Player Matchup

Hel
Hel
DircKblaCk1
Hel
Level 146
God Stats
1W - 1L
1,844 SR
Queue Stats
154W - 111L
1,522 Elo+
Solo
Maui
Maui
ItzAuschlitz
Maui
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 13L
1,543 Elo+
Party 3
Chiron
Chiron
Moоnlight
Chiron
Level 129
God Stats
5W - 2L
2,029 SR
Queue Stats
84W - 85L
1,630 Elo+
Solo
Achilles
Achilles
elijahsolos
Achilles
Level 113
God Stats
1W - 2L
1,291 SR
Queue Stats
29W - 29L
1,484 Elo+
Party 3
Arachne
Arachne
r1nobushi
Arachne
Level 106
God Stats
3W - 5L
1,488 SR
Queue Stats
33W - 32L
1,483 Elo+
Party 3
Team Averages
Level 108
1,630 SR
1,532 Elo+

VS

Team Averages
Level 143
1,449 SR
1,567 Elo+
Ravana
Ravana
 
Ravana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
Alezzubi
Nut
Level 149
God Stats
9W - 3L
1,530 SR
Queue Stats
90W - 78L
1,636 Elo+
Party 2
Erlang Shen
Erlang Shen
FIubber22
Erlang Shen
Level 127
God Stats
3W - 3L
1,452 SR
Queue Stats
186W - 185L
1,583 Elo+
Party 1
Sylvanus
Sylvanus
SuperShafter
Sylvanus
Level 158
God Stats
9W - 7L
1,524 SR
Queue Stats
186W - 182L
1,536 Elo+
Party 1
Vulcan
Vulcan
TomasoM
Vulcan
Level 156
God Stats
2W - 1L
1,241 SR
Queue Stats
202W - 208L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,855
571
4,028
8,251
5,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 1 / 0
4,693
391
1,550
7,787
5,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Moоnlight
Chiron
11
0 / 3 / 0
5,833
486
2,928
7,950
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
elijahsolos
Achilles
9
0 / 4 / 0
5,136
428
2,740
8,458
4,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
r1nobushi
Arachne
8
0 / 4 / 0
4,943
412
1,792
10,310
3,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
2 / 0 / 1
8,233
686
5,089
5,563
4,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

15
1 / 0 / 2
8,385
699
5,470
5,606
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
FIubber22
Erlang Shen
13
5 / 0 / 4
7,586
632
3,497
7,927
4,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
SuperShafter
Sylvanus
11
1 / 0 / 5
6,914
576
3,781
8,304
5,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
TomasoM
Vulcan
14
5 / 0 / 2
8,441
703
11,620
5,290
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
14
14
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
0
1
2.5
W
1
0
2
2
L
0
2
0
0
W
Erlang Shen
FIubber22
Erlang Shen
5
0
4
7
L
0
1
0
0
L
Chiron
Moоnlight
Chiron
0
3
0
0
W
Sylvanus
SuperShafter
Sylvanus
1
0
5
3.5
W
Vulcan
TomasoM
Vulcan
5
0
2
6
L
Achilles
elijahsolos
Achilles
0
4
0
0
L
Arachne
r1nobushi
Arachne
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,038
Damage
29,457
42,756
Taken
32,690
22,383
Mitigated
19,259
11,799
Healing
15,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,089
1,264
0
1,895
5,563
4,914
225
3,583
1,721
0
55,971
W
5,470
3,409
0
3,218
5,606
2,402
598
804
4,802
0
81,088
L
4,028
618
0
4,904
8,251
5,664
0
0
7,649
53,229
0
W
Erlang Shen
FIubber22
Erlang Shen
3,497
1,511
0
2,095
7,927
4,539
0
176
7,706
0
56,499
L
1,550
459
0
396
7,787
5,838
0
4,199
3,588
7,833
0
L
Chiron
Moоnlight
Chiron
2,928
1,017
97
2,368
7,950
2,703
0
2,264
5,686
0
43,248
W
Sylvanus
SuperShafter
Sylvanus
3,781
1,256
2,756
3,773
8,304
5,319
0
1,054
7,164
17,500
0
W
Vulcan
TomasoM
Vulcan
11,620
5,436
0
1,438
5,290
2,085
55
367
4,499
80,455
1,001
L
Achilles
elijahsolos
Achilles
2,740
62
0
1,929
8,458
4,261
0
5,856
2,602
0
29,123
L
Arachne
r1nobushi
Arachne
1,792
950
0
2,105
10,310
3,917
0
2,933
7,364
0
30,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,460
Gold Earned
39,559
321
Minions Killed
502
0
Camps Cleared
0
1,021,085
Distance Traveled
1,266,836
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,233
686
101
8
0
207,628
4
W
Nut
8,385
699
151
13
0
222,350
2
L
Hel
6,855
571
110
9
0
203,220
3
W
Erlang Shen
7,586
632
87
7
0
329,242
0
L
Maui
4,693
391
20
2
0
185,003
0
L
Chiron
5,833
486
86
7
0
195,849
0
W
Sylvanus
6,914
576
25
2
0
239,025
0
W
Vulcan
8,441
703
138
12
0
268,591
0
L
Achilles
5,136
428
49
4
0
200,327
0
L
Arachne
4,943
412
56
5
0
236,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role