Player Matchup

Charon
Charon
MHoudin
Charon
Level 127
God Stats
1W - 0L
1,265 SR
Queue Stats
15W - 15L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
Player224420
Baron Samedi
Level 145
God Stats
7W - 11L
1,553 SR
Queue Stats
108W - 155L
1,408 Elo+
Party 2
Charybdis
Charybdis
SpantAPaniK
Charybdis
Level 121
God Stats
5W - 8L
1,320 SR
Queue Stats
199W - 258L
1,422 Elo+
Party 2
Team Averages
Level 131
1,379 SR
1,418 Elo+

VS

Team Averages
Level 87
1,332 SR
1,475 Elo+
Janus
Janus
 
Janus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
KayzerKazuki
Cerberus
Level 61
God Stats
1W - 4L
1,141 SR
Queue Stats
42W - 45L
1,390 Elo+
Party 1
Medusa
Medusa
xPsycho_Cheox
Medusa
Level 117
God Stats
0W - 3L
1,356 SR
Queue Stats
60W - 71L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
MHoudin
Charon
16
2 / 0 / 11
10,743
716
9,966
12,703
14,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
Player224420
Baron Samedi
16
7 / 2 / 7
11,527
768
13,476
8,969
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
SpantAPaniK
Charybdis
19
6 / 0 / 9
12,659
844
19,186
9,983
5,154
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 6 / 2
9,024
602
7,795
11,318
4,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
KayzerKazuki
Cerberus
14
1 / 7 / 1
9,570
638
5,204
19,958
22,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 2 / 1
10,604
707
10,982
16,462
8,757
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
2
2
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
6
2
0.17
L
Cerberus
KayzerKazuki
Cerberus
1
7
1
0.21
W
Charon
MHoudin
Charon
2
0
11
7.5
W
Baron Samedi
Player224420
Baron Samedi
7
2
7
5.25
W
Charybdis
SpantAPaniK
Charybdis
6
0
9
10.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,628
Damage
23,981
31,655
Taken
47,738
25,483
Mitigated
35,791
8,142
Healing
7,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,795
154
0
1,782
11,318
4,808
0
7,417
3,901
32,320
0
L
Cerberus
KayzerKazuki
Cerberus
5,204
318
0
2,096
19,958
22,226
0
9,157
10,776
12,088
1,474
W
Charon
MHoudin
Charon
9,966
1,109
0
0
12,703
14,969
380
3,213
9,316
25,439
2,449
W
Baron Samedi
Player224420
Baron Samedi
13,476
1,450
1,070
2,962
8,969
5,360
447
3,860
4,928
40,768
0
W
Charybdis
SpantAPaniK
Charybdis
19,186
10,966
0
4,110
9,983
5,154
2,219
4,419
5,316
0
72,201
L
10,982
4,450
0
4,070
16,462
8,757
0
6,724
9,688
0
63,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,929
Gold Earned
29,198
192
Minions Killed
172
0
Camps Cleared
0
826,404
Distance Traveled
814,545
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,024
602
53
4
0
240,551
0
L
Cerberus
9,570
638
21
1
0
268,647
2
W
Charon
10,743
716
23
2
0
264,692
2
W
Baron Samedi
11,527
768
50
3
0
271,697
0
W
Charybdis
12,659
844
119
8
0
290,015
0
L
Medusa
10,604
707
98
7
0
305,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role