Player Matchup

Nemesis
Nemesis
Coldseason
Nemesis
Level 154
God Stats
1W - 2L
1,542 SR
Queue Stats
148W - 151L
1,588 Elo+
Solo
Baron Samedi
Baron Samedi
DEUELME
Baron Samedi
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 89L
1,421 Elo+
Party 2
Neith
Neith
Ms Mazukine
Neith
Level 135
God Stats
12W - 15L
1,486 SR
Queue Stats
160W - 183L
1,433 Elo+
Party 2
Nu Wa
Nu Wa
Nerotier
Nu Wa
Level 166
God Stats
3W - 1L
1,729 SR
Queue Stats
198W - 220L
1,430 Elo+
Party 2
Nut
Nut
TheJokerPrime
Nut
Level 130
God Stats
7W - 4L
1,284 SR
Queue Stats
36W - 37L
1,488 Elo+
Party 2
Team Averages
Level 144
1,508 SR
1,472 Elo+

VS

Team Averages
Level 148
1,507 SR
1,429 Elo+
Chaac
Chaac
KenPachi1303
Chaac
Level 125
God Stats
0W - 4L
1,808 SR
Queue Stats
9W - 15L
1,430 Elo+
Party 1
Anhur
Anhur
MrGlowstick18
Anhur
Level 187
God Stats
5W - 4L
1,340 SR
Queue Stats
226W - 240L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
NukkeBomb
Gilgamesh
Level 149
God Stats
2W - 4L
1,388 SR
Queue Stats
25W - 29L
1,426 Elo+
Party 1
Bacchus
Bacchus
Red Priest 00
Bacchus
Level 121
God Stats
5W - 2L
1,500 SR
Queue Stats
230W - 249L
1,413 Elo+
Solo
Merlin
Merlin
adesoer
Merlin
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 29L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Coldseason
Nemesis
11
5 / 1 / 3
6,745
675
3,725
7,309
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
DEUELME
Baron Samedi
10
1 / 1 / 3
5,512
551
3,474
6,026
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 1 / 2
5,564
556
2,449
3,097
872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Nerotier
Nu Wa
11
0 / 1 / 1
6,690
669
4,350
4,720
1,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 0 / 2
7,073
707
3,526
6,691
2,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,299
530
2,532
7,210
4,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 1
5,030
503
3,037
6,452
2,069
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
NukkeBomb
Gilgamesh
7
0 / 3 / 0
4,274
427
2,254
7,543
2,868
Mace

Mace

+10
Physical Power

Bacchus
8
1 / 1 / 2
5,122
512
2,453
6,284
5,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
adesoer
Merlin
9
0 / 4 / 0
5,154
515
1,785
6,019
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
3
4
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Coldseason
Nemesis
5
1
3
6.5
W
Baron Samedi
DEUELME
Baron Samedi
1
1
3
2.5
L
1
0
0
1
L
1
3
1
0.5
W
2
1
2
3
W
Nu Wa
Nerotier
Nu Wa
0
1
1
0.5
L
Gilgamesh
NukkeBomb
Gilgamesh
0
3
0
0
L
Bacchus
1
1
2
2
W
3
0
2
4
L
Merlin
adesoer
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,524
Damage
12,061
27,843
Taken
33,508
9,650
Mitigated
17,203
8,820
Healing
7,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Coldseason
Nemesis
3,725
1,380
0
2,572
7,309
2,585
0
949
6,360
0
41,939
W
Baron Samedi
DEUELME
Baron Samedi
3,474
344
255
2,148
6,026
2,235
297
1,438
4,588
27,243
2,346
L
2,532
238
0
2,341
7,210
4,731
0
2,749
4,461
0
34,669
L
3,037
1,683
0
2,076
6,452
2,069
0
1,752
4,700
0
35,485
W
2,449
1,160
0
741
3,097
872
396
497
2,600
0
27,843
W
Nu Wa
Nerotier
Nu Wa
4,350
2,184
0
2,014
4,720
1,314
0
0
4,720
38,516
8,952
L
Gilgamesh
NukkeBomb
Gilgamesh
2,254
703
0
1,035
7,543
2,868
0
654
6,889
0
20,143
L
Bacchus
2,453
448
0
1,639
6,284
5,755
0
1,987
4,297
12,556
0
W
3,526
1,317
0
1,090
6,691
2,644
678
1,354
5,337
0
52,446
L
Merlin
adesoer
Merlin
1,785
336
0
608
6,019
1,780
0
216
5,803
35,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,584
Gold Earned
24,879
343
Minions Killed
235
0
Camps Cleared
0
949,941
Distance Traveled
887,542
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,745
675
75
8
0
239,156
0
W
Baron Samedi
5,512
551
33
3
0
178,105
0
L
Chaac
5,299
530
58
6
0
189,319
1
L
Anhur
5,030
503
68
7
0
163,820
0
W
Neith
5,564
556
47
5
0
169,855
2
W
Nu Wa
6,690
669
91
9
0
168,400
0
L
Gilgamesh
4,274
427
33
3
0
162,678
0
L
Bacchus
5,122
512
9
1
0
202,403
0
W
Nut
7,073
707
97
10
0
194,425
0
L
Merlin
5,154
515
67
7
0
169,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role