Player Matchup

Kukulkan
Kukulkan
Jonytm
Kukulkan
Level 106
God Stats
13W - 16L
1,431 SR
Queue Stats
78W - 101L
1,311 Elo+
Party 1
Skadi
Skadi
M1CKLOVYN
Skadi
Level 66
God Stats
4W - 6L
1,335 SR
Queue Stats
204W - 208L
1,372 Elo+
Party 1
Fenrir
Fenrir
Ranger_EnigmaTTV
Fenrir
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 7L
1,739 Elo+
Solo
Cthulhu
Cthulhu
isamar21
Cthulhu
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 65L
1,588 Elo+
Solo
Sobek
Sobek
zozzachespin93
Sobek
Level 129
God Stats
2W - 1L
1,259 SR
Queue Stats
144W - 153L
1,425 Elo+
Party 1
Team Averages
Level 114
1,405 SR
1,487 Elo+

VS

Team Averages
Level 96
1,504 SR
1,443 Elo+
Kukulkan
Kukulkan
AikiShinobi
Kukulkan
Level 129
God Stats
2W - 4L
1,377 SR
Queue Stats
120W - 141L
1,381 Elo+
Solo
Sun Wukong
Sun Wukong
AllHailTirus
Sun Wukong
Level 65
God Stats
19W - 24L
1,507 SR
Queue Stats
24W - 29L
1,273 Elo+
Solo
Erlang Shen
Erlang Shen
TheKingAz
Erlang Shen
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 38L
1,521 Elo+
Party 2
Chronos
Chronos
dcnnybcy
Chronos
Level 107
God Stats
18W - 17L
1,637 SR
Queue Stats
290W - 276L
1,516 Elo+
Solo
Nemesis
Nemesis
iiTsFiberOptic
Nemesis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jonytm
Kukulkan
12
1 / 1 / 0
6,222
519
1,451
4,946
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Skadi
M1CKLOVYN
Skadi
11
4 / 3 / 1
6,779
565
5,326
4,801
1,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

10
3 / 3 / 2
6,272
523
3,893
10,456
4,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Cthulhu
isamar21
Cthulhu
12
4 / 1 / 1
6,830
569
5,381
10,120
8,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 5
6,770
564
4,825
7,399
6,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AikiShinobi
Kukulkan
10
1 / 3 / 1
6,062
505
4,469
5,389
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sun Wukong
AllHailTirus
Sun Wukong
8
0 / 4 / 4
5,177
431
1,975
9,047
4,828
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
TheKingAz
Erlang Shen
11
2 / 4 / 0
6,713
559
7,254
12,708
7,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Chronos
dcnnybcy
Chronos
5
1 / 2 / 1
4,608
384
1,450
3,132
906
Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
4 / 1 / 1
6,776
565
3,220
7,387
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
14
Kills
8
8
Deaths
14
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AikiShinobi
Kukulkan
1
3
1
0.5
L
Sun Wukong
AllHailTirus
Sun Wukong
0
4
4
0.5
W
Kukulkan
Jonytm
Kukulkan
1
1
0
1
W
Skadi
M1CKLOVYN
Skadi
4
3
1
1.5
W
3
3
2
1.33
L
Erlang Shen
TheKingAz
Erlang Shen
2
4
0
0.5
L
Chronos
dcnnybcy
Chronos
1
2
1
0.75
L
4
1
1
4.5
W
Cthulhu
isamar21
Cthulhu
4
1
1
4.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,876
Damage
18,368
37,722
Taken
37,663
21,784
Mitigated
18,545
9,701
Healing
7,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AikiShinobi
Kukulkan
4,469
487
0
625
5,389
2,105
0
2,411
2,978
41,343
0
L
Sun Wukong
AllHailTirus
Sun Wukong
1,975
566
53
1,868
9,047
4,828
0
2,159
6,888
0
17,838
W
Kukulkan
Jonytm
Kukulkan
1,451
133
0
308
4,946
1,925
216
1,687
3,165
49,158
1,423
W
Skadi
M1CKLOVYN
Skadi
5,326
2,559
0
689
4,801
1,454
661
898
3,903
0
42,362
W
3,893
1,804
0
2,942
10,456
4,003
0
1,601
8,791
0
33,102
L
Erlang Shen
TheKingAz
Erlang Shen
7,254
4,184
0
3,732
12,708
7,515
0
4,488
8,220
0
43,041
L
Chronos
dcnnybcy
Chronos
1,450
1,088
0
934
3,132
906
0
759
2,373
13,054
947
L
3,220
1,471
0
675
7,387
3,191
0
1,293
6,094
0
46,710
W
Cthulhu
isamar21
Cthulhu
5,381
749
56
1,900
10,120
8,179
0
0
10,120
32,191
898
W
4,825
496
0
3,806
7,399
6,223
0
1,536
5,832
22,133
2,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,873
Gold Earned
29,336
295
Minions Killed
253
0
Camps Cleared
0
1,151,669
Distance Traveled
1,064,077
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,062
505
57
5
0
223,505
0
L
Sun Wukong
5,177
431
28
2
0
226,136
1
W
Kukulkan
6,222
519
91
8
0
208,236
0
W
Skadi
6,779
565
72
6
0
221,556
0
W
Fenrir
6,272
523
46
4
0
242,266
0
L
Erlang Shen
6,713
559
62
5
0
237,581
2
L
Chronos
4,608
384
26
2
0
104,495
2
L
Nemesis
6,776
565
80
7
0
272,360
0
W
Cthulhu
6,830
569
64
5
0
241,097
0
W
Sobek
6,770
564
22
2
0
238,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role