Player Matchup

Neith
Neith
Awalt7
Neith
Level 119
God Stats
19W - 18L
1,618 SR
Queue Stats
682W - 678L
1,435 Elo+
Solo
Charon
Charon
FakeEbby
Charon
Level 154
God Stats
2W - 0L
1,671 SR
Queue Stats
94W - 74L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
HondaCR5
Danzaburou
Level 69
God Stats
7W - 2L
1,895 SR
Queue Stats
236W - 217L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
LoneEdman
Cthulhu
Level 151
God Stats
4W - 2L
1,735 SR
Queue Stats
103W - 88L
1,549 Elo+
Party 1
Sol
Sol
Matoglyphic
Sol
Level 153
God Stats
3W - 1L
1,517 SR
Queue Stats
59W - 61L
1,545 Elo+
Party 1
Team Averages
Level 129
1,687 SR
1,521 Elo+

VS

Team Averages
Level 138
1,537 SR
1,502 Elo+
Kumbhakarna
Kumbhakarna
LSwan7
Kumbhakarna
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 48L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
Montage247
Sun Wukong
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 53L
1,488 Elo+
Solo
Martichoras
Martichoras
Ulrrik
Martichoras
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 97L
1,391 Elo+
Solo
Bastet
Bastet
kittymittenz
Bastet
Level 108
God Stats
4W - 4L
1,492 SR
Queue Stats
104W - 102L
1,531 Elo+
Party 2
Rama
Rama
sharpbooger
Rama
Level 117
God Stats
2W - 2L
1,691 SR
Queue Stats
164W - 157L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Awalt7
Neith
16
5 / 0 / 8
9,291
845
13,687
8,089
4,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charon
FakeEbby
Charon
14
1 / 3 / 14
8,327
757
6,664
12,175
14,084
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
HondaCR5
Danzaburou
15
5 / 2 / 10
9,495
863
10,967
9,000
4,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
LoneEdman
Cthulhu
14
3 / 2 / 10
8,727
793
13,410
13,154
18,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 1 / 10
9,046
822
10,490
7,322
3,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LSwan7
Kumbhakarna
15
3 / 5 / 3
8,172
743
7,812
14,486
11,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sun Wukong
Montage247
Sun Wukong
14
1 / 2 / 6
7,772
707
9,347
10,979
11,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Martichoras
Ulrrik
Martichoras
13
1 / 4 / 3
7,331
666
5,338
9,671
4,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
13
2 / 3 / 5
7,397
672
6,760
9,777
7,235
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 4
7,641
695
3,689
14,146
6,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
29
17
Kills
8
8
Deaths
17
52
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
Awalt7
Neith
5
0
8
9
W
Charon
FakeEbby
Charon
1
3
14
2.67
W
Danzaburou
HondaCR5
Danzaburou
5
2
10
5
L
Kumbhakarna
LSwan7
Kumbhakarna
3
5
3
0.9
W
Cthulhu
LoneEdman
Cthulhu
3
2
10
4
W
3
1
10
8
L
Sun Wukong
Montage247
Sun Wukong
1
2
6
2
L
Martichoras
Ulrrik
Martichoras
1
4
3
0.63
L
Bastet
2
3
5
1.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,218
Damage
32,946
49,740
Taken
59,059
45,177
Mitigated
42,580
17,792
Healing
19,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Awalt7
Neith
13,687
3,514
0
2,578
8,089
4,196
593
1,967
6,004
0
26,523
W
Charon
FakeEbby
Charon
6,664
1,233
860
307
12,175
14,084
238
1,792
10,033
10,854
1,018
W
Danzaburou
HondaCR5
Danzaburou
10,967
4,047
557
2,000
9,000
4,690
2,596
435
8,437
0
17,024
L
Kumbhakarna
LSwan7
Kumbhakarna
7,812
361
1,414
3,083
14,486
11,711
0
5,782
8,358
21,707
0
W
Cthulhu
LoneEdman
Cthulhu
13,410
210
3,158
3,304
13,154
18,828
0
2,008
11,108
22,622
328
W
10,490
2,218
2,134
2,894
7,322
3,379
1,986
1,610
5,581
27,844
0
L
Sun Wukong
Montage247
Sun Wukong
9,347
1,662
1,889
2,518
10,979
11,941
0
4,732
6,079
0
15,453
L
Martichoras
Ulrrik
Martichoras
5,338
2,015
636
1,458
9,671
4,715
432
5,417
4,130
0
20,021
L
Bastet
6,760
1,349
2,061
2,602
9,777
7,235
96
4,400
5,155
0
7,708
L
3,689
2,528
69
3,623
14,146
6,978
350
7,952
5,963
0
13,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,886
Gold Earned
38,313
137
Minions Killed
105
0
Camps Cleared
0
963,010
Distance Traveled
952,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,291
845
25
2
0
217,205
0
W
Charon
8,327
757
11
1
0
167,928
0
W
Danzaburou
9,495
863
19
2
0
169,991
0
L
Kumbhakarna
8,172
743
28
3
0
190,243
0
W
Cthulhu
8,727
793
33
3
0
206,679
0
W
Sol
9,046
822
49
4
0
201,207
0
L
Sun Wukong
7,772
707
19
2
0
225,002
0
L
Martichoras
7,331
666
23
2
0
168,572
0
L
Bastet
7,397
672
4
0
0
206,964
0
L
Rama
7,641
695
31
3
0
161,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role