Player Matchup

Nut
Nut
FlyIsAlive
Nut
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 4L
1,752 Elo+
Party 2
Kali
Kali
Joselito4209075
Kali
Level 106
God Stats
3W - 7L
1,500 SR
Queue Stats
152W - 152L
1,487 Elo+
Solo
Cthulhu
Cthulhu
LockeCentral
Cthulhu
Level 38
God Stats
2W - 1L
1,789 SR
Queue Stats
3W - 1L
1,778 Elo+
Party 2
Martichoras
Martichoras
ScoobyDooMysteri
Martichoras
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,660 Elo+
Party 2
Erlang Shen
Erlang Shen
southocean
Erlang Shen
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 86L
1,484 Elo+
Solo
Team Averages
Level 83
1,558 SR
1,632 Elo+

VS

Team Averages
Level 97
1,452 SR
1,516 Elo+
Fafnir
Fafnir
Bundiff
Fafnir
Level 106
God Stats
4W - 2L
1,404 SR
Queue Stats
82W - 74L
1,532 Elo+
Party 1
Jing Wei
Jing Wei
KN33xON
Jing Wei
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 108L
1,520 Elo+
Solo
Ravana
Ravana
Kripticxe
Ravana
Level 36
God Stats
2W - 2L
1,300 SR
Queue Stats
166W - 161L
1,450 Elo+
Party 1
Charon
Charon
LilMalek-
Charon
Level 121
God Stats
3W - 4L
1,383 SR
Queue Stats
87W - 81L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
Strawb3rryKiwi
Kukulkan
Level 103
God Stats
7W - 2L
1,676 SR
Queue Stats
99W - 80L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 1
10,704
630
10,488
10,367
5,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 2
6,627
390
1,598
8,719
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
LockeCentral
Cthulhu
12
0 / 3 / 3
7,843
461
7,496
11,459
7,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Martichoras
ScoobyDooMysteri
Martichoras
17
2 / 1 / 1
9,405
553
6,158
12,656
5,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
southocean
Erlang Shen
13
0 / 3 / 0
7,713
454
2,949
14,258
9,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bundiff
Fafnir
15
1 / 0 / 5
9,211
542
4,111
13,843
17,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
KN33xON
Jing Wei
15
0 / 4 / 1
8,884
523
3,209
10,331
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ravana
Kripticxe
Ravana
18
5 / 0 / 4
9,712
571
4,244
6,512
3,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Charon
LilMalek-
Charon
17
2 / 1 / 4
10,200
600
12,555
11,285
14,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
17
3 / 1 / 2
10,347
609
13,637
5,666
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
11
11
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Bundiff
Fafnir
1
0
5
3.5
L
4
2
1
2.25
L
0
2
2
0.5
W
Jing Wei
KN33xON
Jing Wei
0
4
1
0.13
W
Ravana
Kripticxe
Ravana
5
0
4
7
W
Charon
LilMalek-
Charon
2
1
4
4
L
Cthulhu
LockeCentral
Cthulhu
0
3
3
0.5
L
Martichoras
ScoobyDooMysteri
Martichoras
2
1
1
2.5
W
Kukulkan
3
1
2
4
L
Erlang Shen
southocean
Erlang Shen
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,689
Damage
37,756
57,459
Taken
47,637
29,917
Mitigated
42,556
17,244
Healing
11,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Bundiff
Fafnir
4,111
1,666
173
4,638
13,843
17,674
346
3,185
10,658
22,653
0
L
10,488
6,966
0
3,626
10,367
5,270
652
3,891
6,476
0
104,672
L
1,598
928
0
3,754
8,719
3,225
0
809
7,910
0
40,370
W
Jing Wei
KN33xON
Jing Wei
3,209
2,736
0
3,542
10,331
3,836
1,120
678
9,653
0
73,855
W
Ravana
Kripticxe
Ravana
4,244
998
0
1,096
6,512
3,981
0
283
6,229
0
92,607
W
Charon
LilMalek-
Charon
12,555
2,372
0
1,557
11,285
14,315
0
832
10,453
82,833
5,566
L
Cthulhu
LockeCentral
Cthulhu
7,496
377
200
1,192
11,459
7,017
0
7,300
4,159
32,167
1,809
L
Martichoras
ScoobyDooMysteri
Martichoras
6,158
1,306
0
3,710
12,656
5,086
0
8,199
4,457
0
86,886
W
Kukulkan
13,637
630
0
420
5,666
2,750
138
2,115
3,551
91,673
1,054
L
Erlang Shen
southocean
Erlang Shen
2,949
1,087
0
4,762
14,258
9,319
0
9,912
4,346
0
52,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,292
Gold Earned
48,354
546
Minions Killed
598
0
Camps Cleared
0
1,508,083
Distance Traveled
1,682,214
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,211
542
24
1
0
348,337
0
L
Nut
10,704
630
183
11
0
314,177
2
L
Kali
6,627
390
64
4
0
244,340
0
W
Jing Wei
8,884
523
141
8
0
313,476
4
W
Ravana
9,712
571
131
8
0
400,669
0
W
Charon
10,200
600
142
8
0
285,342
0
L
Cthulhu
7,843
461
41
2
0
339,628
0
L
Martichoras
9,405
553
162
10
0
345,599
0
W
Kukulkan
10,347
609
160
9
0
334,390
2
L
Erlang Shen
7,713
454
96
6
0
264,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role