Player Matchup

Chronos
Chronos
 
Chronos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
BeeWink
Geb
Level 58
God Stats
3W - 1L
1,760 SR
Queue Stats
14W - 16L
1,649 Elo+
Party 1
Cerberus
Cerberus
BtrThnSquirrel
Cerberus
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,616 Elo+
Party 1
Gilgamesh
Gilgamesh
Eternal Ribs
Gilgamesh
Level 69
God Stats
7W - 9L
1,352 SR
Queue Stats
48W - 83L
1,445 Elo+
Party 2
Nut
Nut
ohWidow
Nut
Level 93
God Stats
2W - 6L
1,502 SR
Queue Stats
24W - 27L
1,500 Elo+
Solo
Team Averages
Level 97
1,523 SR
1,542 Elo+

VS

Team Averages
Level 109
1,500 SR
1,527 Elo+
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ACasualJew
Artio
Level 105
God Stats
2W - 5L
1,412 SR
Queue Stats
139W - 125L
1,544 Elo+
Solo
Chiron
Chiron
Mayrol
Chiron
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,677 Elo+
Solo
Loki
Loki
Starxail869
Loki
Level 129
God Stats
14W - 9L
1,753 SR
Queue Stats
172W - 169L
1,546 Elo+
Solo
Tyr
Tyr
Wh0opsies
Tyr
Level 53
God Stats
3W - 3L
1,334 SR
Queue Stats
6W - 6L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
2 / 1 / 3
6,977
581
8,862
9,408
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Geb
10
0 / 3 / 7
6,303
525
3,431
10,039
7,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
12
5 / 0 / 1
6,767
564
5,557
9,622
4,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gilgamesh
Eternal Ribs
Gilgamesh
12
0 / 2 / 2
6,655
555
6,931
13,640
10,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nut
12
2 / 0 / 0
6,796
566
6,112
6,937
2,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 1 / 1
6,114
510
3,079
4,860
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
12
1 / 0 / 1
6,905
575
9,586
11,695
9,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
Mayrol
Chiron
10
1 / 4 / 3
6,272
523
4,803
9,130
3,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 3 / 0
5,528
461
3,162
9,916
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
3 / 1 / 0
5,658
472
5,914
11,203
8,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
6
6
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
1
3
3.5
L
Ra
 
Ra
0
1
1
0.5
L
Artio
1
0
1
1.5
W
Geb
0
3
7
1.17
W
Cerberus
5
0
1
5.5
W
Gilgamesh
Eternal Ribs
Gilgamesh
0
2
2
0.5
L
Chiron
Mayrol
Chiron
1
4
3
0.63
L
1
3
0
0.33
L
3
1
0
3
W
Nut
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,893
Damage
26,544
49,646
Taken
46,804
29,442
Mitigated
26,442
12,615
Healing
17,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
8,862
3,125
0
2,748
9,408
4,001
437
453
8,955
56,278
5,633
L
Ra
 
Ra
3,079
253
338
1,916
4,860
1,839
0
1,472
3,343
47,229
0
L
Artio
9,586
465
0
5,528
11,695
9,610
0
1,465
9,203
49,013
1,129
W
Geb
3,431
494
0
1,579
10,039
7,167
0
2,596
7,443
12,506
0
W
Cerberus
5,557
376
0
3,295
9,622
4,928
0
631
8,991
43,986
852
W
Gilgamesh
Eternal Ribs
Gilgamesh
6,931
1,551
0
3,667
13,640
10,531
0
7,464
6,090
0
49,515
L
Chiron
Mayrol
Chiron
4,803
1,295
241
1,725
9,130
3,445
0
5,011
4,119
0
40,604
L
3,162
1,064
0
4,501
9,916
3,118
0
3,769
6,112
0
38,904
L
5,914
750
0
3,154
11,203
8,430
0
6,104
5,099
0
17,589
W
Nut
6,112
2,785
0
1,326
6,937
2,815
0
1,393
5,544
0
45,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,498
Gold Earned
30,477
365
Minions Killed
359
0
Camps Cleared
0
1,258,045
Distance Traveled
1,227,795
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,977
581
106
9
0
248,082
4
L
Ra
6,114
510
91
8
0
220,095
2
L
Artio
6,905
575
96
8
0
249,257
0
W
Geb
6,303
525
11
1
0
270,256
2
W
Cerberus
6,767
564
85
7
0
251,843
0
W
Gilgamesh
6,655
555
80
7
0
249,672
2
L
Chiron
6,272
523
79
7
0
224,632
0
L
Loki
5,528
461
66
6
0
274,325
2
L
Tyr
5,658
472
27
2
0
259,486
1
W
Nut
6,796
566
83
7
0
238,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role