Player Matchup

Rama
Rama
AzYLuM
Rama
Level 52
God Stats
3W - 3L
1,472 SR
Queue Stats
63W - 73L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
HighKing_EC
Kuzenbo
Level 99
God Stats
8W - 4L
1,703 SR
Queue Stats
88W - 86L
1,471 Elo+
Solo
Maman Brigitte
Maman Brigitte
Spearmyntz
Maman Brigitte
Level 79
God Stats
7W - 3L
1,814 SR
Queue Stats
206W - 169L
1,544 Elo+
Party 2
Odin
Odin
Tenkamuteky
Odin
Level 66
God Stats
22W - 18L
1,295 SR
Queue Stats
247W - 231L
1,387 Elo+
Solo
Vulcan
Vulcan
sneakybaIIs
Vulcan
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
144W - 118L
1,477 Elo+
Party 2
Team Averages
Level 65
1,557 SR
1,464 Elo+

VS

Team Averages
Level 51
1,476 SR
1,461 Elo+
Thanatos
Thanatos
ItsGlizzzy
Thanatos
Level 28
God Stats
2W - 4L
1,600 SR
Queue Stats
81W - 78L
1,495 Elo+
Party 1
Ymir
Ymir
THEKINGCOMET
Ymir
Level 62
God Stats
1W - 3L
1,226 SR
Queue Stats
49W - 47L
1,437 Elo+
Party 3
Tyr
Tyr
TheSoupyEmu
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 50L
1,470 Elo+
Party 3
Nut
Nut
ThyTurk
Nut
Level 64
God Stats
25W - 28L
1,418 SR
Queue Stats
134W - 130L
1,467 Elo+
Solo
Nu Wa
Nu Wa
Violentine
Nu Wa
Level 76
God Stats
7W - 9L
1,636 SR
Queue Stats
83W - 78L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AzYLuM
Rama
14
2 / 3 / 8
8,604
538
7,703
10,807
4,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
HighKing_EC
Kuzenbo
13
1 / 4 / 11
8,356
522
5,924
12,142
15,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Maman Brigitte
Spearmyntz
Maman Brigitte
17
17 / 1 / 4
10,869
679
14,342
16,470
7,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 0 / 8
9,870
617
10,412
11,017
11,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
15
4 / 1 / 6
9,064
567
9,098
9,753
3,327
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ItsGlizzzy
Thanatos
12
3 / 8 / 2
7,352
460
4,058
16,880
7,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
1 / 4 / 3
7,715
482
5,710
15,954
14,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 1
7,373
461
2,377
14,978
9,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nut
12
3 / 4 / 3
8,257
516
10,573
10,040
3,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
13
1 / 7 / 0
7,661
479
8,427
12,559
5,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
27
Kills
9
9
Deaths
28
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
AzYLuM
Rama
2
3
8
2
W
Kuzenbo
HighKing_EC
Kuzenbo
1
4
11
1.63
L
Thanatos
ItsGlizzzy
Thanatos
3
8
2
0.5
W
Maman Brigitte
Spearmyntz
Maman Brigitte
17
1
4
19
L
1
4
3
0.63
W
3
0
8
7
L
1
5
1
0.3
L
Nut
3
4
3
1.13
L
Nu Wa
1
7
0
0.14
W
Vulcan
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,479
Damage
31,145
60,189
Taken
70,411
41,384
Mitigated
39,526
17,547
Healing
16,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
AzYLuM
Rama
7,703
6,032
0
2,918
10,807
4,407
1,861
3,255
7,504
0
62,314
W
Kuzenbo
HighKing_EC
Kuzenbo
5,924
2,423
0
680
12,142
15,009
466
2,583
9,502
25,137
1,271
L
Thanatos
ItsGlizzzy
Thanatos
4,058
1,043
0
7,096
16,880
7,240
0
6,111
10,623
0
52,139
W
Maman Brigitte
Spearmyntz
Maman Brigitte
14,342
881
0
6,483
16,470
7,126
263
2,093
14,286
66,574
0
L
5,710
1,458
319
3,249
15,954
14,143
58
7,148
8,806
28,626
0
W
10,412
1,312
0
4,073
11,017
11,515
160
954
9,999
6,360
60,792
L
2,377
414
0
2,453
14,978
9,029
0
3,283
10,901
0
51,199
L
Nut
10,573
5,959
0
1,370
10,040
3,848
357
5,412
4,581
0
67,760
L
Nu Wa
8,427
3,184
33
1,611
12,559
5,266
0
8,100
4,356
58,362
647
W
Vulcan
9,098
1,425
0
3,393
9,753
3,327
228
4,729
4,826
65,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,763
Gold Earned
38,358
409
Minions Killed
437
0
Camps Cleared
0
1,607,214
Distance Traveled
1,433,721
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,604
538
93
6
0
277,997
0
W
Kuzenbo
8,356
522
20
1
0
299,392
0
L
Thanatos
7,352
460
81
5
0
330,107
1
W
Maman Brigitte
10,869
679
99
6
0
385,407
0
L
Ymir
7,715
482
27
2
0
296,283
1
W
Odin
9,870
617
110
7
0
316,125
1
L
Tyr
7,373
461
87
5
0
273,289
0
L
Nut
8,257
516
135
8
0
270,381
0
L
Nu Wa
7,661
479
107
7
0
263,661
10
W
Vulcan
9,064
567
87
5
0
328,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role