Player Matchup

Loki
Loki
 
Loki
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
CobaltDragon921
Nut
Level 129
God Stats
18W - 15L
1,670 SR
Queue Stats
225W - 236L
1,535 Elo+
Solo
Anubis
Anubis
MangledFruitLoop
Anubis
Level 58
God Stats
5W - 5L
1,471 SR
Queue Stats
80W - 63L
1,548 Elo+
Party 3
Ymir
Ymir
Praetor-Karmaboy
Ymir
Level 154
God Stats
5W - 7L
1,351 SR
Queue Stats
27W - 29L
1,527 Elo+
Solo
Sol
Sol
thaneofwindhelm
Sol
Level 84
God Stats
11W - 8L
1,651 SR
Queue Stats
61W - 53L
1,484 Elo+
Party 3
Team Averages
Level 118
1,529 SR
1,519 Elo+

VS

Team Averages
Level 135
1,672 SR
1,548 Elo+
Nut
Nut
CΦSMIC
Nut
Level 67
God Stats
7W - 1L
1,914 SR
Queue Stats
21W - 14L
1,613 Elo+
Party 1
He Bo
He Bo
Kroosia
He Bo
Level 142
God Stats
6W - 4L
1,541 SR
Queue Stats
316W - 321L
1,472 Elo+
Party 2
Skadi
Skadi
MeLLamoNyko
Skadi
Level 157
God Stats
5W - 1L
1,818 SR
Queue Stats
72W - 58L
1,602 Elo+
Party 2
Danzaburou
Danzaburou
STΦRIESS
Danzaburou
Level 146
God Stats
8W - 8L
1,585 SR
Queue Stats
47W - 40L
1,589 Elo+
Party 1
Amaterasu
Amaterasu
cornyholecorn
Amaterasu
Level 165
God Stats
4W - 1L
1,500 SR
Queue Stats
261W - 240L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 2 / 0
4,952
450
2,224
7,371
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 1
5,590
508
5,891
8,078
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 3 / 0
6,519
593
8,547
8,987
4,418
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
1 / 3 / 0
5,047
459
3,196
10,134
6,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 0 / 0
5,622
511
3,522
6,766
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
12
1 / 1 / 3
6,711
610
6,598
7,872
2,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Kroosia
He Bo
13
4 / 1 / 4
6,626
602
4,382
6,709
1,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 0 / 0
5,819
529
6,082
4,863
1,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
STΦRIESS
Danzaburou
10
1 / 0 / 5
6,011
546
4,621
11,444
6,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
cornyholecorn
Amaterasu
10
4 / 0 / 3
6,092
554
3,433
8,065
6,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
10
10
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
0
0
L
0
2
1
0.25
W
Nut
1
1
3
2.5
W
He Bo
Kroosia
He Bo
4
1
4
6
L
1
3
0
0.33
W
0
0
0
0
L
1
3
0
0.33
W
Danzaburou
STΦRIESS
Danzaburou
1
0
5
3.5
W
Amaterasu
cornyholecorn
Amaterasu
4
0
3
5.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,380
Damage
25,116
41,336
Taken
38,953
18,702
Mitigated
19,091
13,456
Healing
16,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,224
270
0
1,895
7,371
2,477
0
980
6,391
0
33,409
L
5,891
2,916
0
1,814
8,078
2,888
0
677
7,401
0
52,319
W
Nut
6,598
4,657
0
3,525
7,872
2,969
0
467
7,405
0
55,815
W
He Bo
Kroosia
He Bo
4,382
858
0
4,564
6,709
1,933
212
1,467
5,242
56,360
134
L
8,547
478
0
4,453
8,987
4,418
28
1,534
7,453
55,897
962
W
6,082
1,618
0
1,013
4,863
1,798
0
2,419
2,444
0
53,710
L
3,196
1,065
0
1,572
10,134
6,816
0
794
9,340
18,879
0
W
Danzaburou
STΦRIESS
Danzaburou
4,621
1,500
0
4,657
11,444
6,376
0
7,432
4,012
0
38,502
W
Amaterasu
cornyholecorn
Amaterasu
3,433
1,377
0
2,669
8,065
6,015
0
2,991
5,074
0
12,942
L
3,522
1,006
93
3,629
6,766
2,103
0
381
6,385
36,965
7,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,730
Gold Earned
31,259
352
Minions Killed
376
0
Camps Cleared
0
982,259
Distance Traveled
1,099,761
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,952
450
60
5
0
245,224
1
L
Nut
5,590
508
85
8
0
174,239
0
W
Nut
6,711
610
102
9
0
206,442
2
W
He Bo
6,626
602
97
9
0
247,059
0
L
Anubis
6,519
593
95
9
0
163,158
0
W
Skadi
5,819
529
91
8
0
211,235
0
L
Ymir
5,047
459
23
2
0
195,800
5
W
Danzaburou
6,011
546
71
6
0
189,877
4
W
Amaterasu
6,092
554
15
1
0
245,148
0
L
Sol
5,622
511
89
8
0
203,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role