Player Matchup

Morgan Le Fay
Morgan Le Fay
Alrest
Morgan Le Fay
Level 163
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 76L
1,479 Elo+
Party 2
Erlang Shen
Erlang Shen
Phones96
Erlang Shen
Level 116
God Stats
6W - 4L
1,295 SR
Queue Stats
42W - 59L
1,470 Elo+
Party 2
Martichoras
Martichoras
The Enemy Core
Martichoras
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,358 Elo+
Party 2
Maui
Maui
jafet98
Maui
Level 148
God Stats
4W - 2L
1,535 SR
Queue Stats
18W - 9L
1,536 Elo+
Solo
Team Averages
Level 129
1,457 SR
1,460 Elo+

VS

Team Averages
Level 149
1,589 SR
1,491 Elo+
Jing Wei
Jing Wei
DeadEye Phoenix
Jing Wei
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,516 Elo+
Solo
Fenrir
Fenrir
Dink8159
Fenrir
Level 149
God Stats
0W - 1L
1,744 SR
Queue Stats
39W - 47L
1,460 Elo+
Party 1
Chronos
Chronos
PeanutBug3431
Chronos
Level 127
God Stats
2W - 1L
1,667 SR
Queue Stats
39W - 46L
1,460 Elo+
Party 1
Baron Samedi
Baron Samedi
SavageGirL
Baron Samedi
Level 172
God Stats
7W - 11L
1,446 SR
Queue Stats
97W - 99L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alrest
Morgan Le Fay
17
5 / 0 / 5
10,495
954
17,724
7,942
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Phones96
Erlang Shen
16
1 / 2 / 8
9,768
888
7,091
14,584
17,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
The Enemy Core
Martichoras
17
2 / 0 / 8
10,355
941
8,366
4,900
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
jafet98
Maui
17
3 / 1 / 5
10,193
927
7,210
13,466
17,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
1 / 0 / 1
10,547
959
4,256
8,846
3,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Dink8159
Fenrir
15
1 / 3 / 2
9,385
853
8,166
13,535
15,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
15
1 / 3 / 2
9,391
854
6,299
11,335
4,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
SavageGirL
Baron Samedi
16
0 / 5 / 2
9,368
852
8,435
12,598
6,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
11
Kills
3
3
Deaths
11
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Alrest
Morgan Le Fay
5
0
5
7.5
L
Jing Wei
1
0
1
1.5
L
Fenrir
Dink8159
Fenrir
1
3
2
0.67
L
Chronos
1
3
2
0.67
W
Erlang Shen
Phones96
Erlang Shen
1
2
8
2.5
L
Baron Samedi
SavageGirL
Baron Samedi
0
5
2
0.2
W
Martichoras
The Enemy Core
Martichoras
2
0
8
6
W
Maui
jafet98
Maui
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,391
Damage
27,156
40,892
Taken
46,314
41,533
Mitigated
30,594
6,404
Healing
12,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Alrest
Morgan Le Fay
17,724
945
0
605
7,942
4,285
416
3,052
4,791
36,290
0
L
Jing Wei
4,256
2,788
0
2,272
8,846
3,791
0
4,381
4,343
0
44,331
L
Fenrir
Dink8159
Fenrir
8,166
1,996
401
2,808
13,535
15,486
0
5,246
7,971
0
16,616
L
Chronos
6,299
2,908
0
2,609
11,335
4,637
0
7,851
3,397
20,527
1,304
W
Erlang Shen
Phones96
Erlang Shen
7,091
3,267
0
2,564
14,584
17,419
758
4,787
9,456
0
20,815
L
Baron Samedi
SavageGirL
Baron Samedi
8,435
613
1,097
3,074
12,598
6,680
0
6,521
5,719
30,881
0
W
Martichoras
The Enemy Core
Martichoras
8,366
1,504
0
378
4,900
2,452
1,235
1,862
2,947
0
32,989
W
Maui
jafet98
Maui
7,210
978
0
2,857
13,466
17,377
140
4,959
8,223
19,717
3,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,811
Gold Earned
38,691
170
Minions Killed
186
0
Camps Cleared
0
891,487
Distance Traveled
859,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,495
954
49
4
0
229,207
0
L
Jing Wei
10,547
959
89
8
0
233,892
0
L
Fenrir
9,385
853
18
2
0
215,201
0
L
Chronos
9,391
854
35
3
0
221,403
0
W
Erlang Shen
9,768
888
28
3
0
230,970
0
L
Baron Samedi
9,368
852
44
4
0
189,198
0
W
Martichoras
10,355
941
61
6
0
220,002
0
W
Maui
10,193
927
32
3
0
211,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role