Player Matchup

Awilix
Awilix
Platinum V
 
Awilix
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum V
CaptainVekta
Ravana
Platinum V
Level 159
God Stats
5W - 1L
1,973 SR
Queue Stats
162W - 148L
1,678 MMR
Solo
Tiamat
Tiamat
Gold II
FatherlessPlayer
Tiamat
Gold II
Level 176
God Stats
2W - 0L
1,836 SR
Queue Stats
239W - 235L
1,649 MMR
Solo
Anhur
Anhur
Gold IV
NoobWithHands
Anhur
Gold IV
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
82W - 67L
1,686 MMR
Solo
Ganesha
Ganesha
Platinum V
peenstar
Ganesha
Platinum V
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 94L
1,654 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 151
1,662 SR
1,633 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,531 SR
1,683 MMR
Loki
Loki
Gold V
Fawakaa
Loki
Gold V
Level 154
God Stats
0W - 1L
1,469 SR
Queue Stats
58W - 48L
1,683 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
GrannyGoodness
Kuzenbo
Gold III
Level 67
God Stats
0W - 1L
1,315 SR
Queue Stats
38W - 33L
1,752 MMR
Party 2
Apollo
Apollo
Gold I
IF4rma
Apollo
Gold I
Level 156
God Stats
1W - 2L
1,547 SR
Queue Stats
60W - 58L
1,632 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
U-bun-tu
Cu Chulainn
Gold III
Level 125
God Stats
0W - 1L
1,554 SR
Queue Stats
98W - 99L
1,585 MMR
Party 1
Scylla
Scylla
Gold III
WHEDDON73
Scylla
Gold III
Level 118
God Stats
4W - 2L
1,768 SR
Queue Stats
36W - 32L
1,760 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
6 / 2 / 1
8,333
595
8,715
11,921
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ravana
16
4 / 0 / 2
9,252
661
10,859
12,026
8,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 1 / 1
7,497
536
8,440
7,600
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 0 / 0
9,843
703
10,181
6,644
3,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
peenstar
Ganesha
13
0 / 1 / 5
7,738
553
5,243
11,548
12,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
JanusSusanoHeimdallrAo Kuang

VS

Bans
ThanatosKukulkanBake KujiraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Fawakaa
Loki
13
1 / 2 / 2
6,936
495
3,594
13,415
4,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 2
6,860
490
6,619
10,516
9,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
IF4rma
Apollo
13
1 / 4 / 0
7,768
555
3,488
10,838
2,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
U-bun-tu
Cu Chulainn
13
0 / 6 / 0
7,284
520
7,515
17,252
14,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
WHEDDON73
Scylla
12
1 / 2 / 1
7,390
528
3,531
7,226
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
15
Kills
4
4
Deaths
15
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
2
1
3.25
W
Ravana
4
0
2
5
W
0
1
1
0.5
L
Loki
Fawakaa
Loki
1
2
2
1
L
1
1
2
2
L
Apollo
IF4rma
Apollo
1
4
0
0.25
W
5
0
0
5
L
Cu Chulainn
U-bun-tu
Cu Chulainn
0
6
0
0
L
Scylla
WHEDDON73
Scylla
1
2
1
0.75
W
Ganesha
peenstar
Ganesha
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,438
Damage
24,747
49,739
Taken
59,247
32,367
Mitigated
32,808
18,099
Healing
14,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,715
3,470
0
5,394
11,921
4,839
0
2,847
9,074
0
77,068
W
Ravana
10,859
3,933
0
4,916
12,026
8,599
0
1,010
11,016
0
79,527
W
8,440
403
0
1,896
7,600
3,708
306
2,346
5,254
54,774
1,129
L
Loki
Fawakaa
Loki
3,594
886
0
6,359
13,415
4,363
0
2,518
10,759
0
63,186
L
6,619
2,735
0
2,603
10,516
9,087
0
4,606
5,577
20,656
2,635
L
Apollo
IF4rma
Apollo
3,488
2,068
0
2,345
10,838
2,791
0
2,319
8,461
0
55,884
W
10,181
6,229
0
3,441
6,644
3,028
0
742
5,902
0
104,355
L
Cu Chulainn
U-bun-tu
Cu Chulainn
7,515
1,743
0
3,293
17,252
14,182
0
0
16,155
7,276
53,048
L
Scylla
WHEDDON73
Scylla
3,531
546
0
355
7,226
2,385
0
3,144
3,769
52,535
0
W
Ganesha
peenstar
Ganesha
5,243
467
0
2,452
11,548
12,193
0
3,386
8,162
29,353
1,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,663
Gold Earned
36,238
564
Minions Killed
451
0
Camps Cleared
0
1,542,754
Distance Traveled
1,467,481
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,333
595
125
9
0
359,443
0
W
Ravana
9,252
661
120
9
0
282,153
5
W
Tiamat
7,497
536
116
8
0
293,845
5
L
Loki
6,936
495
106
8
0
317,830
0
L
Kuzenbo
6,860
490
33
2
0
305,427
7
L
Apollo
7,768
555
114
8
0
299,464
2
W
Anhur
9,843
703
199
14
0
295,901
2
L
Cu Chulainn
7,284
520
92
7
0
247,967
4
L
Scylla
7,390
528
106
8
0
296,793
5
W
Ganesha
7,738
553
4
0
0
311,412
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role