Player Matchup

Fenrir
Fenrir
Gold III
DeadHeadScrappy
Fenrir
Gold III
Level 159
God Stats
2W - 2L
1,471 SR
Queue Stats
147W - 155L
1,470 MMR
Party 2
Izanami
Izanami
Gold III
FireChoux
Izanami
Gold III
Level 111
God Stats
5W - 4L
1,592 SR
Queue Stats
92W - 88L
1,457 MMR
Solo
Arachne
Arachne
Gold IV
Kanan198
Arachne
Gold IV
Level 159
God Stats
15W - 5L
1,552 SR
Queue Stats
149W - 159L
1,385 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
agnizinha
Kukulkan
Gold IV
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,409 MMR
Solo
Athena
Athena
Silver III
black_tigrillo
Athena
Silver III
Level 156
God Stats
3W - 1L
1,408 SR
Queue Stats
8W - 11L
1,454 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,504 SR
1,435 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,644 SR
1,426 MMR
Bakasura
Bakasura
Silver II
Masorious
Bakasura
Silver II
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,435 MMR
Party 1
Skadi
Skadi
Silver I
NinjaPig32
Skadi
Silver I
Level 129
God Stats
3W - 3L
1,803 SR
Queue Stats
9W - 15L
1,405 MMR
Solo
Anubis
Anubis
Bronze III
Pizlenut
Anubis
Bronze III
Level 191
God Stats
0W - 2L
1,703 SR
Queue Stats
0W - 3L
1,408 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
RichardJenga
Kuzenbo
Bronze III
Level 124
God Stats
2W - 4L
1,715 SR
Queue Stats
3W - 6L
1,476 MMR
Party 1
Thoth
Thoth
Gold V
mighses
Thoth
Gold V
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 155L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
9,871
658
4,566
11,468
6,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Izanami
FireChoux
Izanami
16
1 / 1 / 2
9,061
604
8,642
11,251
4,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
Kanan198
Arachne
16
8 / 0 / 0
8,942
596
11,477
12,332
5,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kukulkan
agnizinha
Kukulkan
16
3 / 1 / 1
9,397
626
6,014
6,569
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 3 / 3
7,370
491
5,077
15,757
12,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AwilixCharybdisAresJanus

VS

Bans
ThanatosBake KujiraBellonaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Masorious
Bakasura
10
0 / 2 / 1
6,221
415
3,637
10,317
4,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Skadi
13
3 / 2 / 0
7,881
525
9,645
7,881
3,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Pizlenut
Anubis
15
1 / 6 / 0
8,471
565
4,429
11,428
6,072
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Kuzenbo
RichardJenga
Kuzenbo
11
0 / 1 / 4
7,144
476
5,721
11,830
13,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Thoth
mighses
Thoth
12
1 / 4 / 1
7,641
509
6,096
9,274
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
15
Kills
5
6
Deaths
15
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Izanami
FireChoux
Izanami
1
1
2
2
W
Arachne
Kanan198
Arachne
8
0
0
8
L
Bakasura
Masorious
Bakasura
0
2
1
0.25
L
Skadi
3
2
0
1.5
L
Anubis
Pizlenut
Anubis
1
6
0
0.17
L
Kuzenbo
RichardJenga
Kuzenbo
0
1
4
2
W
Kukulkan
agnizinha
Kukulkan
3
1
1
3.5
W
0
3
3
0.5
L
Thoth
mighses
Thoth
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,776
Damage
29,528
57,377
Taken
50,730
31,455
Mitigated
31,254
21,932
Healing
12,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,566
1,714
0
3,330
11,468
6,299
899
4,415
7,053
0
70,772
W
Izanami
FireChoux
Izanami
8,642
6,416
0
6,498
11,251
4,745
0
1,581
9,340
0
107,093
W
Arachne
Kanan198
Arachne
11,477
7,803
0
8,548
12,332
5,310
252
2,981
9,121
0
78,864
L
Bakasura
Masorious
Bakasura
3,637
2,805
0
2,761
10,317
4,838
0
91
10,226
0
30,489
L
Skadi
9,645
3,867
0
815
7,881
3,112
452
2,467
5,414
0
70,396
L
Anubis
Pizlenut
Anubis
4,429
244
0
3,461
11,428
6,072
0
0
11,428
78,920
0
L
Kuzenbo
RichardJenga
Kuzenbo
5,721
1,614
177
4,389
11,830
13,400
4
3,744
8,086
15,800
2,887
W
Kukulkan
agnizinha
Kukulkan
6,014
547
0
1,380
6,569
2,705
559
2,511
4,058
93,137
1,947
W
5,077
1,857
0
2,176
15,757
12,396
19
4,021
11,681
19,519
0
L
Thoth
mighses
Thoth
6,096
181
0
580
9,274
3,832
0
4,517
4,757
58,225
328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,641
Gold Earned
37,358
606
Minions Killed
472
0
Camps Cleared
0
1,626,487
Distance Traveled
1,315,174
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,871
658
130
9
0
332,742
0
W
Izanami
9,061
604
178
12
0
258,775
1
W
Arachne
8,942
596
106
7
0
369,247
1
L
Bakasura
6,221
415
74
5
0
227,540
2
L
Skadi
7,881
525
120
8
0
272,075
5
L
Anubis
8,471
565
127
8
0
237,271
0
L
Kuzenbo
7,144
476
28
2
0
305,767
4
W
Kukulkan
9,397
626
159
11
0
325,674
2
W
Athena
7,370
491
33
2
0
340,049
5
L
Thoth
7,641
509
123
8
0
272,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role