Player Matchup

Lancelot
Lancelot
Drillary
Lancelot
Level 78
God Stats
4W - 2L
1,759 SR
Queue Stats
130W - 117L
1,463 Elo+
Party 2
Geb
Geb
GlizzyGoblin8
Geb
Level 23
God Stats
4W - 3L
1,759 SR
Queue Stats
21W - 27L
1,283 Elo+
Party 2
Neith
Neith
ThinePlebian
Neith
Level 29
God Stats
27W - 11L
1,866 SR
Queue Stats
33W - 36L
1,443 Elo+
Party 2
Sun Wukong
Sun Wukong
Zanaktheswift
Sun Wukong
Level 67
God Stats
10W - 11L
1,621 SR
Queue Stats
154W - 143L
1,449 Elo+
Solo
Anubis
Anubis
xDcman
Anubis
Level 65
God Stats
6W - 6L
1,500 SR
Queue Stats
41W - 49L
1,456 Elo+
Party 2
Team Averages
Level 52
1,701 SR
1,419 Elo+

VS

Team Averages
Level 84
1,633 SR
1,522 Elo+
Chiron
Chiron
Artiphact
Chiron
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,458 Elo+
Party 1
Kumbhakarna
Kumbhakarna
AustyMcFrosty
Kumbhakarna
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 36L
1,621 Elo+
Solo
Tsukuyomi
Tsukuyomi
BoatieBoy
Tsukuyomi
Level 15
God Stats
0W - 1L
1,678 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Surtr
Surtr
SpaceThunder18
Surtr
Level 124
God Stats
129W - 112L
1,592 SR
Queue Stats
194W - 188L
1,551 Elo+
Solo
Hades
Hades
datguyshat
Hades
Level 104
God Stats
4W - 1L
1,896 SR
Queue Stats
170W - 161L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Drillary
Lancelot
9
2 / 1 / 5
5,550
555
4,658
6,554
2,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
2 / 0 / 2
5,574
557
1,826
5,008
3,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 0 / 2
5,279
528
4,421
4,834
1,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
Zanaktheswift
Sun Wukong
10
0 / 0 / 0
5,141
514
2,708
8,195
5,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
xDcman
Anubis
11
2 / 0 / 1
5,580
558
4,235
5,577
2,824
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Artiphact
Chiron
8
0 / 2 / 0
4,835
484
3,084
5,395
1,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
AustyMcFrosty
Kumbhakarna
8
0 / 2 / 1
5,006
501
2,124
6,821
4,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
BoatieBoy
Tsukuyomi
8
0 / 2 / 0
4,515
452
546
5,417
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 0
5,702
570
3,507
6,746
5,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
10
0 / 2 / 0
5,829
583
3,529
8,538
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
8
Kills
0
1
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
Artiphact
Chiron
0
2
0
0
L
Kumbhakarna
AustyMcFrosty
Kumbhakarna
0
2
1
0.25
L
Tsukuyomi
BoatieBoy
Tsukuyomi
0
2
0
0
W
Lancelot
Drillary
Lancelot
2
1
5
4.5
W
2
0
2
3
L
0
0
0
0
W
2
0
2
3
W
Sun Wukong
Zanaktheswift
Sun Wukong
0
0
0
0
L
Hades
0
2
0
0
W
Anubis
xDcman
Anubis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,848
Damage
12,790
30,168
Taken
32,917
16,126
Mitigated
15,937
9,599
Healing
12,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Artiphact
Chiron
3,084
1,086
217
1,101
5,395
1,793
0
654
4,730
0
28,822
L
Kumbhakarna
AustyMcFrosty
Kumbhakarna
2,124
89
0
1,090
6,821
4,018
0
1,068
5,753
13,651
0
L
Tsukuyomi
BoatieBoy
Tsukuyomi
546
0
0
2,364
5,417
1,649
0
29
5,388
0
19,506
W
Lancelot
Drillary
Lancelot
4,658
1,313
0
890
6,554
2,897
0
1,233
5,321
0
38,915
W
1,826
247
0
1,272
5,008
3,091
0
581
4,427
8,548
1,695
L
3,507
869
0
3,001
6,746
5,247
3
0
6,746
941
33,571
W
4,421
1,895
0
1,720
4,834
1,592
0
583
4,251
0
34,854
W
Sun Wukong
Zanaktheswift
Sun Wukong
2,708
784
0
2,880
8,195
5,722
0
209
7,427
0
34,636
L
Hades
3,529
103
0
4,849
8,538
3,230
0
4,172
4,366
41,174
1,620
W
Anubis
xDcman
Anubis
4,235
376
0
2,837
5,577
2,824
0
3,159
2,418
34,841
1,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,124
Gold Earned
25,887
262
Minions Killed
246
0
Camps Cleared
0
980,257
Distance Traveled
1,021,298
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,835
484
51
5
0
213,152
0
L
Kumbhakarna
5,006
501
23
2
0
218,921
0
L
Tsukuyomi
4,515
452
43
4
0
222,178
0
W
Lancelot
5,550
555
54
5
0
213,063
1
W
Geb
5,574
557
9
1
0
194,899
1
L
Surtr
5,702
570
59
6
0
191,239
0
W
Neith
5,279
528
69
7
0
172,366
0
W
Sun Wukong
5,141
514
68
7
0
216,801
1
L
Hades
5,829
583
70
7
0
175,808
0
W
Anubis
5,580
558
62
6
0
183,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role