Player Matchup

Bacchus
Bacchus
BassKibbles8742
Bacchus
Level 56
God Stats
95W - 70L
1,566 SR
Queue Stats
134W - 127L
1,428 Elo+
Solo
Nut
Nut
KhFanatic95
Nut
Level 150
God Stats
3W - 4L
1,320 SR
Queue Stats
28W - 24L
1,332 Elo+
Party 1
Zhong Kui
Zhong Kui
Paranoid_BvB76
Zhong Kui
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,332 Elo+
Party 1
Team Averages
Level 109
1,462 SR
1,364 Elo+

VS

Team Averages
Level 40
1,500 SR
1,500 Elo+
Surtr
Surtr
Yodygang420
Surtr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Medusa
Medusa
lm CIay
Medusa
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
x Moxxy x
Kuzenbo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 9
9,806
817
14,578
19,208
24,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
6 / 0 / 5
10,554
880
8,972
7,414
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Paranoid_BvB76
Zhong Kui
15
5 / 3 / 9
9,939
828
19,318
15,557
13,153
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
7,257
605
5,740
19,843
18,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
lm CIay
Medusa
13
3 / 4 / 0
8,453
704
11,862
15,199
6,806
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
x Moxxy x
Kuzenbo
12
0 / 5 / 3
7,257
605
4,536
15,264
17,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
3
4
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
W
6
0
5
8.5
W
Zhong Kui
Paranoid_BvB76
Zhong Kui
5
3
9
3.17
L
0
5
3
0.3
L
Medusa
lm CIay
Medusa
3
4
0
0.75
L
Kuzenbo
x Moxxy x
Kuzenbo
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,868
Damage
22,138
42,179
Taken
50,306
41,373
Mitigated
43,099
21,912
Healing
3,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,578
1,253
0
6,858
19,208
24,842
85
2,795
16,413
36,100
6,454
W
8,972
3,703
198
5,977
7,414
3,378
1,510
422
6,992
0
68,600
W
Zhong Kui
Paranoid_BvB76
Zhong Kui
19,318
3,026
0
8,879
15,557
13,153
923
1,441
14,116
43,515
0
L
5,740
1,794
0
938
19,843
18,790
0
12,926
6,802
502
12,565
L
Medusa
lm CIay
Medusa
11,862
6,343
0
2,271
15,199
6,806
0
9,458
5,664
0
42,721
L
Kuzenbo
x Moxxy x
Kuzenbo
4,536
1,930
0
654
15,264
17,503
0
9,388
5,787
10,268
183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,299
Gold Earned
22,967
216
Minions Killed
67
0
Camps Cleared
0
685,973
Distance Traveled
643,017
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,806
817
66
6
0
262,874
0
W
Nut
10,554
880
106
9
0
222,794
0
W
Zhong Kui
9,939
828
44
4
0
200,305
2
L
Surtr
7,257
605
18
2
0
226,422
0
L
Medusa
8,453
704
41
3
0
206,823
0
L
Kuzenbo
7,257
605
8
1
0
209,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role