Player Matchup

Amaterasu
Amaterasu
CobOnTheCorn219
Amaterasu
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 45L
1,394 Elo+
Party 2
Freya
Freya
CowboyPiIIow
Freya
Level 101
God Stats
1W - 1L
1,682 SR
Queue Stats
32W - 47L
1,406 Elo+
Party 2
Mercury
Mercury
CyclingStream
Mercury
Level 122
God Stats
1W - 4L
1,646 SR
Queue Stats
43W - 71L
1,409 Elo+
Party 2
Gilgamesh
Gilgamesh
J3ss xxxx
Gilgamesh
Level 44
God Stats
1W - 1L
1,429 SR
Queue Stats
44W - 82L
1,337 Elo+
Party 2
Olorun
Olorun
MisterBeeler
Olorun
Level 43
God Stats
1W - 1L
1,487 SR
Queue Stats
28W - 56L
1,296 Elo+
Party 2
Team Averages
Level 80
1,549 SR
1,368 Elo+

VS

Team Averages
Level 92
1,533 SR
1,424 Elo+
Aphrodite
Aphrodite
AzureDivination
Aphrodite
Level 83
God Stats
13W - 13L
1,447 SR
Queue Stats
304W - 313L
1,457 Elo+
Party 1
Maui
Maui
LittleHandOfG
Maui
Level 62
God Stats
6W - 2L
1,500 SR
Queue Stats
155W - 174L
1,418 Elo+
Party 1
Bastet
Bastet
Tvadict
Bastet
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 67L
1,376 Elo+
Party 3
Surtr
Surtr
jared1220
Surtr
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,440 Elo+
Party 3
Hachiman
Hachiman
rburson63
Hachiman
Level 104
God Stats
11W - 6L
1,715 SR
Queue Stats
299W - 316L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CobOnTheCorn219
Amaterasu
13
1 / 4 / 2
8,371
465
4,812
18,594
17,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 3 / 0
7,744
430
8,328
11,564
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
15
2 / 5 / 2
8,577
477
7,585
17,020
7,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
J3ss xxxx
Gilgamesh
15
2 / 2 / 0
9,387
522
11,471
21,272
29,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
14
0 / 4 / 3
8,594
477
6,076
11,269
4,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AzureDivination
Aphrodite
17
2 / 2 / 5
10,328
574
8,093
15,236
6,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 2 / 6
9,799
544
6,883
15,275
13,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Tvadict
Bastet
18
10 / 0 / 6
10,728
596
14,726
12,587
5,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
jared1220
Surtr
16
1 / 2 / 5
10,429
579
14,647
14,816
13,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hachiman
rburson63
Hachiman
16
2 / 1 / 9
9,349
519
14,068
10,800
4,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
7
Kills
18
18
Deaths
7
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AzureDivination
Aphrodite
2
2
5
2.25
L
Amaterasu
CobOnTheCorn219
Amaterasu
1
4
2
0.5
L
2
3
0
0.67
L
Mercury
2
5
2
0.6
L
Gilgamesh
J3ss xxxx
Gilgamesh
2
2
0
1
W
3
2
6
3
L
Olorun
0
4
3
0.38
W
Bastet
Tvadict
Bastet
10
0
6
13
W
Surtr
jared1220
Surtr
1
2
5
1.75
W
Hachiman
rburson63
Hachiman
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,272
Damage
58,417
79,719
Taken
68,714
63,455
Mitigated
43,930
11,937
Healing
34,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AzureDivination
Aphrodite
8,093
1,133
1,099
11,075
15,236
6,964
362
4,209
11,007
82,357
1,778
L
Amaterasu
CobOnTheCorn219
Amaterasu
4,812
1,808
407
2,731
18,594
17,377
219
3,807
14,787
0
28,857
L
8,328
2,418
0
2,537
11,564
4,341
726
2,557
9,007
45,145
0
L
Mercury
7,585
3,222
0
1,375
17,020
7,417
137
2,980
13,945
0
75,866
L
Gilgamesh
J3ss xxxx
Gilgamesh
11,471
2,897
0
2,074
21,272
29,936
0
2,832
16,865
0
70,762
W
6,883
1,126
2,587
3,559
15,275
13,596
228
5,424
9,375
31,643
2,098
L
Olorun
6,076
2,225
0
2,813
11,269
4,384
532
3,944
7,271
62,580
1,835
W
Bastet
Tvadict
Bastet
14,726
5,032
0
6,261
12,587
5,653
590
2,145
10,312
0
81,814
W
Surtr
jared1220
Surtr
14,647
5,213
0
5,860
14,816
13,009
120
199
13,342
4,489
62,107
W
Hachiman
rburson63
Hachiman
14,068
9,125
0
4,027
10,800
4,708
2,111
1,896
8,698
0
77,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,673
Gold Earned
50,633
452
Minions Killed
514
0
Camps Cleared
0
1,774,762
Distance Traveled
1,725,094
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,328
574
140
8
0
320,955
2
L
Amaterasu
8,371
465
41
2
0
361,219
0
L
Freya
7,744
430
66
4
0
353,686
0
L
Mercury
8,577
477
118
7
0
397,241
0
L
Gilgamesh
9,387
522
131
7
0
339,098
0
W
Maui
9,799
544
38
2
0
334,612
2
L
Olorun
8,594
477
96
5
0
323,518
0
W
Bastet
10,728
596
101
6
0
422,884
0
W
Surtr
10,429
579
128
7
0
330,026
0
W
Hachiman
9,349
519
107
6
0
316,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role