages
Level 69
1,547 SR
1,463 Elo+
Olorun
Olorun
Hysterickal
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,528 Elo+
Party 1
Anhur
Anhur
KitchenKush
Anhur
Level 63
God Stats
2W - 1L
1,711 SR
Queue Stats
60W - 59L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
SpectroShogun
Sun Wukong
Level 97
God Stats
2W - 2L
1,637 SR
Queue Stats
35W - 44L
1,450 Elo+
Party 1
Terra
Terra
fearlightningx
Terra
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 56L
1,442 Elo+
Party 1
Loki
Loki
meltedmarshh
Loki
Level 69
God Stats
1W - 4L
1,389 SR
Queue Stats
210W - 189L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
4,704
523
2,561
7,307
4,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Young Gelo
Hachiman
10
2 / 1 / 1
5,683
631
8,694
4,548
1,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
5,791
643
3,635
6,267
2,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bake Kujira
fran789
Bake Kujira
11
3 / 1 / 1
6,433
715
3,918
6,993
5,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
takitos20
Serqet
10
2 / 0 / 2
5,575
619
1,510
5,227
2,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
1 / 1 / 0
4,049
450
3,486
5,655
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
3 / 1 / 0
4,687
521
3,639
7,125
2,259
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
SpectroShogun
Sun Wukong
8
0 / 4 / 1
4,562
507
4,203
7,546
4,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

7
0 / 2 / 2
4,593
510
1,673
8,819
4,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

3
0 / 0 / 0
3,371
375
147
1,321
318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
8
Kills
4
5
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
Olorun
1
1
0
1
L
3
1
0
3
L
Sun Wukong
SpectroShogun
Sun Wukong
0
4
1
0.13
W
Hachiman
Young Gelo
Hachiman
2
1
1
2.5
W
0
1
0
0
L
0
2
2
0.5
W
Bake Kujira
fran789
Bake Kujira
3
1
1
3.5
L
0
0
0
0
W
Serqet
takitos20
Serqet
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,318
Damage
13,148
30,342
Taken
30,466
15,550
Mitigated
12,968
8,904
Healing
5,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,561
534
360
876
7,307
4,175
0
726
6,581
16,421
367
L
Olorun
3,486
2,115
0
772
5,655
1,854
0
3,144
2,489
14,528
0
L
3,639
2,498
0
1,619
7,125
2,259
0
2,040
5,085
0
27,681
L
Sun Wukong
SpectroShogun
Sun Wukong
4,203
1,419
0
561
7,546
4,297
0
3,317
3,725
49
23,879
W
Hachiman
Young Gelo
Hachiman
8,694
4,395
0
1,500
4,548
1,321
279
947
3,601
0
40,193
W
3,635
1,647
0
3,090
6,267
2,117
2,529
3,486
2,781
37,706
2,147
L
1,673
777
977
821
8,819
4,240
0
442
8,377
9,067
0
W
Bake Kujira
fran789
Bake Kujira
3,918
2,009
0
2,678
6,993
5,788
0
49
6,430
35,505
1,741
L
147
47
0
686
1,321
318
0
350
971
0
4,583
W
Serqet
takitos20
Serqet
1,510
610
0
400
5,227
2,149
0
0
5,227
0
36,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,186
Gold Earned
21,262
274
Minions Killed
111
0
Camps Cleared
0
826,692
Distance Traveled
649,135
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,704
523
26
3
0
153,525
0
L
Olorun
4,049
450
12
1
0
133,833
0
L
Anhur
4,687
521
40
4
0
150,528
0
L
Sun Wukong
4,562
507
37
4
0
153,044
2
W
Hachiman
5,683
631
55
6
0
151,542
0
W
Sol
5,791
643
62
7
0
153,974
2
L
Terra
4,593
510
10
1
0
176,404
0
W
Bake Kujira
6,433
715
73
8
0
169,912
0
L
Loki
3,371
375
12
1
0
35,326
0
W
Serqet
5,575
619
58
6
0
197,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role