Player Matchup

Nut
Nut
ImmortalXanX
Nut
Level 159
God Stats
12W - 12L
1,529 SR
Queue Stats
196W - 190L
1,444 Elo+
Solo
Sylvanus
Sylvanus
InxObey
Sylvanus
Level 117
God Stats
2W - 1L
1,809 SR
Queue Stats
14W - 16L
1,410 Elo+
Solo
Lancelot
Lancelot
NLBIOFFICIAL
Lancelot
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,408 Elo+
Party 2
Anhur
Anhur
RGYH
Anhur
Level 89
God Stats
4W - 1L
1,863 SR
Queue Stats
40W - 25L
1,598 Elo+
Solo
Tyr
Tyr
lMythic
Tyr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,517 Elo+
Party 2
Team Averages
Level 133
1,640 SR
1,475 Elo+

VS

Team Averages
Level 111
1,433 SR
1,517 Elo+
Thanatos
Thanatos
 
Thanatos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FireLizard125
Medusa
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Lemunnn
Jormungandr
Level 109
God Stats
4W - 6L
1,381 SR
Queue Stats
78W - 71L
1,483 Elo+
Party 1
Aphrodite
Aphrodite
McSwimm
Aphrodite
Level 109
God Stats
38W - 32L
1,451 SR
Queue Stats
103W - 92L
1,460 Elo+
Party 1
Scylla
Scylla
escorpion14
Scylla
Level 127
God Stats
3W - 0L
1,335 SR
Queue Stats
20W - 12L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,293
524
2,868
5,230
1,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
InxObey
Sylvanus
11
1 / 4 / 0
5,946
496
4,634
9,821
5,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
NLBIOFFICIAL
Lancelot
14
2 / 0 / 1
7,026
586
5,729
9,262
4,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
RGYH
Anhur
9
0 / 2 / 2
5,675
473
1,838
10,021
5,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyr
11
0 / 4 / 1
6,064
505
4,898
14,974
13,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 3 / 4
6,684
557
6,300
11,725
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 1 / 1
6,309
526
7,758
8,251
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Lemunnn
Jormungandr
13
4 / 0 / 1
7,425
619
10,781
9,712
7,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
McSwimm
Aphrodite
11
0 / 0 / 5
6,318
527
4,780
6,734
3,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
12
2 / 0 / 0
6,748
562
2,751
4,182
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
13
13
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
3
4
1.67
W
4
1
1
4.5
L
1
3
0
0.33
L
Sylvanus
InxObey
Sylvanus
1
4
0
0.25
W
Jormungandr
Lemunnn
Jormungandr
4
0
1
4.5
W
Aphrodite
McSwimm
Aphrodite
0
0
5
2.5
L
Lancelot
NLBIOFFICIAL
Lancelot
2
0
1
2.5
L
Anhur
RGYH
Anhur
0
2
2
0.5
W
Scylla
2
0
0
2
L
Tyr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,967
Damage
32,370
49,308
Taken
40,604
30,866
Mitigated
19,490
12,336
Healing
24,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,300
1,824
0
10,058
11,725
4,597
0
275
11,403
0
49,284
W
7,758
3,225
0
1,780
8,251
2,889
801
2,757
5,494
0
44,765
L
2,868
1,611
0
594
5,230
1,758
0
1,478
3,752
0
44,295
L
Sylvanus
InxObey
Sylvanus
4,634
2,100
257
3,239
9,821
5,006
0
2,937
6,884
35,293
10,487
W
Jormungandr
Lemunnn
Jormungandr
10,781
3,011
0
3,341
9,712
7,310
0
0
9,229
55,170
1,425
W
Aphrodite
McSwimm
Aphrodite
4,780
512
4,136
4,576
6,734
3,420
93
1,135
5,552
23,634
0
L
Lancelot
NLBIOFFICIAL
Lancelot
5,729
1,573
0
690
9,262
4,886
0
1,700
7,417
0
70,555
L
Anhur
RGYH
Anhur
1,838
1,084
0
1,799
10,021
5,298
0
2,751
7,176
0
17,122
W
Scylla
2,751
635
0
500
4,182
1,274
0
0
4,182
48,984
2,277
L
Tyr
4,898
1,113
0
5,757
14,974
13,918
0
8,002
6,079
0
42,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,004
Gold Earned
33,484
366
Minions Killed
356
0
Camps Cleared
0
1,116,771
Distance Traveled
1,179,695
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,684
557
71
6
0
251,985
0
W
Medusa
6,309
526
62
5
0
237,974
0
L
Nut
6,293
524
88
7
0
170,420
1
L
Sylvanus
5,946
496
77
6
0
214,530
1
W
Jormungandr
7,425
619
80
7
0
212,585
0
W
Aphrodite
6,318
527
43
4
0
251,248
1
L
Lancelot
7,026
586
111
9
0
275,899
0
L
Anhur
5,675
473
22
2
0
233,672
2
W
Scylla
6,748
562
100
8
0
225,903
4
L
Tyr
6,064
505
68
6
0
222,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role