Player Matchup

Kuzenbo
Kuzenbo
IRodrigu3z92
Kuzenbo
Level 27
God Stats
24W - 34L
1,424 SR
Queue Stats
30W - 52L
1,372 Elo+
Party 4
Tyr
Tyr
MagicTurtle99x
Tyr
Level 40
God Stats
1W - 1L
1,062 SR
Queue Stats
13W - 31L
1,377 Elo+
Party 2
Set
Set
Poorr
Set
Level 15
God Stats
0W - 2L
1,278 SR
Queue Stats
2W - 13L
1,225 Elo+
Party 2
Zhong Kui
Zhong Kui
TURNSuiki
Zhong Kui
Level 44
God Stats
0W - 3L
1,127 SR
Queue Stats
32W - 39L
1,408 Elo+
Solo
Nut
Nut
karvallo288
Nut
Level 36
God Stats
8W - 17L
1,295 SR
Queue Stats
31W - 53L
1,373 Elo+
Party 4
Team Averages
Level 32
1,237 SR
1,351 Elo+

VS

Team Averages
Level 55
1,539 SR
1,496 Elo+
Lancelot
Lancelot
Dudeman851850
Lancelot
Level 66
God Stats
1W - 3L
1,285 SR
Queue Stats
63W - 72L
1,452 Elo+
Party 3
Ymir
Ymir
Gognak2677
Ymir
Level 5
God Stats
2W - 1L
1,498 SR
Queue Stats
2W - 5L
1,338 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Retro_Killer4513
Tsukuyomi
Level 97
God Stats
6W - 4L
1,362 SR
Queue Stats
96W - 78L
1,602 Elo+
Party 1
Nut
Nut
RunnethCup
Nut
Level 89
God Stats
15W - 9L
1,685 SR
Queue Stats
174W - 149L
1,543 Elo+
Party 1
Jing Wei
Jing Wei
X_Mitusaki_X
Jing Wei
Level 18
God Stats
7W - 3L
1,863 SR
Queue Stats
33W - 29L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IRodrigu3z92
Kuzenbo
11
1 / 2 / 3
7,164
512
5,906
14,007
14,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 3 / 1
6,420
459
3,264
13,921
8,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Set
Poorr
Set
13
3 / 4 / 0
7,360
526
7,574
14,006
6,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
TURNSuiki
Zhong Kui
9
0 / 3 / 0
5,530
395
4,317
9,073
6,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 2 / 1
6,526
466
9,513
8,322
2,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dudeman851850
Lancelot
14
3 / 1 / 2
7,563
540
4,685
11,643
5,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 3 / 2
6,006
429
4,177
13,398
7,058
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tsukuyomi
13
4 / 2 / 1
8,259
590
11,716
12,010
5,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 0 / 4
9,173
655
13,303
8,700
3,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
X_Mitusaki_X
Jing Wei
13
1 / 0 / 3
7,257
518
6,699
9,353
3,515
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
14
14
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Dudeman851850
Lancelot
3
1
2
4
W
1
3
2
0.67
L
Kuzenbo
IRodrigu3z92
Kuzenbo
1
2
3
1.25
L
0
3
1
0.17
L
Set
Poorr
Set
3
4
0
0.75
W
Tsukuyomi
4
2
1
2.25
W
5
0
4
7
L
Zhong Kui
TURNSuiki
Zhong Kui
0
3
0
0
W
Jing Wei
X_Mitusaki_X
Jing Wei
1
0
3
2.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,574
Damage
40,580
59,329
Taken
55,104
39,727
Mitigated
25,902
11,337
Healing
15,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Dudeman851850
Lancelot
4,685
1,107
0
1,849
11,643
5,830
0
1,415
10,228
0
58,165
W
4,177
1,408
0
3,347
13,398
7,058
638
3,697
9,701
19,334
2,955
L
Kuzenbo
IRodrigu3z92
Kuzenbo
5,906
2,168
0
2,937
14,007
14,429
217
2,790
11,179
28,163
1,879
L
3,264
224
0
2,657
13,921
8,484
0
0
13,093
960
29,126
L
Set
Poorr
Set
7,574
3,877
0
2,603
14,006
6,917
0
357
13,470
0
57,252
W
Tsukuyomi
11,716
2,197
0
4,056
12,010
5,976
476
443
11,567
0
54,190
W
13,303
7,276
0
1,112
8,700
3,523
1,780
3,404
5,296
0
82,709
L
Zhong Kui
TURNSuiki
Zhong Kui
4,317
814
0
1,120
9,073
6,947
0
0
9,073
29,678
0
W
Jing Wei
X_Mitusaki_X
Jing Wei
6,699
4,935
0
4,721
9,353
3,515
0
1,259
8,094
0
50,998
L
9,513
6,106
0
2,020
8,322
2,950
1,238
949
7,373
0
41,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,000
Gold Earned
38,258
297
Minions Killed
409
0
Camps Cleared
0
1,182,740
Distance Traveled
1,366,061
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,563
540
95
7
0
328,607
6
W
Ymir
6,006
429
32
2
0
233,294
0
L
Kuzenbo
7,164
512
47
3
0
227,111
0
L
Tyr
6,420
459
52
4
0
265,020
0
L
Set
7,360
526
88
6
0
278,454
0
W
Tsukuyomi
8,259
590
89
6
0
286,605
0
W
Nut
9,173
655
116
8
0
255,233
3
L
Zhong Kui
5,530
395
47
3
0
178,086
0
W
Jing Wei
7,257
518
77
6
0
262,322
0
L
Nut
6,526
466
63
5
0
234,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role