Player Matchup

Erlang Shen
Erlang Shen
ANGELOFDEATH746
Erlang Shen
Level 128
God Stats
2W - 1L
1,257 SR
Queue Stats
113W - 115L
1,427 Elo+
Party 1
Ares
Ares
PancingOrange14
Ares
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 47L
1,428 Elo+
Party 1
Serqet
Serqet
PremedBiscuit8
Serqet
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,537 Elo+
Party 1
Terra
Terra
SaltyErotikz
Terra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,706 Elo+
Party 1
Discordia
Discordia
ixFishy
Discordia
Level 104
God Stats
13W - 6L
1,554 SR
Queue Stats
427W - 432L
1,478 Elo+
Party 1
Team Averages
Level 93
1,462 SR
1,515 Elo+

VS

Team Averages
Level 18
1,441 SR
1,449 Elo+
Neith
Neith
BeanDipp9761
Neith
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 48L
1,508 Elo+
Solo
Chang'e
Chang'e
LadyDeath1896
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,206 Elo+
Solo
Raijin
Raijin
MadamKayt
Raijin
Level 26
God Stats
0W - 3L
1,205 SR
Queue Stats
154W - 138L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
Meefolol
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
ll Nxflu ll
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ANGELOFDEATH746
Erlang Shen
15
13 / 2 / 7
9,672
1,075
13,405
11,590
10,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 1 / 17
9,090
1,010
8,411
7,000
7,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
5 / 2 / 12
8,392
932
5,127
6,536
4,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 2 / 15
8,392
932
2,183
9,235
8,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Discordia
ixFishy
Discordia
16
5 / 2 / 14
9,350
1,039
15,373
7,620
3,271
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,576
286
0
800
214
Chang'e
12
1 / 7 / 2
7,004
778
4,224
12,524
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
MadamKayt
Raijin
13
1 / 5 / 2
7,269
808
6,140
8,211
3,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Meefolol
Sun Wukong
13
2 / 7 / 1
7,603
845
7,924
15,552
11,992
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
11
1 / 7 / 2
6,803
756
1,903
11,708
8,191
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
12
27
Kills
5
9
Deaths
27
65
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ANGELOFDEATH746
Erlang Shen
13
2
7
8.25
L
0
1
0
0
L
Chang'e
1
7
2
0.29
L
Raijin
MadamKayt
Raijin
1
5
2
0.4
L
Sun Wukong
Meefolol
Sun Wukong
2
7
1
0.36
W
4
1
17
12.5
W
5
2
12
5.5
W
0
2
15
3.75
W
Discordia
ixFishy
Discordia
5
2
14
6
L
Khepri
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,499
Damage
20,191
41,981
Taken
48,795
34,410
Mitigated
28,912
13,896
Healing
4,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ANGELOFDEATH746
Erlang Shen
13,405
6,773
94
3,948
11,590
10,018
1,979
3,047
8,543
0
23,071
L
0
0
0
0
800
214
0
785
15
0
0
L
Chang'e
4,224
717
694
1,731
12,524
4,939
0
6,738
5,346
9,921
0
L
Raijin
MadamKayt
Raijin
6,140
838
90
904
8,211
3,576
0
4,231
3,758
18,998
487
L
Sun Wukong
Meefolol
Sun Wukong
7,924
1,650
0
435
15,552
11,992
0
8,342
6,780
0
11,214
W
8,411
707
346
1,011
7,000
7,517
1,772
2,501
4,499
11,799
1,431
W
5,127
1,339
1,011
1,111
6,536
4,730
1,472
1,962
4,574
0
10,617
W
2,183
833
1,746
1,018
9,235
8,874
582
2,963
6,272
6,280
0
W
Discordia
ixFishy
Discordia
15,373
1,000
1,901
1,710
7,620
3,271
1,910
1,307
6,313
38,239
0
L
Khepri
1,903
225
464
495
11,708
8,191
0
5,516
5,849
5,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,896
Gold Earned
31,255
93
Minions Killed
49
0
Camps Cleared
0
980,723
Distance Traveled
493,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,672
1,075
11
1
0
198,307
0
L
Neith
2,576
286
0
0
0
0
0
L
Chang'e
7,004
778
14
2
0
128,452
0
L
Raijin
7,269
808
23
3
0
117,221
0
L
Sun Wukong
7,603
845
4
0
0
161,490
0
W
Ares
9,090
1,010
7
1
0
188,597
0
W
Serqet
8,392
932
17
2
0
204,173
0
W
Terra
8,392
932
8
1
0
200,580
0
W
Discordia
9,350
1,039
50
6
0
189,066
0
L
Khepri
6,803
756
8
1
0
86,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role